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Hasn't unread posts improve area conflicts visu
Created by freem on 2019-04-25, 15:35
Posts: 14
Views: 2821
The AI code does have routi...
by hessenfarmer on 2019-04-26, 13:43
Hasn't unread posts Artwork for objectives
Created by stonerl on 2019-02-11, 14:03
Posts: 3
Views: 2637
I will look into that when ...
by fraang on 2019-02-12, 12:31
Hasn't unread posts Lore
Created by WorldSavior on 2019-03-04, 08:16
Posts: 22
Views: 7308
Hi again, in the review of ...
by hessenfarmer on 2019-04-08, 12:43
Hasn't unread posts Extending the editor to make screenshots easier
Created by fraang on 2019-03-28, 13:57
Posts: 7
Views: 3421
Saving all the Lua script...
by GunChleoc on 2019-03-29, 17:23
Hasn't unread posts Bechmark-play with Record-list
Created by TuStudent on 2019-03-06, 21:16
Posts: 13
Views: 5318
TuStudent wrote: Is the a ...
by kaputtnik on 2019-03-09, 15:36
Hasn't unread posts Before enhancing a building, it should per default destore (decrease the stored wares to zero) all components and then start to demolish/rebuild the building.
Created by TuStudent on 2019-03-05, 23:42
Posts: 6
Views: 1355
I think the search-function...
by TuStudent on 2019-03-06, 20:08
Hasn't unread posts Some Ideas
Created by the-x on 2019-01-19, 13:33
Posts: 4
Views: 3426
the-x wrote: Erst mal supe...
by WorldSavior on 2019-01-20, 16:14
Hasn't unread posts Gui scaling and scaling in general
Created by andreiosu121 on 2019-02-28, 07:05
Posts: 5
Views: 3457
andreiosu121 wrote: So wit...
by stonerl on 2019-03-01, 16:38
Hasn't unread posts Using syncstreams to debug replays
Created by WorldSavior on 2019-01-22, 13:41
Posts: 12
Views: 3457
No, that does't count. Than...
by GunChleoc on 2019-02-26, 18:47
Hasn't unread posts build path during pause
Created by TuStudent on 2019-02-17, 08:28
Posts: 25
Views: 6171
GunChleoc wrote: When you ...
by WorldSavior on 2019-02-24, 14:04
Hasn't unread posts Depleted Mines Suggestions
Created by andreiosu121 on 2019-02-17, 21:58
Posts: 2
Views: 1893
Coal: Many small mines (thi...
by WorldSavior on 2019-02-17, 22:25
Hasn't unread posts Wirtschaftskreisläufe
Created by the-x on 2019-02-10, 13:14
Posts: 3
Views: 2443
Ja, richtig - und das würde...
by the-x on 2019-02-12, 12:53
Hasn't unread posts Popup for status messages
Created by stonerl on 2018-12-30, 00:14
Posts: 10
Views: 3065
stonerl wrote: WorldSavio...
by WorldSavior on 2019-02-03, 02:04
Hasn't unread posts multiplayer ui fine tuning
Created by stonerl on 2018-08-20, 00:31
Posts: 9
Views: 7581
rick1221, please do not use...
by kaputtnik on 2019-01-16, 17:09
Hasn't unread posts New pathfinding
Created by einstein13 on 2018-11-15, 13:49
Posts: 14
Views: 11104
The way this discussion is ...
by GunChleoc on 2018-11-23, 17:35
Hasn't unread posts Limited storage space in warehouses.
Created by dreieck on 2018-08-25, 11:55
Posts: 38
Views: 8222
That would be acceptable. B...
by einstein13 on 2018-10-18, 22:46
Hasn't unread posts Logistics enhancement
Created by DaggeTeo on 2018-10-16, 21:27
Posts: 7
Views: 3390
Well, the things should be ...
by Tibor on 2018-10-18, 13:59
Hasn't unread posts early advanced soldier gameplay balance
Created by king_of_nowhere on 2018-09-21, 18:17
Posts: 59
Views: 9607
king_of_nowhere wrote: Wo...
by WorldSavior on 2018-10-16, 18:40
Hasn't unread posts Widelands' Release Model
Created by stonerl on 2018-10-12, 01:34
Posts: 11
Views: 2124
ypopezios wrote: Widelands...
by kaputtnik on 2018-10-13, 23:22
Hasn't unread posts Repairing mines
Created by WorldSavior on 2018-04-24, 15:30
Posts: 22
Views: 4800
hessenfarmer wrote: this b...
by stonerl on 2018-09-26, 15:03
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