Forum: Game Suggestions
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Topic | Last Post | ||
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Map name Created by flipflipsen on 2025-02-15, 21:30 UTC+1.0 |
Posts: 8 Views: 1302 |
flipflipsen, sorry for my bad…
by kaputtnik on 2025-02-16, 11:16 UTC+1.0 |
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Some small Ideas, improving a lot Created by the-x on 2020-04-10, 14:11 UTC+2.0 |
Posts: 48 Views: 16249 |
@ the-x:
1. discussion means…
by hessenfarmer on 2020-04-12, 18:09 UTC+2.0 |
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Way to identify terrain Created by mxb2001 on 2025-01-10, 20:12 UTC+1.0 |
Posts: 5 Views: 1355 |
Nordfriese wrote:
In the edi…
by BoeseKaiser on 2025-01-12, 15:09 UTC+1.0 |
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scout ships Created by Ron_of_Nord on 2024-04-21, 00:07 UTC+2.0 |
Posts: 9 Views: 2551 |
sorry that last line should h…
by Ron_of_Nord on 2025-01-01, 21:26 UTC+1.0 |
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An Icy Welcome Created by OIPUN on 2021-04-01, 16:31 UTC+2.0 |
Posts: 12 Views: 3493 |
It is really hard to give you…
by OIPUN on 2024-12-23, 22:18 UTC+1.0 |
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Soldier status for HQ/Port/Warehouses Created by tothxa on 2023-09-17, 22:20 UTC+2.0 |
Posts: 8 Views: 3043 |
A new PR is up for this featu…
by hessenfarmer on 2024-11-24, 22:39 UTC+1.0 |
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Remove dependency to jpeg Created by aber on 2010-11-06, 17:06 UTC+1.0 |
Posts: 6 Views: 4822 |
aber wrote:
It works to loa…
by timowi on 2010-11-07, 14:20 UTC+1.0 |
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Add new official maps? Created by tothxa on 2024-01-05, 17:10 UTC+1.0 |
Posts: 33 Views: 6929 |
OIPUN wrote:
In instructions…
by kaputtnik on 2024-10-17, 18:39 UTC+2.0 |
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Ability to use replay instructions for AI Created by Wide_knight on 2024-10-04, 14:26 UTC+2.0 |
Posts: 7 Views: 1618 |
Thank you for the feedback.
I…
by Wide_knight on 2024-10-14, 18:02 UTC+2.0 |
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Move expert worker automatically Created by sashee on 2024-09-28, 10:41 UTC+2.0 |
Posts: 12 Views: 2351 |
In the end, if moving an expe…
by kaputtnik on 2024-10-02, 10:05 UTC+2.0 |
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Shortcut to change military building solders and preference Created by sashee on 2024-09-30, 18:39 UTC+2.0 |
Posts: 3 Views: 1099 |
See: https://codeberg.org/wl/…
by kaputtnik on 2024-10-01, 16:52 UTC+2.0 |
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Blackroot flour missing from Atlantean economy settings Created by sashee on 2024-09-30, 18:43 UTC+2.0 |
Posts: 4 Views: 1203 |
I can't close the topic, some…
by OIPUN on 2024-09-30, 21:19 UTC+2.0 |
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Loading of Replies Created by OIPUN on 2024-09-30, 15:37 UTC+2.0 |
Posts: 1 Views: 867 |
My second suggestion is that …
by OIPUN on 2024-09-30, 15:37 UTC+2.0 |
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End of the game table Created by OIPUN on 2024-09-30, 15:27 UTC+2.0 |
Posts: 1 Views: 802 |
I would have also two suggest…
by OIPUN on 2024-09-30, 15:27 UTC+2.0 |
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Decongestion algorithm Created by LienRag on 2024-07-25, 19:02 UTC+2.0 |
Posts: 8 Views: 1929 |
LienRag wrote:
It also bring…
by teppo on 2024-07-27, 13:22 UTC+2.0 |
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More soldiers in ports for AI Created by MarkMcWire on 2024-07-02, 13:29 UTC+2.0 |
Posts: 2 Views: 1572 |
you are right in both waysit …
by hessenfarmer on 2024-07-02, 21:56 UTC+2.0 |
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Enlarge the player selection window in multiplayer. Created by MarkMcWire on 2024-09-15, 19:48 UTC+2.0 |
Posts: 4 Views: 929 |
Nordfriese wrote:
Note that …
by Alasia on 2024-09-18, 09:04 UTC+2.0 |
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fast forwards until next notification Created by knarf on 2024-01-03, 23:41 UTC+1.0 |
Posts: 10 Views: 2938 |
Nordfriese wrote:
I have upl…
by SandJ on 2024-08-11, 14:48 UTC+2.0 |
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Flag list Created by Ron_of_Nord on 2024-07-14, 11:08 UTC+2.0 |
Posts: 1 Views: 1846 |
After playing widelands for s…
by Ron_of_Nord on 2024-07-14, 11:08 UTC+2.0 |
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More settings for AI players? Created by Mr.Ravi on 2024-06-25, 17:13 UTC+2.0 |
Posts: 10 Views: 2220 |
MarkMcWire wrote:
I have a l…
by Mr.Ravi on 2024-06-28, 14:50 UTC+2.0 |


