Forum: Game Suggestions
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Game Suggestions
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aerial scouts Created by Ron_of_Nord on 2025-02-16, 05:01 UTC+1.0 |
Posts: 21 Views: 4773 |
I don't actually build a larg…
by Ron_of_Nord on 2025-02-26, 06:47 UTC+1.0 |
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green flag for fish Created by Crisis on 2025-02-20, 18:09 UTC+1.0 |
Posts: 15 Views: 3397 |
well, I believe such a featur…
by hessenfarmer on 2025-02-22, 12:16 UTC+1.0 |
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Building plots Created by Archaon_Ever_Salty on 2024-12-13, 11:57 UTC+1.0 |
Posts: 11 Views: 3564 |
-1 from me too, for the same …
by Nordfriese on 2025-02-22, 09:55 UTC+1.0 |
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Gui scaling and scaling in general Created by andreiosu121 on 2019-02-28, 07:05 UTC+1.0 |
Posts: 14 Views: 12754 |
tothxa wrote:
I haven't trie…
by eddieballgame on 2025-02-19, 01:54 UTC+1.0 |
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Map name Created by flipflipsen on 2025-02-15, 21:30 UTC+1.0 |
Posts: 8 Views: 1806 |
flipflipsen, sorry for my bad…
by kaputtnik on 2025-02-16, 11:16 UTC+1.0 |
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Some small Ideas, improving a lot Created by the-x on 2020-04-10, 14:11 UTC+2.0 |
Posts: 48 Views: 17986 |
@ the-x:
1. discussion means…
by hessenfarmer on 2020-04-12, 18:09 UTC+2.0 |
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Way to identify terrain Created by mxb2001 on 2025-01-10, 20:12 UTC+1.0 |
Posts: 5 Views: 1847 |
Nordfriese wrote:
In the edi…
by BoeseKaiser on 2025-01-12, 15:09 UTC+1.0 |
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scout ships Created by Ron_of_Nord on 2024-04-21, 00:07 UTC+2.0 |
Posts: 9 Views: 3233 |
sorry that last line should h…
by Ron_of_Nord on 2025-01-01, 21:26 UTC+1.0 |
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An Icy Welcome Created by OIPUN on 2021-04-01, 16:31 UTC+2.0 |
Posts: 12 Views: 4330 |
It is really hard to give you…
by OIPUN on 2024-12-23, 22:18 UTC+1.0 |
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Soldier status for HQ/Port/Warehouses Created by tothxa on 2023-09-17, 22:20 UTC+2.0 |
Posts: 8 Views: 3533 |
A new PR is up for this featu…
by hessenfarmer on 2024-11-24, 22:39 UTC+1.0 |
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Remove dependency to jpeg Created by aber on 2010-11-06, 17:06 UTC+1.0 |
Posts: 6 Views: 5178 |
aber wrote:
It works to loa…
by timowi on 2010-11-07, 14:20 UTC+1.0 |
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Add new official maps? Created by tothxa on 2024-01-05, 17:10 UTC+1.0 |
Posts: 33 Views: 8757 |
OIPUN wrote:
In instructions…
by kaputtnik on 2024-10-17, 18:39 UTC+2.0 |
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Ability to use replay instructions for AI Created by Wide_knight on 2024-10-04, 14:26 UTC+2.0 |
Posts: 7 Views: 2133 |
Thank you for the feedback.
I…
by Wide_knight on 2024-10-14, 18:02 UTC+2.0 |
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Move expert worker automatically Created by sashee on 2024-09-28, 10:41 UTC+2.0 |
Posts: 12 Views: 3438 |
In the end, if moving an expe…
by kaputtnik on 2024-10-02, 10:05 UTC+2.0 |
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Shortcut to change military building solders and preference Created by sashee on 2024-09-30, 18:39 UTC+2.0 |
Posts: 3 Views: 1421 |
See: https://codeberg.org/wl/…
by kaputtnik on 2024-10-01, 16:52 UTC+2.0 |
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Blackroot flour missing from Atlantean economy settings Created by sashee on 2024-09-30, 18:43 UTC+2.0 |
Posts: 4 Views: 1665 |
I can't close the topic, some…
by OIPUN on 2024-09-30, 21:19 UTC+2.0 |
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Loading of Replies Created by OIPUN on 2024-09-30, 15:37 UTC+2.0 |
Posts: 1 Views: 1118 |
My second suggestion is that …
by OIPUN on 2024-09-30, 15:37 UTC+2.0 |
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End of the game table Created by OIPUN on 2024-09-30, 15:27 UTC+2.0 |
Posts: 1 Views: 1031 |
I would have also two suggest…
by OIPUN on 2024-09-30, 15:27 UTC+2.0 |
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Decongestion algorithm Created by LienRag on 2024-07-25, 19:02 UTC+2.0 |
Posts: 8 Views: 2391 |
LienRag wrote:
It also bring…
by teppo on 2024-07-27, 13:22 UTC+2.0 |
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More soldiers in ports for AI Created by MarkMcWire on 2024-07-02, 13:29 UTC+2.0 |
Posts: 2 Views: 1880 |
you are right in both waysit …
by hessenfarmer on 2024-07-02, 21:56 UTC+2.0 |
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