Forum: Graphic Development
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Graphic Development
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Question about new artwork development Created by Eugenia on 2025-09-16, 15:20 UTC+2.0 |
Posts: 31 Views: 4576 |
Thank you! GPL is ok. My real…
by Eugenia on 2025-09-22, 21:40 UTC+2.0 |
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terrain dithering, playing with edge.png Created by kaputtnik on 2025-08-10, 17:33 UTC+2.0 |
Posts: 6 Views: 1511 |
Nordfriese wrote
Personally,…
by OIPUN on 2025-08-12, 22:17 UTC+2.0 |
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3D Logo Mockups Created by Kusy on 2024-05-01, 01:38 UTC+2.0 |
Posts: 5 Views: 2241 |
It looks good
by qianas on 2024-08-30, 10:15 UTC+2.0 |
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Rivers and Bridges Created by chuckw on 2015-02-09, 14:06 UTC+1.0 |
Posts: 31 Views: 21170 |
kaputtnik wrote:
Those terra…
by tothxa on 2025-04-03, 22:09 UTC+2.0 |
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widelands-media migrated to Codeberg Created by Nordfriese on 2025-03-02, 17:25 UTC+1.0 |
Posts: 1 Views: 928 |
The Widelands media repo, for…
by Nordfriese on 2025-03-02, 17:25 UTC+1.0 |
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do something about it. Created by princess on 2011-05-18, 18:10 UTC+2.0 |
Posts: 4 Views: 5135 |
Welcome princess!
It would be…
by fraang on 2011-05-18, 21:06 UTC+2.0 |
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Proposed change to buildcaps Created by ixprefect on 2013-02-18, 16:09 UTC+1.0 |
Posts: 2 Views: 4128 |
Judging by the screenshots in…
by tosz on 2013-02-19, 11:30 UTC+1.0 |
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Duck, Duck, Goose Created by feh on 2021-06-23, 23:30 UTC+2.0 |
Posts: 4 Views: 3489 |
Thanks for contributing
wid…
by kaputtnik on 2021-06-24, 07:03 UTC+2.0 |
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Changing edge.png Created by Kusy on 2024-04-22, 23:10 UTC+2.0 |
Posts: 7 Views: 2540 |
Awesome!
by Kusy on 2024-05-12, 13:09 UTC+2.0 |
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nearest neighbor / point filter Created by Kusy on 2024-04-27, 11:09 UTC+2.0 |
Posts: 15 Views: 3655 |
tothxa wrote:
Doesn't compil…
by Kusy on 2024-04-30, 15:09 UTC+2.0 |
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Thoughts on art direction Created by HendrikL on 2020-11-08, 15:44 UTC+1.0 |
Posts: 14 Views: 8907 |
I apologize for the lack of p…
by DragonAtma on 2021-01-24, 08:49 UTC+1.0 |
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reproducible blender rendering Created by knarf on 2024-01-14, 01:13 UTC+1.0 |
Posts: 3 Views: 2134 |
Is there documentation which…
by Nordfriese on 2024-01-14, 10:31 UTC+1.0 |
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widelands-media better findable/useable Created by knarf on 2024-01-03, 21:33 UTC+1.0 |
Posts: 13 Views: 4281 |
Looking at the file sizes, sp…
by knarf on 2024-01-10, 00:04 UTC+1.0 |
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SVG menu images Created by brupje on 2023-02-08, 20:02 UTC+1.0 |
Posts: 2 Views: 2171 |
Hi brupje and welcome to the …
by tothxa on 2023-02-08, 23:13 UTC+1.0 |
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Frisian Models Created by GunChleoc on 2018-04-20, 12:11 UTC+2.0 |
Posts: 18 Views: 17540 |
I was planning to look into a…
by Nordfriese on 2023-01-02, 20:04 UTC+1.0 |
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Better Scaling of Buildings and Goods Created by the-x on 2022-01-11, 14:44 UTC+1.0 |
Posts: 28 Views: 11071 |
having a pr would allow for t…
by hessenfarmer on 2022-04-23, 00:31 UTC+2.0 |
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Hippos! Created by mxb2001 on 2022-03-08, 17:43 UTC+1.0 |
Posts: 5 Views: 3250 |
> *tothxa wrote:*
>
> > *mxb…
by mxb2001 on 2022-03-12, 17:41 UTC+1.0 |
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[GUI] Build helper icons v2 Created by fraang on 2013-03-24, 19:26 UTC+1.0 |
Posts: 26 Views: 19612 |
fraang wrote:
I have updated…
by tothxa on 2022-02-19, 14:33 UTC+1.0 |
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DragonAtma's all-purpose graphics creation thread Created by DragonAtma on 2021-06-12, 18:03 UTC+2.0 |
Posts: 28 Views: 11661 |
No comments or complaints? Ve…
by DragonAtma on 2021-07-08, 00:48 UTC+2.0 |
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Developing in-game graphics - for dummies Created by feh on 2021-06-23, 22:51 UTC+2.0 |
Posts: 3 Views: 3398 |
My advice? Use povray, not bl…
by DragonAtma on 2021-06-30, 02:33 UTC+2.0 |
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