Forum: Graphic Development
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Graphic Development
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New images for the atlanteans barracks Created by DragonAtma on 2021-06-06, 20:16 UTC+2.0 |
Posts: 13 Views: 7078 |
It would be nice to add some …
by PhilPaige on 2021-06-10, 16:19 UTC+2.0 |
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New images for barbarian barracks Created by DragonAtma on 2021-02-24, 09:12 UTC+1.0 |
Posts: 68 Views: 28461 |
Good, good.
I think I'll tak…
by DragonAtma on 2021-06-07, 20:40 UTC+2.0 |
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Barbarian flag graphical bug Created by tothxa on 2021-06-02, 00:01 UTC+2.0 |
Posts: 5 Views: 4015 |
Nordfriese wrote:
Can you ma…
by tothxa on 2021-06-02, 11:00 UTC+2.0 |
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Blender Python 3.x scripts Created by feh on 2021-04-28, 20:48 UTC+2.0 |
Posts: 4 Views: 3021 |
I'd still recommend using the…
by Nordfriese on 2021-04-29, 11:52 UTC+2.0 |
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Blender 2.79 to 2.80 Created by Nordfriese on 2019-10-30, 09:26 UTC+1.0 |
Posts: 13 Views: 10345 |
No copy and paste needed. To …
by stonerl on 2019-12-19, 18:29 UTC+1.0 |
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I apologize for my absence Created by DragonAtma on 2020-12-16, 15:07 UTC+1.0 |
Posts: 42 Views: 17218 |
Very well -- but if you have …
by DragonAtma on 2021-02-24, 19:29 UTC+1.0 |
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Main Menu Redesign Created by Nordfriese on 2020-08-08, 20:02 UTC+2.0 |
Posts: 70 Views: 26969 |
I'm a little late, but would …
by wurtison33 on 2020-10-28, 15:55 UTC+1.0 |
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Campaign loadscreen (maps) Created by ilguido on 2020-04-26, 17:50 UTC+2.0 |
Posts: 7 Views: 6009 |
hard to evaluate from looking…
by hessenfarmer on 2020-05-05, 20:49 UTC+2.0 |
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Grafiken für Amazonen Created by the-x on 2020-02-01, 15:19 UTC+1.0 |
Posts: 18 Views: 9947 |
Die Gebäude sehen super aus, …
by the-x on 2020-05-03, 22:08 UTC+2.0 |
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A revamp of campaign portraits Created by brg on 2020-04-10, 18:01 UTC+2.0 |
Posts: 24 Views: 11547 |
Wow,
Even if you are not happ…
by hessenfarmer on 2020-04-27, 09:37 UTC+2.0 |
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Ground Textures / Dithering Created by HendrikL on 2020-04-17, 12:21 UTC+2.0 |
Posts: 4 Views: 3834 |
Nordfriese wrote:
I don't kn…
by kaputtnik on 2020-04-17, 22:37 UTC+2.0 |
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Modernizing the Blend files Created by GunChleoc on 2019-09-05, 17:31 UTC+2.0 |
Posts: 5 Views: 5044 |
I have documented my personal…
by GunChleoc on 2020-03-11, 17:53 UTC+1.0 |
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[Immovable] Reed field Created by fraang on 2019-09-15, 01:01 UTC+2.0 |
Posts: 7 Views: 5573 |
GunChleoc wrote:
That's a lo…
by fraang on 2019-09-15, 19:35 UTC+2.0 |
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[Buildings] Cornfield Created by fraang on 2018-11-27, 18:56 UTC+1.0 |
Posts: 28 Views: 19049 |
Thanks for merging! I will tr…
by fraang on 2019-08-16, 15:47 UTC+2.0 |
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Toolbar menu icons Created by GunChleoc on 2019-08-10, 20:01 UTC+2.0 |
Posts: 3 Views: 3219 |
The menu entries will expand …
by GunChleoc on 2019-08-13, 13:13 UTC+2.0 |
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Toolbar backgrounds Created by GunChleoc on 2019-08-10, 19:50 UTC+2.0 |
Posts: 1 Views: 2295 |
We now can have images to fra…
by GunChleoc on 2019-08-10, 19:50 UTC+2.0 |
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[Immovable] Grass Created by fraang on 2019-05-31, 20:07 UTC+2.0 |
Posts: 9 Views: 6426 |
I don't know - maybe. It's …
by GunChleoc on 2019-06-05, 18:00 UTC+2.0 |
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Stop/Continue in buildings Created by stonerl on 2019-05-15, 17:15 UTC+2.0 |
Posts: 27 Views: 13935 |
I think what is needed to mak…
by fraang on 2019-05-22, 00:43 UTC+2.0 |
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New Fullscreen Menu Backgrounds Created by GunChleoc on 2016-10-20, 17:39 UTC+2.0 |
Posts: 32 Views: 30303 |
We don't have an SVG, but the…
by GunChleoc on 2019-05-17, 09:56 UTC+2.0 |
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Frisian roads Created by kaputtnik on 2019-03-28, 08:23 UTC+1.0 |
Posts: 12 Views: 11691 |
Merged in bzr9064. Thanks for…
by GunChleoc on 2019-04-23, 16:02 UTC+2.0 |
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