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Topic: making farmers consistent

At Forum: Game Suggestions

Date User Posts
Today 09:09 hessenfarmer " Solstice_s_Return wrote: I agree that a farm with three or maybe even four ..."
Yesterday 23:40 Solstice_s_Return " the-x wrote: hessenfarmer wrote: the difference is that only atlanteans can..."
Yesterday 20:51 WorldSavior " king_of_nowhere wrote: shouldn't farms need at least 4 fields for 100% produ..."
Yesterday 20:36 king_of_nowhere "shouldn't farms need at least 4 fields for 100% productivity? anyway, the cur..."
Yesterday 20:13 hessenfarmer " the-x wrote: hessenfarmer wrote: the difference is that only atlanteans can..."
Yesterday 19:45 the-x " hessenfarmer wrote: the difference is that only atlanteans can use more spac..."
Yesterday 18:59 niektory "Personally I'm fine with either, but the Atlantean way is more intuitive for ..."
Yesterday 17:52 hessenfarmer " Nordfriese wrote: with one condition: field shouldn't be plantable if the l..."
Yesterday 17:47 Nordfriese " with one condition: field shouldn't be plantable if the location has more th..."
Yesterday 17:26 Solstice_s_Return "I think Atlantean model should be applied to all but with one condition: fiel..."
Yesterday 14:38 hessenfarmer " the-x wrote: Sure, I don't hink so. the problem is that some fields n..."
Yesterday 14:30 the-x "Sure, but with farms i only the building blocked wouldnt change much. Since f..."
Yesterday 14:22 hessenfarmer " the-x wrote: Yes, seems interesting like Atlanteans or maybe Frisians, and m..."
Yesterday 14:00 the-x "Yes, seems interesting like Atlanteans or maybe Frisians, and maybe either mo..."
Yesterday 13:57 hessenfarmer "In the recent discussion at it got evident that the atlantean farmers behave..."

Topic: Important Tipps for new maps

At Forum: Map Editor Forum

Date User Posts
Yesterday 21:06 WorldSavior " the-x wrote: Another idea is that like Atlanteans we make another ressource ..."
Yesterday 13:47 the-x "We should think more when players get to different points in the game. I ofte..."

Topic: Ressource Allokation for Map Makers

At Forum: Map Editor Forum

Date User Posts
Yesterday 21:04 WorldSavior " GunChleoc wrote: I'm not that familiar with our official maps - do we have o..."
2020-02-07, 10:02 GunChleoc "I'm not that familiar with our official maps - do we have one where resources..."
2020-02-04, 19:09 hessenfarmer " the-x wrote: For maps, i see a huge mistake which affects the gameplay for e..."
2020-02-04, 19:01 WorldSavior " the-x wrote: In 80% of the maps there is just gold iron coal everywhere. A..."
2020-02-04, 18:17 the-x "Maybe we can delete this post since there is a similar which is better - For ..."

Topic: Improving the AI

At Forum: Game Suggestions

Date User Posts
Yesterday 20:05 hessenfarmer " the-x wrote: +1 exactly that is it, maybe we need sth like a "hard ai" ..."
Yesterday 19:08 the-x " hessenfarmer wrote: the-x wrote: I dont know if it can be useful, but maybe..."
Yesterday 19:05 Tibor "As for small vs big maps - it is true that AI sees all map, but to interpret ..."
Yesterday 18:58 hessenfarmer " the-x wrote: I dont know if it can be useful, but maybe we could make 2 diff..."
Yesterday 18:55 hessenfarmer " Nordfriese wrote: there is already a definition problem: what is a large m..."
Yesterday 18:35 the-x "I dont know if it can be useful, but maybe we could make 2 different types of..."
Yesterday 18:02 Nordfriese " there is already a definition problem: what is a large map? this can't be d..."
Yesterday 17:53 king_of_nowhere " hessenfarmer wrote: there is already a definition problem: what is a large m..."
Yesterday 14:53 hessenfarmer " king_of_nowhere wrote: I think we should have different AI for different tri..."
Yesterday 14:26 king_of_nowhere "I think we should have different AI for different tribes, and at least a coup..."
Yesterday 14:07 hessenfarmer " the-x wrote: Indeed, why we need it i think is because we have so many small..."
Yesterday 14:05 the-x "Indeed, why we need it i think is because we have so many small and medium ma..."
Yesterday 14:01 hessenfarmer " the-x wrote: hessenfarmer wrote: the-x wrote: The AI is great in long game..."
Yesterday 13:50 the-x " hessenfarmer wrote: the-x wrote: The AI is great in long games now, I think..."
Yesterday 13:45 hessenfarmer " the-x wrote: The AI is great in long games now, I think. did you test..."
Yesterday 13:39 the-x "The AI is great in long games now, I think. Maybe what we could do is make th..."
2020-02-13, 08:59 hessenfarmer "Hi, I pushed a commit now which should boost AI performance in long games, as..."
2020-02-12, 09:35 hessenfarmer "I pushed a version this morning. However this is not finished yet and needs s..."
2020-02-11, 21:33 hessenfarmer " hessenfarmer wrote: Ok, I implemented the check for raw_build_material and ..."
2020-02-11, 14:06 hessenfarmer " Tibor wrote: Are you sure that this behavior is new? Which one? the ..."
2020-02-11, 13:01 Tibor "Are you sure that this behavior is new? EDIT: Of course I will run some train..."
2020-02-11, 11:05 hessenfarmer " Tibor wrote: Aa for 2, the problem might be here: // Identify iron mines bas..."
2020-02-11, 10:49 Tibor "Aa for 2, the problem might be here: // Identify iron mines based on output i..."
2020-02-11, 10:35 hessenfarmer "Ok, I implemented the check for raw_build_material and removed the definitio..."
2020-02-10, 15:53 hessenfarmer "I'll try to include these changes in the branch under review and test it. may..."
2020-02-10, 15:47 Tibor "I was not familiar with tribe_->is_construction_material - of course this is ..."
2020-02-10, 15:42 hessenfarmer " Tibor wrote: I think WareObserver is good place for this... this Property ..."
2020-02-10, 15:26 Tibor "I think WareObserver is good place for this... this Property could be deter..."
2020-02-10, 14:42 hessenfarmer "Have thought about the identification of trivial material. could be done from..."
2020-02-09, 17:41 hessenfarmer " Tibor wrote: OK,you tired me off that wasn't my intention. Now I fee..."
2020-02-09, 17:26 Tibor "OK,you tired me off I am more-less convinced, but I have these comments: I..."
2020-02-09, 16:32 hessenfarmer " Tibor wrote: Please check the code here: https://github.com/widelands/widela..."
2020-02-09, 15:33 Tibor "Please check the code here: https://github.com/widelands/widelands/blob/82179..."
2020-02-09, 15:12 hessenfarmer " Tibor wrote: OK, after some thinking I think it can work - I mean including ..."
2020-02-09, 14:33 Tibor "OK, after some thinking I think it can work - I mean including the processed ..."
2020-02-08, 22:36 hessenfarmer " Tibor wrote: Well, I agree that this can be improved, or perhaps to consider..."
2020-02-08, 21:11 Tibor "You seems to be right about the loop"
2020-02-08, 21:07 Tibor "Well, I agree that this can be improved, or perhaps to consider also new trib..."
2020-02-08, 20:48 hessenfarmer " Tibor wrote: The idea behind this is: The building material is split into tw..."
2020-02-08, 20:33 Tibor "The idea behind this is: The building material is split into two types: "tri..."
2020-02-08, 12:12 hessenfarmer " GunChleoc wrote: Actually, tribe_->refinedlog() is still being used, so it h..."
2020-02-07, 17:53 hessenfarmer "Found another probably unused property. It seems as if kIronMine isn't used a..."
2020-02-07, 10:56 GunChleoc "Actually, tribe_->refinedlog() is still being used, so it has to stay. For ex..."
2020-02-07, 10:52 GunChleoc "I know the code well and can take care of it."
2020-02-07, 10:49 hessenfarmer " GunChleoc wrote: Delete TribeDescr::refinedlog_ + related functions too, and..."
2020-02-07, 10:31 GunChleoc "kLogRefiner is not used any more, we can get rid of it. Good catch Delete T..."
2020-02-07, 10:13 Tibor " hessenfarmer wrote: Tibor wrote: If the attribute is not used, no need to h..."
2020-02-07, 09:57 hessenfarmer " Tibor wrote: If the attribute is not used, no need to have it defined... ..."
2020-02-07, 09:48 Tibor "If the attribute is not used, no need to have it defined..."
2020-02-07, 09:45 hessenfarmer "Hi, I just realized in the code that we don't use the attribute kLogRefiner a..."

Topic: sigsev on widelands start

At Forum: Technical Help

Date User Posts
Yesterday 18:44 niektory "I think I know what the problem is. In this line: environment = getenv("X..."
Yesterday 18:17 kaputtnik "Yes, i have gcc9 installed. But i think the problem is the same as https://gi..."
Yesterday 11:31 ModellbahnerTT "Which Compiler do you use? If it is gcc 9 the problem is known."
Yesterday 10:14 kaputtnik "For some reason i can't start widelands anymore. Tried a release build and a ..."

Topic: Widelands player rating: call for games

At Forum: Playing Widelands

Date User Post
Yesterday 14:39 WorldSavior "Today I played two rated matches against the-x on Crater, we tried some new s..."

Topic: Neuer Siedler Spielmodus / New settler game mode

At Forum: Game Suggestions

Date User Posts
Yesterday 14:27 Nordfriese "PRs are master builds by default (updated link: https://ci.appveyor.com/pro..."
Yesterday 14:24 the-x " Nordfriese wrote: This feature requires a number of coding changes, so you'l..."
Yesterday 14:17 Nordfriese "This feature requires a number of coding changes, so you'll need to compile t..."
Yesterday 14:10 the-x "Great work so i just install "seafearing" or the 4 in the widelands folder?"
Yesterday 14:05 Nordfriese "Pull request is up: https://github.com/widelands/widelands/pull/3692 I decide..."
Yesterday 13:23 the-x "well, thats difficult. maybe we can make a version without it? Can I test the..."
Yesterday 12:35 Nordfriese "The actual implementation is ready, but there is still an evil bug left which..."
Yesterday 12:16 the-x " the-x wrote: Nordfriese wrote: Ich bin sogar schon dabei, die DIscoverers z..."
2020-02-10, 11:41 the-x " Nordfriese wrote: Ich bin sogar schon dabei, die DIscoverers zu implementier..."
2020-02-10, 10:44 Nordfriese "Ich bin sogar schon dabei, die DIscoverers zu implementieren https://github...."
2020-02-10, 07:01 kaputtnik "See also Stating condition 'Discoverer'. A bit different, but in general the ..."
2020-02-10, 00:30 the-x "Who has some experience, how to implement following: the most difficult thin..."
2020-02-10, 00:27 the-x "I just had an idea of ​​a varied new game mode that offers the feeling of set..."

Topic: Minimal start conditions

At Forum: Game Suggestions

Date User Posts
Yesterday 14:11 hessenfarmer " the-x wrote: Okay, so we cant only change parameters? No, it is not t..."
Yesterday 14:06 the-x "Okay, so we cant only change parameters?"
Yesterday 14:04 hessenfarmer "@ the-x: 1. Are you talking to yourself? 2. I am afraid we can't as making..."
Yesterday 13:54 the-x "Indeed this would be great, cause then everyone can make individually the AI'..."
2020-02-15, 19:49 the-x "-> Can we make one mode which AI adaps quickly and has already more, trained ..."
2020-02-15, 11:28 hessenfarmer " Tinker wrote: I have a section in each lua starting condition file, differen..."
2020-02-15, 10:36 Tinker "I have a section in each lua starting condition file, different for each trib..."
2020-02-14, 14:03 hessenfarmer "I have taken the old branch of stdh and made it ready for review (basically a..."

Topic: Grafiken für Amazonen

At Forum: Graphic Development

Date User Posts
Yesterday 14:03 Nordfriese "Ja, die Trägerinnen sind soweit fertig https://github.com/widelands/widelands..."
Yesterday 13:58 the-x " Nordfriese wrote: Ich bin mittlerweile mit fast allen kleinen Gebäuden ferti..."
2020-02-01, 16:52 WorldSavior " the-x wrote: eigentlich kaum vorstellbar, dass das beste Strategiespiel seit..."
2020-02-01, 16:40 the-x "Ich find's einfach excellent, soviel Gewinn und Freude für alle die in Zukunf..."
2020-02-01, 16:22 hessenfarmer "Super nimm dir die Zeit die es braucht, hudeln bringt da nix Edit: dicke..."
2020-02-01, 15:39 Nordfriese "Ich bin mittlerweile mit fast allen kleinen Gebäuden fertig und arbeite gerad..."
2020-02-01, 15:38 hessenfarmer "Die Bäume sind dieselben wie sonst auch. die Art wie sie wachsen auch. ledigl..."
2020-02-01, 15:19 the-x "Da die Amazonen ein ganz neues Volk sind, finde ich besonders die Grafiken fü..."

Topic: Neues Volk - Europäer

At Forum: [Deutsch] - Spielerforum

Date User Posts
Yesterday 14:02 the-x "Na gut, du hast das bestimmt ausführlich getestet und dann wirds auch Sinn ma..."
Yesterday 13:56 MarkMcWire "Ich kann dir nicht zustimmen. Mais, Weizen und Gerste gehen auch an Spinnenfa..."
Yesterday 13:37 the-x "Ja, die Europär sind ne intressante Kreation. Vielleicht so als einziges, sol..."
2020-02-15, 13:08 MarkMcWire "Hier mal der aktuelle Spielstand zum Testen. Leider ist die Performance zieml..."
2020-02-15, 00:29 MarkMcWire "Die Europäer sind jetzt für meinen Geschmack soweit fertig. Jetzt ist nur noc..."
2020-02-13, 19:33 MarkMcWire "> *JanO wrote:* > > > *MarkMcWire wrote:* > > > > Ich will es nicht untersc..."
2020-02-13, 15:50 JanO " MarkMcWire wrote: Ich will es nicht unterscheiden. Es macht keinen Sinn, wei..."
2020-02-13, 12:34 hessenfarmer " MarkMcWire wrote: Ich will es nicht unterscheiden. Es macht keinen Sinn, wei..."
2020-02-13, 11:49 MarkMcWire "Ich will es nicht unterscheiden. Es macht keinen Sinn, weil Roggen und Weizen..."
2020-02-13, 08:53 hessenfarmer "wenn du Roggenmehl unterscheiden willst warum dann nicht rye_flour or dark_fl..."
2020-02-13, 08:36 MarkMcWire "Ich habe jetzt Dunkelrüben durch Roggen bei den Europäern ersetzt und die Pro..."
2020-02-12, 14:45 MarkMcWire "Für die Primärindustrie habe ich deine Vorschläge jetzt umgesetzt, also erst ..."
2020-02-10, 19:49 hessenfarmer " MarkMcWire wrote: 1.) Ich experimentiere gerade etwas mit der KI umher. Alle..."
2020-02-10, 19:26 MarkMcWire "1.) Ich experimentiere gerade etwas mit der KI umher. Allerdings scheint die ..."
2020-02-10, 13:05 hessenfarmer "Noch was: Die plant_idle Programme werden immer ausgeführt. Diese sollten abe..."
2020-02-10, 12:59 hessenfarmer "Hallo Markus, vielen Dank schon mal für die Mühe. Muss die Sache jetzt ma..."
2020-02-10, 12:38 MarkMcWire "Ein bisschen Diversität ist schon enthalten: Mais braucht man für Maismehl f..."
2020-02-10, 12:26 the-x "Ja, aber das muss wirklich geändert werden, dass man nicht linear Mühle, Bäck..."
2020-02-10, 12:22 MarkMcWire " the-x wrote: Zu dem Spielstand, ich verstehe nicht ganz mit welcher Version ..."
2020-02-10, 12:13 MarkMcWire "Das meine ich mit Feintuning. Wobei ich an den bestehenden Gebäuden in ihrer ..."
2020-02-10, 11:52 the-x " MarkMcWire wrote: Folgende Gebäude gibt es nur einmal: Spinnenfarm (gibt es..."
2020-02-10, 11:45 the-x "Zu dem Spielstand, ich verstehe nicht ganz mit welcher Version ich ihn laden ..."
2020-02-10, 11:44 the-x "Sieht gut aus, was ich aber als einziges noch verbesern würde wäre bei den Wa..."
2020-02-10, 11:00 MarkMcWire "Hab die große Farm Upgradefähig gemacht und behalte die "Medium Farm" nur auf..."
2020-02-10, 10:24 MarkMcWire "Das mit dem Müll muss ich mir noch mal überdenken. Ich bin ehrlich kein große..."
2020-02-09, 13:13 hessenfarmer " MarkMcWire wrote: So bis auf die hier noch zu diskutierenden Fälle habe ich ..."
2020-02-09, 03:27 MarkMcWire "Hier ein Spielstand zum Testen, der alle Fähigkeiten demonstriert."
2020-02-09, 02:29 MarkMcWire "Hab die Goldspinnerei jetzt aus meinem Volk entfernt und dafür Imker eingefüg..."
2020-02-09, 00:18 MarkMcWire "So bis auf die hier noch zu diskutierenden Fälle habe ich jetzt alle Gebäude ..."
2020-02-08, 03:03 the-x "Klingt spannend - habe es eben auf Crater gestested, aber die Soldaten werden..."
2020-02-08, 01:34 MarkMcWire "Also wenn man es sich ganz einfach machen will, baut man ein Defense-Training..."
2020-02-08, 00:32 the-x "Wie würdest du nem Neueinsteiger beschreiben, wie er zunächst nen Helden leve..."
2020-02-08, 00:30 the-x "Wie würdest du nem Neueinsteiger beschreiben, wie er zunächst nen Helden leve..."
2020-02-08, 00:28 MarkMcWire "Hallo, falls meine Dienste am Sonntag und Montag wegen des Sturms ausfallen s..."
2020-02-07, 22:51 the-x "Die Europäer spielen sich ja mal intressant -> hast du Lust auf ein Trainings..."
2020-02-07, 08:52 hessenfarmer " MarkMcWire wrote: hessenfarmer wrote: Bezüglich Gold als Bauware gibt es ei..."
2020-02-07, 08:49 hessenfarmer " MarkMcWire wrote: hessenfarmer wrote: Meine Lösung für Jäger, Fischer. Holz..."
2020-02-07, 04:07 MarkMcWire " hessenfarmer wrote: Bezüglich Gold als Bauware gibt es ein klares Balancing ..."
2020-02-07, 04:02 MarkMcWire " hessenfarmer wrote: MarkMcWire wrote: Mal wieder ne neue Fehlermeldung, wen..."
2020-02-06, 09:07 hessenfarmer "Bezüglich Gold als Bauware gibt es ein klares Balancing Kriterium kein Volles..."
2020-02-06, 09:02 hessenfarmer " MarkMcWire wrote: Mal wieder ne neue Fehlermeldung, wenn ich die Europäer al..."
2020-02-06, 03:13 MarkMcWire "Mal wieder ne neue Fehlermeldung, wenn ich die Europäer als KI spiele: Fatal ..."
2020-02-05, 23:42 MarkMcWire "> Ich würde die dann ggf . fürs Forum übersetzen, um mehr Input zu bekommen. ..."
2020-02-05, 22:56 the-x " the-x wrote: Was vielleicht noch eine spannende Idee wäre, dass wenn die Bäc..."
2020-02-05, 22:54 the-x "Was vielleicht noch eine spannende Idee wäre, dass wenn die Bäckerei mit Schw..."
2020-02-05, 22:33 hessenfarmer " MarkMcWire wrote: Sobald ich mit Coden fertig bin, mache ich mal ein Diagram..."
2020-02-05, 22:13 MarkMcWire "Ja, habs gelesen. Ich baue erstmal das Grundgerüst und dann optimiere ich. Al..."
2020-02-05, 21:49 the-x " MarkMcWire wrote: Ich möchte gerne ein vielfältiges Wirtschaftsmodell. Ja, ..."
2020-02-05, 21:24 MarkMcWire "Sobald ich mit Coden fertig bin, mache ich mal ein Diagramm zu den Waren. Ich..."
2020-02-05, 20:46 the-x "Wobei wir das Problem mit den Radien doch einfach lösen könnten, indem wir de..."
2020-02-05, 17:07 hessenfarmer " the-x wrote: Ja, ne Zusammenfasssung wäre hilfreich. Heisst das du würd..."
2020-02-05, 16:41 the-x "Ja, ne Zusammenfasssung wäre hilfreich. Außerdem finde ich, dass Bauernhöfe n..."
2020-02-05, 15:47 hessenfarmer "was wirklich hilfreich wäre, wenn man die ganze Warenkette mit allen Produkti..."
2020-02-05, 15:16 MarkMcWire "Ich bin auch kein Freund davon, dass ein Upgrade die Warenstruktur ändert, da..."
2020-02-05, 09:46 hessenfarmer " MarkMcWire wrote: hessenfarmer wrote: MarkMcWire wrote: Sie sind nicht mer..."
2020-02-04, 18:01 MarkMcWire " hessenfarmer wrote: MarkMcWire wrote: Sie sind nicht merklich größer. Ich h..."
2020-02-03, 20:02 hessenfarmer " MarkMcWire wrote: Sie sind nicht merklich größer. Ich habe sie für den besse..."
2020-02-03, 19:34 MarkMcWire "Sie sind nicht merklich größer. Ich habe sie für den besseren Kontrast nur du..."
2020-02-03, 18:59 hessenfarmer " MarkMcWire wrote: Ich habe erstmal nur pauschal alle Eigenschaften auf 6 Lev..."
2020-02-03, 18:29 the-x " hessenfarmer wrote: MarkMcWire wrote: -- Battle attributes - initial values..."
2020-02-03, 18:04 MarkMcWire "Ich habe erstmal nur pauschal alle Eigenschaften auf 6 Level gesetzt und mach..."
2020-02-03, 17:56 hessenfarmer " MarkMcWire wrote: -- Battle attributes - initial values and per level increa..."
2020-02-03, 17:29 MarkMcWire "-- Battle attributes - initial values and per level increase health = { ..."
2020-02-03, 16:21 hessenfarmer "Schnell gerechnet 1585 ist in Ordnung"
2020-02-03, 16:01 MarkMcWire "Hallo Hessenfarmer, ich würde gerne 6 Health-Level für meine Europäer einbaue..."
2020-02-01, 20:08 hessenfarmer "hab es schon gefunden. Ist tatsächlich hardcoded und schon sehr lange nicht ..."
2020-02-01, 19:13 MarkMcWire "Hier mal der passende Spielstand."
2020-02-01, 19:07 hessenfarmer " MarkMcWire wrote: Ich habe das Schwert-Training in ein eigenes Gebäude ausge..."
2020-02-01, 17:20 MarkMcWire "Ich habe das Schwert-Training in ein eigenes Gebäude ausgegliedert. Trotzdem ..."
2020-02-01, 17:10 WorldSavior "@MarkMcWire: Zum Thema Englisch kann ich den deepl-Übersetzer empfehlen. Mar..."
2020-02-01, 15:48 Nordfriese "Die meisten MapObjects haben nur einen Zeiger auf ihre zugehörige Descr, dahe..."
2020-02-01, 15:36 hessenfarmer "na ja uint_32 muss es aus meiner Sicht nicht sein uint_16 sollte auch reichen..."
2020-02-01, 15:31 Nordfriese "Und ich dachte immer, DescriptionIndex wäre uint32_t Das sollten wir wirklic..."
2020-02-01, 15:21 hessenfarmer "ok found it and it might be severe although easy to fix. every entity (buil..."
2020-02-01, 14:40 MarkMcWire "Wenn ich ein Trainingsgebäude auskommentiere, egal welches, dann geht es. Hab..."
2020-02-01, 14:14 Nordfriese "Sieht komisch aus. Da ich nicht davon ausgehe, dass du 2³² Gebäudetypen defin..."
2020-02-01, 14:13 hessenfarmer "Wann kommt denn der Fehler. Bei mir läuft es nämlich. konnte das neue Gebäude..."
2020-02-01, 13:20 MarkMcWire "Nach meinem letzten Update habe ich einen neuen Fehler: widelands: /home/fedo..."
2020-02-01, 12:34 hessenfarmer " MarkMcWire wrote: Ursprünglich, bevor ihr Lua eingesetzt hattet, hatte ich s..."
2020-02-01, 12:24 hessenfarmer " the-x wrote: Kannst du vielleicht ne aktuelle testbare Version uploaden? ..."
2020-02-01, 12:22 hessenfarmer "Das Doppelschwert sollte eigentlich auch auf 1 zurück gehen. Die KI stellt d..."
2020-02-01, 11:56 MarkMcWire " Nordfriese wrote: MarkMcWire wrote: Noch mal eine andere Frage an die KI-Ex..."
2020-02-01, 11:30 Nordfriese " MarkMcWire wrote: Noch mal eine andere Frage an die KI-Experten: Wieso werde..."
2020-02-01, 01:30 the-x "Kannst du vielleicht ne aktuelle testbare Version uploaden?"
2020-02-01, 00:53 MarkMcWire " Nordfriese wrote: Als ihr dann von Conf auf Lua umgestiegen seit, musste ic..."
2020-02-01, 00:52 MarkMcWire "Noch mal eine andere Frage an die KI-Experten: Wieso werden im Trainingscamp ..."
2020-01-31, 23:47 Nordfriese " Als ihr dann von Conf auf Lua umgestiegen seit, musste ich nochmal alles neu..."
2020-01-31, 23:39 MarkMcWire "Ursprünglich, bevor ihr Lua eingesetzt hattet, hatte ich schon mal eine Versi..."
2020-01-31, 22:57 hessenfarmer "na ja dafür produzieren die Gebäude viel schneller als bei den anderen Völker..."
2020-01-31, 22:13 MarkMcWire "Allerdings ist durch die Komplexität meine Wirtschaft sehr langsam. Es dauert..."
2020-01-31, 22:07 MarkMcWire "Die Icons habe ich selbst geadded. Ich vergesse immer noch, dass ein commit o..."
2020-01-31, 22:02 hessenfarmer "ok das mit den icons hatte ich gefixt. (kopieren der icons vom imperium). Dan..."
2020-01-31, 21:19 MarkMcWire "Hab das hochgeladen. Übrigens an der Erfahrung liegt es nicht, was das andere..."
2020-01-31, 21:05 hessenfarmer "nächster Fehler im aktuellen repo. für die neuen Health Stufen muss der Sol..."
2020-01-31, 12:06 hessenfarmer "Ok es ist möglich, dass der Toolsmith nicht genügend Erfahrung hat um Armorsm..."
2020-01-31, 11:45 hessenfarmer " MarkMcWire wrote: Du kannst ja gerne den Code wieder einkommentieren, ich la..."
2020-01-31, 11:26 MarkMcWire "Du kannst ja gerne den Code wieder einkommentieren, ich lasse es erstmal so s..."
2020-01-31, 08:37 hessenfarmer "ok ich probiere es dann heute Abend nochmal. Wenn möglich solltest du die H..."
2020-01-31, 00:23 MarkMcWire "Bei mir sind alle Dateien da, hatte nur git add . vergessen, sodass er die ne..."
2020-01-30, 23:20 hessenfarmer "hi hab mir gerade den branch gezogen. Läuft natürlich nicht gleich. Du has..."
2020-01-30, 22:19 hessenfarmer " MarkMcWire wrote: Okay, dann wäre es sinnvoll erstmal ohne Häfen zu testen u..."
2020-01-30, 21:47 MarkMcWire "Okay, dann wäre es sinnvoll erstmal ohne Häfen zu testen und nur auf Karten w..."
2020-01-30, 21:34 hessenfarmer " Nordfriese wrote: Nächster Fehler: widelands: /home/fedora/widelands/src/ec..."
2020-01-30, 20:08 Nordfriese " Nächster Fehler: widelands: /home/fedora/widelands/src/economy/portdock.cc:3..."
2020-01-30, 14:58 hessenfarmer "wollte es nur wissen, damit ich mit der richtigen Version testen kann woher d..."
2020-01-30, 14:51 MarkMcWire "Ich habe es selbst kompiliert aus dem Branch von meinem Fork. In Fedora Mate...."
2020-01-30, 13:16 hessenfarmer "Fehlt nur noch deine Version des Spiels. Hast du deinen Branch selbst kompili..."
2020-01-30, 13:13 MarkMcWire "Hab das Spiel gerade weiterlaufen lassen. Ist wieder abgestürzt, allerdings h..."
2020-01-30, 12:42 MarkMcWire "Hier der Spielstand. Hab 2 Europäer auf der Nil-Karte gegen 2 Barbaren antret..."
2020-01-30, 12:36 hessenfarmer " MarkMcWire wrote: Nächster Fehler: widelands: /home/fedora/widelands/src/eco..."
2020-01-30, 11:43 MarkMcWire "Nächster Fehler: widelands: /home/fedora/widelands/src/economy/portdock.cc:39..."
2020-01-29, 19:03 hessenfarmer " MarkMcWire wrote: Körbe brauche ich ansonsten nicht, wenn ich das richtig se..."
2020-01-29, 17:39 MarkMcWire "Körbe brauche ich ansonsten nicht, wenn ich das richtig sehe."
2020-01-29, 17:20 hessenfarmer "Ok, hab mir das mit den Trägern mal angeschaut. Carrier_1 ist dabei irgendwi..."
2020-01-29, 16:57 MarkMcWire " hessenfarmer wrote: MarkMcWire wrote: Ich habe kein Tragetier, da ich keine..."
2020-01-29, 16:50 hessenfarmer " MarkMcWire wrote: Ich habe kein Tragetier, da ich keine eigenen Grafiken ang..."
2020-01-29, 16:37 MarkMcWire "Ich habe kein Tragetier, da ich keine eigenen Grafiken angelegt habe. Ich hab..."
2020-01-29, 16:20 hessenfarmer "Deine ursprüngliche Idee hatte ich schon verstanden. Nur ist das für eine Int..."
2020-01-29, 15:18 MarkMcWire "Ganz ursprünglich wollte ich einfach ein Volk, dass sämtlich verfügbaren Ware..."
2020-01-29, 14:57 hessenfarmer " MarkMcWire wrote: Hallo, mal ein paar Antworten zu deinen Anmerkungen: Über ..."
2020-01-29, 14:09 MarkMcWire "Hallo, mal ein paar Antworten zu deinen Anmerkungen: Über 1 versuche ich die ..."
2020-01-29, 11:16 hessenfarmer "Hi, habe gesehen, dass du mit den AI Hints spielst. Deshalb hier ein paar Er..."
2020-01-28, 20:44 hessenfarmer " MarkMcWire wrote: Wenn ich die Europäer als KI-Gegner nutze, kommt folgende ..."
2020-01-28, 05:52 MarkMcWire "Wenn ich die Europäer als KI-Gegner nutze, kommt folgende Fehlermeldung: "wid..."
2020-01-27, 15:50 hessenfarmer " MarkMcWire wrote: Das Spiel stürzt aber leider immer nach einer Weile ab mit..."
2020-01-25, 07:24 MarkMcWire "Das Spiel stürzt aber leider immer nach einer Weile ab mit folgender Begründu..."
2020-01-24, 09:44 hessenfarmer "Hi hab deinen Fork gesehen, schön dass du es einrichten konntest, werde viell..."
2020-01-23, 23:48 MarkMcWire " MarkMcWire wrote: Ich habe die letzten drei Monate damit verbracht mir ein e..."
2020-01-21, 22:11 hessenfarmer "Okay falls du Hilfe mit Git brauchst oder sonst wie, sag einfach hier Beschei..."
2020-01-21, 19:52 MarkMcWire "Okay, dann mache ich dahingehend mal an die Arbeit und veröffentliche dann me..."
2020-01-21, 18:38 Nordfriese "Mit einem kleinen Hack kannst du das Volk auch sowohl für die Entwicklungsver..."
2020-01-21, 17:06 hessenfarmer " MarkMcWire wrote: kaputtnik wrote: Also hier auf linux gehts folgendermaßen..."
2020-01-21, 16:47 MarkMcWire " kaputtnik wrote: Also hier auf linux gehts folgendermaßen: Das Verzeichnis ..."
2020-01-21, 16:41 MarkMcWire " hessenfarmer wrote: the-x wrote: Könnt ihr bitte aufhören euch zu streiten?..."
2020-01-18, 15:42 kaputtnik "Also hier auf linux gehts folgendermaßen: Das Verzeichnis 'data' in neues Ve..."
2020-01-18, 10:22 the-x "Könntest du nochmal den Tribes Ordner reinstellen? Egal wie man kopiert, mit ..."

Topic: AI - Start Conditions

At Forum: Game Suggestions

Date User Posts
Yesterday 13:52 the-x "Well traing outpost is somehow interesting, anyway the AI still gets all the ..."
Yesterday 13:41 hessenfarmer "feel free to create them and push them to Github. Personally I feel you cou..."
Yesterday 13:34 the-x "Can we make percentage of strengh for AI Soldiers? So if I am gettting bette..."

Topic: Some improvement suggestions for build 20.1

At Forum: Game Suggestions

Date User Posts
Yesterday 13:15 hessenfarmer " Solstice_s_Return wrote: hessenfarmer wrote: Solstice_s_Return wrote: Ag..."
Yesterday 13:04 hessenfarmer " Solstice_s_Return wrote: Adaptation here means that for example, if an AI bu..."
Yesterday 11:52 Solstice_s_Return " niektory wrote: Some games have the AI implemented as plugins, so it's possi..."
Yesterday 11:39 Solstice_s_Return " hessenfarmer wrote: Solstice_s_Return wrote: There's something else related..."
Yesterday 05:16 niektory "Some games have the AI implemented as plugins, so it's possible to choose the..."
2020-02-15, 21:58 king_of_nowhere "while ai has always been really bad compared to humans, i don't think militar..."
2020-02-15, 16:37 hessenfarmer " Solstice_s_Return wrote: There's something else related to it too. I did a c..."
2020-02-15, 15:57 WorldSavior " king_of_nowhere wrote: i would prefer extending atlantean fields to other tr..."
2020-02-15, 15:46 Solstice_s_Return "I think that the spaces around a farm should represent the actual useable spa..."
2020-02-15, 15:32 hessenfarmer "as this might be a major change for legacy tribes we should seek a broader co..."
2020-02-15, 15:31 Solstice_s_Return "Intresting, how didn't I realize earlier that my optimization was futile exer..."
2020-02-15, 15:06 king_of_nowhere " hessenfarmer wrote: Ok I found it. this should only happrn for empire, b..."
2020-02-15, 13:40 stonerl " Nordfriese wrote: Without the space flag, a farmer can sow fields even on co..."
2020-02-15, 13:21 Nordfriese "Without the space flag, a farmer can sow fields even on coasts, like reed fie..."
2020-02-15, 12:17 hessenfarmer "Ok I found it. this should only happrn for empire, barbarians and frisian..."
2020-02-15, 10:13 hessenfarmer " niektory wrote: Farmers don't have a problem with sowing on locations adjace..."
2020-02-15, 09:59 WorldSavior "It's not only that fields can be blocked by buildings, but buildings can also..."
2020-02-15, 01:01 king_of_nowhere "good spot. looks like a bug, and should be investigated i'm trying to figure ..."
2020-02-14, 23:57 niektory "Farmers don't have a problem with sowing on locations adjacent to their own f..."
2020-02-14, 18:05 king_of_nowhere "now that he mentions it, i have had the impression that farms made less field..."
2020-02-14, 12:53 hessenfarmer " Solstice_s_Return wrote: hessenfarmer wrote: Solstice_s_Return wrote: It i..."
2020-02-14, 12:25 Solstice_s_Return " hessenfarmer wrote: Solstice_s_Return wrote: It is great to see a lot of ni..."
2020-02-14, 10:01 hessenfarmer " Solstice_s_Return wrote: niektory wrote: Solstice_s_Return wrote: Some bu..."
2020-02-14, 09:09 Solstice_s_Return " niektory wrote: Solstice_s_Return wrote: Some buildings clearly require th..."
2020-02-13, 23:43 niektory " Solstice_s_Return wrote: Some buildings clearly require the opposite versio..."
2020-02-13, 22:34 hessenfarmer " Solstice_s_Return wrote: It is great to see a lot of nice improvements when ..."
2020-02-13, 22:26 WorldSavior " Solstice_s_Return wrote: Farmer doesn't sow fields like it did in b19. are ..."
2020-02-13, 22:01 Solstice_s_Return "It is great to see a lot of nice improvements when moving from b19 to b20. Ho..."

Topic: Finding Games & Players

At Forum: Playing Widelands

Date User Posts
2020-02-13, 22:33 the-x " WorldSavior wrote: What exactly do you mean? Multiplayer or 3v3 Widelands"
2020-02-13, 22:27 WorldSavior " the-x wrote: WorldSavior wrote: the-x wrote: Maybe we can really play a 3v..."
2020-02-13, 20:38 the-x " WorldSavior wrote: the-x wrote: Maybe we can really play a 3v3 someday Tha..."
2020-02-12, 21:39 WorldSavior " the-x wrote: Maybe we can really play a 3v3 someday That would be very nice..."
2020-02-09, 22:00 the-x " WorldSavior wrote: the-x wrote: Finally weekend. If someones up for a nice ..."
2020-02-09, 21:52 WorldSavior " the-x wrote: Finally weekend. If someones up for a nice game, just come to L..."
2020-02-07, 20:52 the-x "Finally weekend. If someones up for a nice game, just come to Lobby Maybe we..."

Topic: Winter Games

At Forum: Playing Widelands

Date User Posts
2020-02-12, 21:35 WorldSavior "I would be okay with a fourth turn, but if my opponent doesn't want to play i..."
2020-02-12, 09:31 hessenfarmer " king_of_nowhere wrote: WorldSavior wrote: @hessenfarmer and king_of_nowhere..."
2020-02-12, 01:05 the-x "For me its both ok, whatever you like"
2020-02-12, 00:14 king_of_nowhere " WorldSavior wrote: @hessenfarmer and king_of_nowhere: What do you think abou..."
2020-02-11, 23:28 the-x "Na, thats not true. I'm fully ok with the ranking. We can also do just a last..."
2020-02-11, 22:41 WorldSavior " the-x wrote: In order to make a fair ongoing of the Tournament, since its no..."
2020-02-11, 21:48 the-x "The next map will decide WorldSaviour and the last map will decide hessenfarm..."
2020-02-11, 21:44 the-x "In order to make a fair ongoing of the Tournament, since its not clear who pl..."
2020-02-11, 20:48 WorldSavior "How is the tournament going to continue?"
2020-02-09, 21:44 WorldSavior " the-x wrote: Sometimes I think World is genius -> it was perfectly planned b..."
2020-02-09, 21:42 WorldSavior " hessenfarmer wrote: KoN won as my supergenius matchplan wasn't that genius d..."
2020-02-09, 21:40 the-x "Sometimes I think World is genius -> it was perfectly planned but in the end ..."
2020-02-09, 19:03 king_of_nowhere " WorldSavior wrote: Spoiler alert! . If king_of_nowhere wins, the ranking aft..."
2020-02-09, 19:03 hessenfarmer "KoN won as my supergenius matchplan wasn't that genius due to me being unable..."
2020-02-09, 18:34 WorldSavior "Spoiler alert! . . . . . . . . . . . . . If king_of_nowhere wins, the ranking..."
2020-02-09, 18:29 WorldSavior "Replay of my match against the-x is here. 6077. Where is the replay of the ot..."
2020-02-08, 11:43 WorldSavior " the-x wrote: world, you play Amazon? On Crater? Guess not"
2020-02-08, 01:40 king_of_nowhere " hessenfarmer wrote: the-x wrote: I have 6081, amazons to play & maybe ill w..."
2020-02-07, 22:29 hessenfarmer " the-x wrote: I have 6081, amazons to play & maybe ill watch the game too, sh..."
2020-02-07, 22:27 the-x "I have 6081, amazons to play & maybe ill watch the game too, should be okay o..."
2020-02-07, 20:50 the-x " WorldSavior wrote: hessenfarmer wrote: WorldSavior wrote: king_of_nowhere..."
2020-02-07, 18:30 WorldSavior " hessenfarmer wrote: WorldSavior wrote: king_of_nowhere wrote: me and hesse..."
2020-02-07, 10:25 hessenfarmer " WorldSavior wrote: king_of_nowhere wrote: me and hessenfarmer play saturday..."
2020-02-07, 10:13 GunChleoc "Thanks for organizing this, the-x."
2020-02-06, 22:17 WorldSavior " the-x wrote: the-x wrote: The game world saviour vs the-x is scheduled for..."
2020-02-05, 17:24 king_of_nowhere "me and hessenfarmer play saturday at 20:30"
2020-02-05, 13:58 the-x " the-x wrote: The game world saviour vs the-x is scheduled for Sunday aftern..."
2020-02-04, 18:57 WorldSavior " the-x wrote: The next round will be: the-x vs ws on Crater; blue vs red - mo..."
2020-02-03, 18:52 the-x "The game world saviour vs the-x is scheduled for Sunday afternoon"
2020-02-03, 12:46 the-x "The next round will be: the-x vs ws hessenfarmer vs kon on Crater; blue vs re..."
2020-02-03, 12:42 the-x "Good game yesterday with hessenfarmer - though we both had coal problems, whi..."
2020-02-02, 23:43 WorldSavior " hessenfarmer wrote: as expected I lost against the-x here is the replay I..."
2020-02-02, 22:53 hessenfarmer "as expected I lost against the-x here is the replay"
2020-02-02, 18:12 WorldSavior " the-x wrote: Did you really play at 8 oclock? ;-D or did you stay awake till..."
2020-02-02, 16:55 the-x "Which version do i need so that the replay doesnt crash down?"
2020-02-02, 16:49 the-x "Did you really play at 8 oclock? ;-D or did you stay awake till 8"
2020-02-02, 15:21 WorldSavior "Here is the replay of my match against king_of_nowhere (version 5970)"
2020-01-31, 23:22 the-x "So it looks like after we had the first round of the longest game in the Tour..."
2020-01-30, 19:32 WorldSavior "king_of_nowhere and me are going to play sunday, 14:30 CET. Version will be a..."
2020-01-30, 00:10 king_of_nowhere " WorldSavior wrote: king_of_nowhere wrote: on the other hand, you can't real..."
2020-01-29, 20:57 WorldSavior " king_of_nowhere wrote: on the other hand, you can't really capitalize on ear..."
2020-01-28, 16:37 king_of_nowhere "on the other hand, you can't really capitalize on early game advantage becaus..."
2020-01-28, 08:22 WorldSavior " the-x wrote: Sehr schönes Spiel, hier mal beide Amazonen - eventuell weil ic..."
2020-01-27, 22:25 the-x "Das Replay läuft übrigens nicht richtig, aber ich weiß auch nicht woran es li..."
2020-01-27, 22:23 the-x "Sehr schönes Spiel, hier mal beide Amazonen - eventuell weil ich Eisen auf de..."
2020-01-27, 22:12 the-x "The new pairings are Blue player - Red player Hessenfarmer - the-x king of no..."
2020-01-27, 21:36 WorldSavior "I can present now the first replay of this tournament of top players, because..."
2020-01-26, 12:37 the-x "Nice game, we both settled at 3 main ports and the home insland with headquar..."
2020-01-24, 17:05 WorldSavior "So I guess the new pairing is "WorldSavior - hessenfarmer"? Who knows, mayb..."
2020-01-24, 09:06 hessenfarmer " WorldSavior wrote: Amazons are allowed okay and so we play with the newe..."
2020-01-24, 09:04 hessenfarmer " king_of_nowhere wrote: ok, give me instructions again to download and instal..."
2020-01-24, 08:23 ektor " kaputtnik wrote: Since i never explicitly said that i will participate in th..."
2020-01-23, 23:22 WorldSavior " king_of_nowhere wrote: ok, give me instructions again to download and instal..."
2020-01-23, 22:56 king_of_nowhere "ok, give me instructions again to download and install it, because i doubt it..."
2020-01-23, 21:47 the-x " WorldSavior wrote: Is one allowed to play the amazon branch? Amazons are al..."
2020-01-23, 18:07 WorldSavior "Is one allowed to play the amazon branch?"
2020-01-23, 17:37 WorldSavior " king_of_nowhere wrote: WorldSavior wrote: king_of_nowhere wrote: how are y..."
2020-01-23, 17:35 WorldSavior " the-x wrote: Match king of nowhere - the-x is planned for Saturday, 21:00 N..."
2020-01-23, 17:11 hessenfarmer "if there are only 5 players I am not unhappy to not have to play the first ro..."
2020-01-23, 16:54 the-x "I just wrote my friends, you can also write yours to participate at the tourn..."
2020-01-23, 16:28 the-x "Today is the last day for new players so dont forget -> hessenfarmer, will y..."
2020-01-23, 16:26 the-x "Match king of nowhere - the-x is planned for Saturday, 21:00 Since kaputtnik ..."
2020-01-23, 08:19 kaputtnik "Since i never explicitly said that i will participate in this tournament, i w..."
2020-01-22, 21:37 hessenfarmer " the-x wrote: Since its 3 Islands it will be completely obvious, but you can ..."
2020-01-22, 21:24 the-x "WIn Condition is Autocrat - there wont be any problem with undecided game tha..."
2020-01-22, 19:44 kaputtnik " the-x wrote: WorldSavior wrote: A nice seafearing game where the participa..."
2020-01-22, 18:38 the-x "For all the new players, Just Post a short message here if you'd like to joi..."
2020-01-22, 18:35 the-x " WorldSavior wrote: the-x wrote: World - kaputtnik "World" is me, I guess T..."
2020-01-22, 02:28 king_of_nowhere " WorldSavior wrote: king_of_nowhere wrote: how are you going to make the pai..."
2020-01-21, 22:08 WorldSavior " king_of_nowhere wrote: how are you going to make the pairings? it certainly ..."
2020-01-21, 19:11 king_of_nowhere "how are you going to make the pairings? it certainly cannot be with the swiss..."
2020-01-21, 17:27 WorldSavior " the-x wrote: World - kaputtnik "World" is me, I guess the-x - king of nowh..."
2020-01-21, 09:19 the-x "If you want to participate, please subscribe till Wednesday"
2020-01-21, 09:17 the-x "The Pairings for the 1st Round (of 4) are: - Fr 24. - We 29.1.2020 World - ka..."
2020-01-20, 12:27 hessenfarmer "I won't be available the first weekend so I have to skip this round probably."
2020-01-20, 11:46 the-x "So here is what it will probably look like: Every 1 / Every second weekend th..."
2020-01-20, 09:52 ektor "Nice idea I hope I'll have time to participate... or be able to take it "
2020-01-18, 14:21 WorldSavior " king_of_nowhere wrote: i host a tournament yearly very good... in th esumm..."

Topic: how were bugs reported again?

At Forum: Playing Widelands

Date User Posts
2020-02-12, 17:33 stonerl " niektory wrote: The items in the drop-down menu at the top of the website (D..."
2020-02-12, 01:51 niektory "The items in the drop-down menu at the top of the website (DEVELOPMENT -> WID..."
2020-01-26, 18:57 trimard " The website needs to be updated to reflect this. Pushed a fix for the links..."
2020-01-26, 01:00 niektory "The bugs are now on GitHub: https://github.com/widelands/widelands/issues The..."
2020-01-26, 00:09 king_of_nowhere "i went on the launchpad page, but i can't find the "report new bug" option an..."

Topic: Move Widelands to GitHub

At Forum: Game Suggestions

Date User Posts
2020-02-12, 13:37 Nordfriese "PR formatting is working, but formatting master fails: [master 734af13b] 'dat..."
2020-02-07, 09:44 GunChleoc "We are going to merge a branch soon that will automatically format all code i..."

Topic: Strange mouse behavior

At Forum: Map Editor Forum

Date User Post
2020-02-10, 20:39 Solstice_s_Return "Is there some kind of a bug causing mouse to paint terrain when left button i..."

Topic: Starting condition "Discoverer"

At Forum: Game Suggestions

Date User Post
2020-02-10, 11:38 the-x "Very nice idea - I think its important that you can start with three ships in..."

Topic: Rework Atlantean Crystal Mine

At Forum: Game Suggestions

Date User Posts
2020-02-08, 18:32 hessenfarmer " the-x wrote: The principle of the Crystal Mine is very effecient, i think --..."
2020-02-08, 16:57 the-x "The principle of the Crystal Mine is very effecient, i think --> like produci..."
2020-02-08, 15:38 hessenfarmer " GunChleoc wrote: Teppo & I have dug into the code on IRC and have found that..."

Topic: a problem with frisian graphics (to not repeat with amazons)

At Forum: Game Suggestions

Date User Posts
2020-02-08, 03:00 the-x " Nordfriese wrote: actually I don't think a long robe fits well in the jungl..."
2020-02-08, 01:47 king_of_nowhere " Nordfriese wrote: The machetes for the liana cutters hut are standing in the..."
2020-02-07, 20:48 Nordfriese " Thumbs up. Thanks a lot but the ornaments migth be not very well visible esp..."
2020-02-07, 20:42 hessenfarmer "Thumbs up. Thanks a lot but the ornaments migth be not very well visible espe..."
2020-02-07, 20:33 Nordfriese "Next try: (The white ornaments will be playercoloured)"
2020-02-07, 19:34 hessenfarmer "yep. perhaps the dress a little less wide and less ornamentic perhaps"
2020-02-07, 18:40 Nordfriese " actually I don't think a long robe fits well in the jungle. I was thinking a..."
2020-02-07, 17:59 niektory " Nordfriese wrote: Question: Shouldn't the water gatherers hut better be oper..."
2020-02-07, 17:30 hessenfarmer " Nordfriese wrote: The machetes for the liana cutters hut are standing in the..."
2020-02-07, 16:51 Nordfriese "The machetes for the liana cutters hut are standing in the two triangles on t..."
2020-02-07, 16:28 hessenfarmer " Nordfriese wrote: Speaking of which, f it's not too much of a bother, i wou..."
2020-02-07, 16:24 hessenfarmer "Well, I don't understand what the bottom of the graphic should represent."
2020-02-07, 15:45 Nordfriese "I have pushed a set of walkload anims for the amazon carrier, do you like the..."
2020-02-07, 13:03 Nordfriese " Speaking of which, f it's not too much of a bother, i would add a machete ha..."
2020-02-06, 09:12 hessenfarmer " king_of_nowhere wrote: I always had trouble telling frisian building by glan..."
2020-02-06, 00:27 king_of_nowhere "I always had trouble telling frisian building by glance, and now i realized w..."

Topic: Flatpak

At Forum: Technical Help

Date User Posts
2020-02-07, 18:31 WorldSavior "Good "
2020-02-07, 10:34 GunChleoc "I definitely want to bring back the PPA, I just haven't had time to take care..."
2020-02-01, 16:53 WorldSavior " stonerl wrote: The flatpak is installed separately from build 20, so they d..."
2020-01-31, 19:10 stonerl "The flatpak is installed separately from build 20, so they do not interfere ..."
2020-01-24, 21:16 WorldSavior "Recently I tried to install the dev version via flatpak, but it didn't work. ..."

Topic: Ferries

At Forum: Game Suggestions

Date User Posts
2020-02-07, 12:11 Nordfriese "Good idea But a bit tricky to implement: This would have to be implemented ..."
2020-02-07, 10:20 GunChleoc "How about having a spinbox at the ferry yard for the max amount of unassigned..."
2020-02-03, 23:55 simplypeachy " Nordfriese wrote: The inability of ferries to carry workers is also explaine..."
2020-02-03, 22:17 stonerl "One option could be that we have an extra economy setting were we can limit ..."
2020-02-03, 22:06 Nordfriese "The inability of ferries to carry workers is also explained in the tutorial. ..."
2020-02-03, 19:17 hessenfarmer " simplypeachy wrote: hessenfarmer wrote: the road isn't in the same worker e..."
2020-02-03, 19:12 simplypeachy " hessenfarmer wrote: the road isn't in the same worker economy. Ferries can't..."
2020-02-03, 19:04 hessenfarmer "the road isn't in the same worker economy. Ferries can't transport workers. s..."
2020-02-03, 18:51 simplypeachy "I'm excited to try the ferries! I am not sure about the current decay feature..."
2020-01-20, 20:56 Nordfriese "Fixed now in master."
2020-01-19, 16:09 WorldSavior " Nordfriese wrote: The details of how you build a waterway are actually unimp..."
2020-01-19, 15:47 Nordfriese "The details of how you build a waterway are actually unimportant there – what..."
2020-01-19, 15:45 WorldSavior " Nordfriese wrote: Could this be the same one as this crash? https://github.c..."
2020-01-19, 15:40 Nordfriese "Could this be the same one as this crash? https://github.com/widelands/widela..."
2020-01-19, 15:27 WorldSavior "Can you still reproduce the following ferry crash? build one flag at the coa..."

Topic: start for 5 player, 7 player and 8 player map

At Forum: Map Editor Forum

Date User Posts
2020-02-07, 10:51 GunChleoc "Issue is up: https://github.com/widelands/widelands/issues/3678"
2020-02-07, 10:20 hessenfarmer " GunChleoc wrote: Are we agreed on allowing 50 then? +1 from my side"
2020-02-07, 10:00 GunChleoc "Are we agreed on allowing 50 then?"
2020-02-04, 09:15 hessenfarmer " Solstice_s_Return wrote: If the max amount is in a range of 50-100, that sho..."
2020-02-04, 08:23 Solstice_s_Return "If the max amount is in a range of 50-100, that should beincluded in some kin..."

Topic: Measuring working time of productionsites

At Forum: Technical Help

Date User Posts
2020-02-07, 10:48 GunChleoc "Saveloading fix has been merged "
2020-02-03, 22:59 hessenfarmer "ok piull request for the fix is up on Github"
2020-02-03, 10:49 hessenfarmer " niektory wrote: Commit 726d3d - fixed 3 program cycles broke savegame compat..."
2020-02-02, 19:16 niektory "Commit 726d3d - fixed 3 program cycles broke savegame compatibility: building..."
2020-01-31, 20:52 hessenfarmer "yes I am sure as the main program does not return a status for stats thanks t..."
2020-01-31, 19:19 stonerl "hessenfarmer are you sure that it was necessary to introduce the *_1 and *_2..."
2020-01-31, 12:14 hessenfarmer "change got merged into trunk"
2020-01-29, 22:27 hessenfarmer "ok latest (hopefully final) changes pushed. Ready for review"
2020-01-29, 10:49 hessenfarmer "Ok problem was fixed, thanks to Nordfrieses Analysis. I did my trials yester..."
2020-01-27, 11:47 Tibor "Weird, do you have entire backtrace?"
2020-01-27, 09:35 hessenfarmer "Grrr, tried to test this with 4 AI players on my standard testmap (Full Moon..."
2020-01-25, 01:15 hessenfarmer " WorldSavior wrote: Okay. Sorry then for writing incorrect stuff... no ..."
2020-01-24, 21:12 WorldSavior "Okay. Sorry then for writing incorrect stuff..."
2020-01-24, 18:18 hessenfarmer " WorldSavior wrote: @Tibor: In build20 the productivity stats work very bad,..."
2020-01-24, 17:10 WorldSavior "@Tibor: In build20 the productivity stats work very bad, that confuses the A..."
2020-01-24, 12:48 Tibor "The statistics is used by AI to say if we should dismantle or built another b..."
2020-01-24, 10:35 hessenfarmer "I have reverted the change already back to the fixed time base of 5 minutes f..."
2020-01-24, 10:15 JanO "Is it possible to use the training for genetic AI to evaluate this? As Tibor ..."
2020-01-24, 10:05 Tibor " hessenfarmer wrote: With 10 minutes we need 24 minutes to reach 90% and the..."
2020-01-24, 09:39 hessenfarmer " Tibor wrote: hessenfarmer wrote: @ Tibor: Ok understood. I have started to..."
2020-01-24, 08:00 Tibor " hessenfarmer wrote: @ Tibor: Ok understood. I have started to do it in the ..."
2020-01-24, 07:08 hessenfarmer "@ Tibor: Ok understood. I have started to do it in the other way yesterday. ..."
2020-01-23, 21:21 Tibor "My concer would be like: "if it is not broken do not fix it". The statistics ..."
2020-01-23, 13:00 hessenfarmer " Tibor wrote: Yes, tweaking that 10 minutes sounds better to me. If you (and ..."
2020-01-23, 12:58 hessenfarmer " stonerl wrote: @hessenfarmer would you be so kind and open a PR on GitHub? S..."
2020-01-23, 12:56 stonerl "@hessenfarmer would you be so kind and open a PR on GitHub? So, we can have W..."
2020-01-23, 12:45 Tibor " hessenfarmer wrote: Tibor wrote: Maybe we just split these statistics - one..."
2020-01-23, 12:39 hessenfarmer " Tibor wrote: Maybe we just split these statistics - one "pure time based" an..."
2020-01-23, 11:16 Tibor "Maybe we just split these statistics - one "pure time based" and new one "enh..."
2020-01-23, 10:40 hessenfarmer "the effect of my change is that it combines the cycle based statisitcs with t..."
2020-01-23, 10:24 Tibor "Well, I liked more the previous state: entire_duration = 10 * 60 * 1000; Thi..."
2020-01-23, 10:06 hessenfarmer "uups sorry should have done this in the first post. https://github.com/wide..."
2020-01-23, 09:55 Tibor "I was trying to view your commit ... is there a way to list latest commits re..."
2020-01-23, 09:44 hessenfarmer "Hi, I pushed a new revision of the branch which fixes the 100% problem. I nor..."
2020-01-21, 17:49 hessenfarmer " WorldSavior wrote: hessenfarmer wrote: for them the solution would be to ha..."
2020-01-21, 17:43 WorldSavior " hessenfarmer wrote: for them the solution would be to have 2 identical progr..."
2020-01-21, 09:51 hessenfarmer " WorldSavior wrote: Interesting... hessenfarmer wrote: the reason for a furn..."
2020-01-19, 15:42 WorldSavior "Interesting... hessenfarmer wrote: the reason for a furnace skipping iron on..."

Topic: Travis codechecking misbehaviour

At Forum: Technical Help

Date User Posts
2020-02-07, 10:44 GunChleoc "Let me take care of the merging - I can run utils/merge_and_push_translations..."
2020-02-02, 00:29 Nordfriese "Pull request is ready for review https://github.com/widelands/widelands/pul..."
2020-01-31, 23:08 Nordfriese "I think I found the real reason for the errors ...: Are 3rd party actions all..."
2020-01-31, 23:01 hessenfarmer " Nordfriese wrote: The formatting workflow is functional now. It will automat..."
2020-01-31, 22:14 Nordfriese "The formatting workflow is functional now. It will automatically format the m..."
2020-01-31, 18:10 Nordfriese "Thanks for the diff But my current machine doesn´t find a newer clang-forma..."
2020-01-31, 17:52 stonerl "I don't think that this is machine dependent. Here is the diff after running ..."
2020-01-31, 17:07 Nordfriese "Turns out that workflows are not automatically cancelled, so I added a check ..."
2020-01-31, 10:59 Nordfriese "I think if you push while the formatting is running, a running job might be a..."
2020-01-31, 10:55 hessenfarmer " Nordfriese wrote: I succeeded in letting GitHub automatically run clang-form..."
2020-01-31, 10:29 Nordfriese "I succeeded in letting GitHub automatically run clang-format whenever I push ..."
2020-01-30, 22:11 Nordfriese "Yes, I think actions are the way to go. I´ll try to hack together a script to..."
2020-01-30, 21:49 Nordfriese "Thanks for the explanation I normally format the files automatically with t..."
2020-01-30, 21:30 hessenfarmer "problem is that our format script works differently on different machines. fo..."
2020-01-30, 20:04 Nordfriese "Can anybody make sense of this travis log? https://travis-ci.org/widelands/wi..."

Topic: minor bug with deleting

At Forum: Map Editor Forum

Date User Posts
2020-02-07, 09:57 GunChleoc "The bug report is now at https://github.com/widelands/widelands/issues/3174"
2020-02-04, 08:50 Solstice_s_Return "Contrary to this finding, I found that bug helpful when I did fine tuning of ..."

Topic: Solution proposals for maritime shipping problems

At Forum: Game Suggestions

Date User Posts
2020-02-06, 12:43 JanO "That's why I ask. I know that once I could set the demands on different islan..."
2020-02-06, 10:36 hessenfarmer " JanO wrote: Question (king): You have two colonies, connected only overseas,..."
2020-02-05, 23:34 JanO "Question (king): You have two colonies, connected only overseas, right? An ol..."
2020-02-05, 20:13 Nordfriese "Had a quick look at the code. When the economy doesn't have enough tools it c..."
2020-02-05, 19:57 king_of_nowhere " Nordfriese wrote: If you explicitly set your port to not accept shovels, the..."
2020-02-05, 19:24 Nordfriese "If you explicitly set your port to not accept shovels, then you shouldn't com..."
2020-02-05, 18:32 king_of_nowhere "and by the way, i noticed yet another glitch that would be minor without sea ..."
2020-02-05, 09:37 hessenfarmer " Solstice_s_Return wrote: Nice to see that the map is useful for development ..."
2020-02-04, 22:33 Solstice_s_Return "Nice to see that the map is useful for development purposes too. I haven't ha..."
2020-02-04, 18:40 king_of_nowhere " hessenfarmer wrote: kaputtnik wrote: I bet you played the same map which i ..."
2020-02-04, 10:29 hessenfarmer "@Nordfriese: Many thanks for all the effort you put into the game."
2020-02-04, 10:27 Nordfriese " speaking of shipping, i noticed another weakness of the shipping algorithm: ..."
2020-02-04, 09:30 hessenfarmer " kaputtnik wrote: I bet you played the same map which i have played: Tasmania..."
2020-02-04, 09:16 kaputtnik "I bet you played the same map which i have played: Tasmanian Black War "
2020-02-03, 23:18 king_of_nowhere "i suppose for workers too. i got very frustrated playing a sea map today beca..."
2020-02-03, 23:16 niektory " Nordfriese wrote: If there is the same ware type at the other dock, and it´s..."
2020-02-03, 22:17 Nordfriese "Good idea We would only need to check: If there is the same ware type at the..."
2020-02-03, 17:58 king_of_nowhere "i didn't follow the last 5 pages or so, but i just had an idea on the large e..."
2020-02-03, 17:54 simplypeachy " Nordfriese wrote: This is how the current algorithm works: Wow. I know a ..."
2020-02-03, 17:52 simplypeachy " Nordfriese wrote: I think a region system which the player has to configure ..."
2020-02-03, 17:49 simplypeachy " hessenfarmer wrote: Nordfriese wrote: So those limits would work like this:..."
2020-02-03, 17:46 simplypeachy " Tibor wrote: So these per ware per warehouse targets will work like upper li..."
2020-02-03, 11:57 Yo... " Nordfriese wrote: How about workers and soldiers? How they are preferred or..."
2020-02-03, 10:09 kaputtnik " Nordfriese wrote: Just a question: Is shipping wares preferred over shippin..."
2020-02-03, 08:52 hessenfarmer " Nordfriese wrote: Just a question: Is shipping wares preferred over shippin..."
2020-02-03, 08:43 Nordfriese " Just a question: Is shipping wares preferred over shipping workers? I had a ..."
2020-02-03, 08:23 kaputtnik "Just a question: Is shipping wares preferred over shipping workers? I had a a..."
2020-02-02, 23:27 Nordfriese "I implemented it now so that closer ports are preferred but ports with many s..."
2020-02-02, 23:00 JanO "Good idea. Send it to which port? - Simple (pick the closest) - Advanced (p..."
2020-02-02, 22:48 Nordfriese "Good idea, implemented this "
2020-02-02, 22:18 hessenfarmer "Well I have tried the Tasmanian map of Solstice_s_Return. And indeed this mad..."
2020-02-02, 22:07 Nordfriese " How about workers and soldiers? How they are preferred or not? Currently: ..."
2020-02-02, 21:12 Yo... " Nordfriese wrote: This is how the current algorithm works: [...] That seems..."
2020-02-02, 16:33 Nordfriese "This is how the current algorithm works: Each ship has a sorted list of the p..."
2020-02-02, 16:14 Yo... " Tibor wrote: the game assigns the fitting amount of ships by itself So if ..."
2020-02-02, 15:58 Yo... " Nordfriese wrote: I think a region system which the player has to configure ..."
2020-02-02, 15:31 Tibor " the game assigns the fitting amount of ships by itself So if you have one s..."
2020-02-02, 15:19 Yo... " Tibor wrote: @ Yo First, a technical comment - you can have multiple separat..."
2020-02-02, 11:58 Nordfriese "I think a region system which the player has to configure himself would be to..."
2020-02-02, 09:10 Tibor "@ Yo First, a technical comment - you can have multiple separate waters and t..."
2020-02-02, 02:27 Yo... "Hi everybody, I want to "go back" a bit to the initial first problem of the s..."
2020-02-01, 14:51 JanO " Nordfriese wrote: This would have the side effect that if there is 1 warehou..."
2020-02-01, 14:49 hessenfarmer " Nordfriese wrote: This would have the side effect that if there is 1 wareh..."
2020-02-01, 14:27 Solstice_s_Return " Nordfriese wrote: So those limits would work like this: When a newly produ..."
2020-02-01, 14:22 Nordfriese " This would have the side effect that if there is 1 warehouse with less bric..."
2020-02-01, 14:18 hessenfarmer " Nordfriese wrote: So those limits would work like this: When a newly produ..."
2020-02-01, 14:07 Nordfriese "So those limits would work like this: When a newly produced brick is intend..."
2020-02-01, 14:03 hessenfarmer " Tibor wrote: So these per ware per warehouse targets will work like upper li..."
2020-02-01, 14:01 hessenfarmer " JanO wrote: I like it, too. But I would do it the other way round: Set absol..."
2020-02-01, 14:00 Nordfriese " I think the current logic is that a new ware (e.g. just produced) looks for ..."
2020-02-01, 13:59 hessenfarmer " Solstice_s_Return wrote: hessenfarmer wrote: Hm, I still believe shipping ..."
2020-02-01, 13:52 Solstice_s_Return " Nordfriese wrote: Solstice_s_Return wrote: Couldn't there also be a change ..."
2020-02-01, 13:45 Tibor " Solstice_s_Return wrote: This has to be so that the first destination wareho..."
2020-02-01, 13:42 Nordfriese " Solstice_s_Return wrote: Couldn't there also be a change in the algorithm th..."
2020-02-01, 13:37 Solstice_s_Return " Tibor wrote: So these per ware per warehouse targets will work like upper li..."
2020-02-01, 13:29 Solstice_s_Return "Couldn't there also be a change in the algorithm that doesn't order the ship ..."
2020-02-01, 13:13 Tibor "So these per ware per warehouse targets will work like upper limit - they wou..."
2020-02-01, 13:01 JanO "I like it, too. But I would do it the other way round: Set absolute numbers f..."
2020-02-01, 12:58 Solstice_s_Return " hessenfarmer wrote: Hm, I still believe shipping isn't the reason behind th..."
2020-02-01, 12:48 hessenfarmer "Hm, I still believe shipping isn't the reason behind this it just makes some..."
2020-02-01, 12:44 Nordfriese "Which OS are you on - linux? There it´s as easy as installing the packages li..."
2020-02-01, 12:36 Solstice_s_Return " Nordfriese wrote: Okay, back to shipping Did you get a latest development ..."
2020-02-01, 12:16 Nordfriese "Okay, back to shipping Did you get a latest development build to try out th..."
2020-02-01, 12:13 Solstice_s_Return "It seems that this conversation has drifted a bit from its original topic but..."
2020-02-01, 12:06 Tibor " Solstice_s_Return wrote: Nordfriese wrote: That´s essentially the same as t..."
2020-02-01, 12:01 Solstice_s_Return " Nordfriese wrote: That´s essentially the same as the stock policy buttons. "..."
2020-02-01, 11:25 Nordfriese "That´s essentially the same as the stock policy buttons. "Prefer" policy mean..."
2020-02-01, 11:16 Solstice_s_Return "I think player don't have enough control in the game to do good decisions wit..."
2020-02-01, 10:39 Solstice_s_Return " simplypeachy wrote: One possible solution is an option for all warehouse-typ..."
2020-02-01, 08:55 Tibor " simplypeachy wrote: One possible solution is an option for all warehouse-typ..."
2020-02-01, 00:47 simplypeachy "One possible solution is an option for all warehouse-type structures to have ..."
2020-01-31, 22:35 Tibor " Nordfriese wrote: This is already done partly as well. If the next flag is p..."
2020-01-31, 22:30 Nordfriese "This is already done partly as well: If the next flag is pretty crowded, the ..."
2020-01-31, 22:21 Tibor " Nordfriese wrote: Nope. In Widelands, every ware and worker recalculates the..."
2020-01-31, 22:07 Nordfriese " Tibor wrote: According to description the difference is quite cardinal: Wid..."
2020-01-31, 21:55 Solstice_s_Return " king_of_nowhere wrote: and yet i remember that the settlers2 routing managem..."
2020-01-31, 21:49 Tibor "According to description the difference is quite cardinal: Widelands - whole..."
2020-01-31, 21:15 JanO "Yes, I remember wares in settlers2 took alternative routes when congestion oc..."
2020-01-31, 20:36 king_of_nowhere "and yet i remember that the settlers2 routing management, which was very ligh..."
2020-01-31, 20:07 Tibor " JanO wrote: The question I cannot answer is: How much calculation is needed ..."
2020-01-31, 18:18 JanO "The situation ---10---7---8---9---10--- should be impossible, if the functio..."
2020-01-31, 12:23 Tibor "What if there will be situation (giving distance to nearest warehouse): ----1..."
2020-01-31, 11:52 JanO "The problem that all the division into sub-economies would have to be done af..."
2020-01-31, 10:27 Tibor " Solstice_s_Return wrote: One solution to mitigate this on big maps would be ..."
2020-01-31, 10:18 Solstice_s_Return " JanO wrote: There was a question how I would set up sub-economies: Very simp..."
2020-01-31, 10:18 Tibor " JanO wrote: There was a question how I would set up sub-economies: Very simp..."
2020-01-31, 09:28 JanO "There was a question how I would set up sub-economies: Very simple, automatic..."
2020-01-31, 09:05 Solstice_s_Return "Hesse Farmer wrote: in the last proposed state with 50% of the fleet in algo..."
2020-01-31, 08:16 hessenfarmer "Hi everybody, I have been silently reading the thread and while I am convinc..."
2020-01-31, 08:07 Tibor " Nordfriese wrote: A <=> B B <=> D D <=> F C <=> E ~~~~ Then you have two sep..."
2020-01-31, 07:57 Solstice_s_Return " Nordfriese wrote: While the economy is still small, such micromanaging is us..."
2020-01-31, 00:06 Nordfriese "While the economy is still small, such micromanaging is useful, but as the ga..."
2020-01-30, 23:37 Solstice_s_Return " Nordfriese wrote: In effect this might result in a very fragmented economy m..."
2020-01-30, 21:36 Nordfriese " How would you define sub-economies? If you have separate islands the case i..."
2020-01-30, 21:15 Solstice_s_Return " Tibor wrote: Solstice_s_Return wrote: Then maybe we need a poll about wheth..."
2020-01-30, 20:58 Solstice_s_Return " Nordfriese wrote: How would you define sub-economies? If you have separate i..."
2020-01-30, 20:12 Nordfriese "How would you define sub-economies? If you have separate islands the case is ..."
2020-01-30, 10:51 Tibor "@JanO I dont think this is mater of "rejection", but other way round. It is m..."
2020-01-30, 10:34 JanO "@ Tibor I see the point that codework is the main bottleneck and I'm also awa..."
2020-01-30, 08:47 Tibor " Solstice_s_Return wrote: Then maybe we need a poll about whether or not such..."
2020-01-30, 08:34 Solstice_s_Return " king_of_nowhere wrote: Solstice_s_Return wrote: Problem no1: Ships are inc..."
2020-01-30, 00:11 king_of_nowhere " Solstice_s_Return wrote: Problem no1: Ships are incapable of assessing what..."
2020-01-29, 22:16 Solstice_s_Return " Tibor wrote: Solstice_s_Return wrote: Ships should be like moving warehouse..."
2020-01-29, 21:38 Tibor " Solstice_s_Return wrote: Ships should be like moving warehouses when they're..."
2020-01-29, 21:32 Tibor "@Jan0 I think this design is too complex. Imagine a scenario when a warehouse..."
2020-01-29, 21:22 Solstice_s_Return "Jan0 wrote: Now my proposal how to change this in a way, that seafaring and ..."
2020-01-29, 21:18 Tibor " Solstice_s_Return wrote: Also, as long as this is the solution, the "economy..."
2020-01-29, 21:03 Solstice_s_Return " Tibor wrote: There is also special feature when you set wares in warehouse a..."
2020-01-29, 18:13 JanO "I have an Idea how to change this, probably without causing an explosion of C..."
2020-01-29, 14:42 Tibor "There is also special feature when you set wares in warehouse as "preferred t..."
2020-01-29, 11:14 Nordfriese "Build 19 is way outdated, and its successor build 20 as well I really recomm..."
2020-01-29, 08:01 Solstice_s_Return "Thanks. I'm using build 19. So are those ferries capable of seafaring and not..."
2020-01-28, 21:59 Nordfriese "Moin Solstice_s_Return and welcome in the forum Problem no1: Ships are in..."
2020-01-28, 21:31 Solstice_s_Return "Problem no1: Ships are incapable of assessing what should be taken onboard a..."

Topic: Destroying a military site which is under attack

At Forum: Game Suggestions

Date User Posts
2020-02-05, 21:16 Solstice_s_Return "I wouldn't change anything regarding mil site conquering. It so much depends ..."
2020-02-05, 19:48 stonerl " Nordfriese wrote: IMHO whether dismantling and/or destroying a building unde..."
2020-02-05, 19:30 Nordfriese "IMHO whether dismantling and/or destroying a building under attack is allowed..."
2020-02-05, 18:53 WorldSavior "Another strong argument against forbidding dismantling: If you want to play s..."
2020-01-25, 07:36 teppo " stonerl wrote: Regarding whether an attacked building should be allowed to b..."
2020-01-25, 01:26 hessenfarmer "Basically I am with our former chieftain SirVer, that having an option is onl..."
2020-01-24, 21:27 WorldSavior " stonerl wrote: So instead of conquering, the building would be destroyed? D..."
2020-01-21, 16:52 kaputtnik " stonerl wrote: Regarding whether an attacked building should be allowed to b..."
2020-01-21, 16:36 stonerl "Regarding whether an attacked building should be allowed to be destroyed or d..."
2020-01-21, 16:33 stonerl "So instead of conquering, the building would be destroyed?"
2020-01-19, 15:23 WorldSavior " Nordfriese wrote: Option time? Let's have an option "conquer defeated milsit..."
2020-01-19, 12:05 Nordfriese "This is a very nice feature which is disliked by many people. Option time? Le..."
2020-01-18, 19:25 WorldSavior " mxb2001 wrote: That feature makes it very easy to rampage over a defender. ..."
2020-01-18, 10:16 Nordfriese "I like the system the way it is and don´t see the need to change it so drasti..."
2020-01-18, 01:24 mxb2001 "Perhaps change the basic game mechanics so that mil. buildings can't be conqu..."

Topic: ware routing tweak

At Forum: Game Suggestions

Date User Posts
2020-02-03, 19:02 hessenfarmer " JanO wrote: I think the pingpong would be possible, but how bad would that b..."
2020-02-03, 18:37 JanO "I think the pingpong would be possible, but how bad would that be? For the wa..."
2020-02-03, 13:07 Tibor " hessenfarmer wrote: And that is why your new formula is better then the old ..."
2020-02-03, 10:15 hessenfarmer " Tibor wrote: hessenfarmer wrote: JanO wrote: monodirectional. It decreases..."
2020-02-03, 09:21 Tibor " hessenfarmer wrote: JanO wrote: monodirectional. It decreases penalty if tr..."
2020-02-03, 09:00 hessenfarmer " JanO wrote: You mean "a" instead of "e"? Don't bother This work is a very g..."
2020-02-03, 08:20 Tibor "The number of carriers is good comment, I will look into code if it is possib..."
2020-02-02, 22:39 JanO "You mean "a" instead of "e"? Don't bother This work is a very good start. Ma..."
2020-02-01, 19:17 Tibor "Hi, based on the current discussion in other forum I looked into code and ca..."

Topic: Bugs between build20 and build21

At Forum: Technical Help

Date User Posts
2020-02-02, 22:26 hessenfarmer "ok I found it and fixed it but it was only in the amazons branch. It 's ..."
2020-02-02, 22:20 hessenfarmer "just tried frisians in my match against the-x I couldn' t see the effect. Whi..."
2020-02-02, 20:43 WorldSavior "Yes"
2020-02-02, 20:31 hessenfarmer " WorldSavior wrote: hessenfarmer wrote: WorldSavior wrote: Frisian soldier..."
2020-02-02, 18:17 WorldSavior " hessenfarmer wrote: WorldSavior wrote: There are some new bugs: frisian ta..."
2020-02-01, 19:12 hessenfarmer " WorldSavior wrote: There are some new bugs: frisian taverns should prefer b..."
2020-02-01, 18:07 WorldSavior "There are some new bugs: frisian taverns should prefer berries over bread. W..."

Topic: new tribe: amazons

At Forum: Game Suggestions

Date User Posts
2020-02-02, 16:44 the-x "Also i playtested amazons in in the middle of the game they are indescribably..."
2020-02-02, 16:42 the-x "I think we must recognize, that Amazons dont need to find Iron - this must be..."
2020-02-02, 15:40 king_of_nowhere "so, both me and ws think that amazons should have an early game buff, because..."
2020-01-20, 09:19 hessenfarmer " king_of_nowhere wrote: hessenfarmer wrote: ok treetop sentry is fixed. Than..."
2020-01-20, 01:34 king_of_nowhere " hessenfarmer wrote: ok treetop sentry is fixed. Thanks to Nordfrees for this..."
2020-01-19, 22:38 hessenfarmer "ok treetop sentry is fixed. Thanks to Nordfrees for this. I removed the eco..."
2020-01-19, 20:11 hessenfarmer " king_of_nowhere wrote: so, what would be exactly that you wanted my opinion ..."
2020-01-19, 13:46 king_of_nowhere " hessenfarmer wrote: However what I wanted to say is that the amazons have a ..."
2020-01-19, 10:17 hessenfarmer "Well I believe in one part KoN is absolutely right. Fun is definitly a very s..."
2020-01-19, 02:50 king_of_nowhere " the-x wrote: And again, we do need more mechanics if you want to have long t..."
2020-01-18, 14:49 hessenfarmer " Nordfriese wrote: @hessenfarmer I can't use git at the moment, but here are ..."
2020-01-18, 12:39 Nordfriese "@hessenfarmer I can't use git at the moment, but here are the code changes yo..."
2020-01-18, 09:50 the-x " king_of_nowhere wrote: those kind of linked commodities are unique to frisia..."

Topic: Bug found

At Forum: Technical Help

Date User Posts
2020-01-31, 18:55 stonerl "I was wrong. There is no bug in build 20 or master. I was just looking for th..."
2020-01-31, 18:32 stonerl "Just tested it with the latest build. That seems to be a problem of the singl..."
2020-01-31, 02:11 stonerl "Could you please test this with build20 or the latest dev build, please?"
2020-01-18, 01:30 mxb2001 "8 player game, 7 computer opp. victory conditions collector or wood gnome, bu..."

Topic: 1. Mission Map

At Forum: Map Editor Forum

Date User Posts
2020-01-31, 18:39 king_of_nowhere " kaputtnik wrote: What do mean with '1 Mission'? The problem with seafaring m..."
2020-01-31, 08:25 Solstice_s_Return " the-x wrote: I have an Idea for a nice map to start widelands with. You star..."

Topic: No Diamonds

At Forum: Playing Widelands

Date User Posts
2020-01-31, 18:25 stonerl "After carefully watching the replay I realized that it was a problem caused b..."
2020-01-31, 08:22 hessenfarmer "Hard to say what might have been the cause. But for me it sounds like there w..."
2020-01-31, 08:20 WorldSavior " stonerl wrote: Just a question, I had a match with my friends and for some r..."
2020-01-31, 02:20 stonerl "Just a question, I had a match with my friends and for some reason the one wh..."

Topic: Adding "play now" option in the sheduling module

At Forum: Homepage

Date User Post
2020-01-28, 22:22 trimard "As I have less and less time because of studies, I have trouble tackling a bi..."

Topic: Steinmetz meldet "Keine Felsen" trotz Felsen in der Nähe

At Forum: [Deutsch] - Spielerforum

Date User Posts
2020-01-28, 15:58 Wombi "Ich hatte neulich mal die aktuelle Entwicklerversion installiert, aber leider..."
2020-01-27, 17:01 stonerl " Wombi wrote: @stonerl hab bereits 19.3 ich probiers heute mal, danke dir! G..."
2020-01-25, 07:16 Wombi "@stonerl hab bereits 19.3 ich probiers heute mal, danke dir!"
2020-01-24, 18:04 stonerl "@Wombi das Problem sollte behoben sein."
2020-01-24, 15:24 stonerl "@Wombi aktualisiere dein Linux Mint bitte mal auf 19.3 (Tricia) dann sollte e..."
2020-01-23, 20:54 hessenfarmer "@wombi: bis dahin könntest du auch versuchen selber zu kompilieren. das geht ..."
2020-01-23, 20:13 Wombi "@stonerl alles klar danke dir. Falls es dir möglich währe könntest du mir hi..."
2020-01-23, 13:18 stonerl "Ich habe mal auf Github einen Bugreport aufgemacht."
2020-01-23, 12:52 stonerl " Wombi wrote: Hm wenn ich die Beta installieren will kommt bei mir die Meldun..."
2020-01-23, 08:49 Wombi "Hm wenn ich die Beta installieren will kommt bei mir die Meldung "GPG verific..."
2020-01-23, 08:46 Wombi "Das finde ich gut. Dann versuche ich doch mal die aktuelle Entwicklerversion...."
2020-01-22, 21:10 hessenfarmer "Allgemein sind alle Versionen recht stabil. Es ist eher selten, dass mal schw..."
2020-01-22, 20:13 stonerl " Wombi wrote: @stonerl ist die aktuelle Entwicklerversion dann stabiler? Es ..."
2020-01-22, 19:05 Wombi "@stonerl ist die aktuelle Entwicklerversion dann stabiler?"
2020-01-22, 14:09 stonerl "@Wombi wenn du willst, kannst du dir die aktuelle Entwicklerversion installie..."
2020-01-22, 14:03 Wombi "Wenn ihr mir sagen könnt wo ich den Speicherstand unter Linux Mint finde, dan..."
2020-01-22, 13:31 stonerl "Wenn man die Kampagne startet dann haben die Gebäude die Tooltipps noch bevor..."
2020-01-22, 13:21 hessenfarmer "@stonerl Wenn es sich hierbei um das "keine Bäume" Phänomen handelt, dann wär..."
2020-01-22, 12:51 stonerl "Dem Screenshot nach zu Urteilen ist das build20. Das Problem ist in der aktue..."
2020-01-22, 10:42 hessenfarmer "Hallo Wombi, Willkommen im Forum. Könntest du bitte noch schreiben welche S..."
2020-01-22, 09:23 Wombi "Hier noch ein Screenshot dazu: https://www.bilder-upload.eu/bild-0ed92e-15796..."
2020-01-22, 09:13 Wombi "Ich hab gerade die 1. Mission der Kampagne begonnen. Der Steinmetz den man di..."

Topic: Warum gibt es Festungen ?

At Forum: [Deutsch] - Spielerforum

Date User Posts
2020-01-27, 22:21 the-x " Der Verlust ist immer mit einen Verlust an Gebiet behaftet Nicht sehr vi..."
2020-01-27, 19:18 WorldSavior " Teayo wrote: Es wird doch sowieso nur noch die Armeisen-Taktik angewendet, b..."
2020-01-25, 15:33 the-x "Festungen sind immer dann gut, wenn du ne größere Distanz vom Gegner haben ma..."
2020-01-25, 15:26 the-x "Ah stimmt nicht so ganz. Schau mal Spiele von World Savior, the-x oder king ..."
2020-01-25, 14:59 Teayo "Warum gibt es bei allen Völkern Militär Gebäude mit 5+ Kapazität Soldaten ? E..."

Topic: colder than ice recycling

At Forum: Playing Widelands

Date User Posts
2020-01-27, 05:27 yobuntu "Thank you hessenfarmer, it was it: there was a very tiny bit of red, chasing ..."
2020-01-27, 00:05 king_of_nowhere "did you kill the yellow player? there is also a yellow player, which is very ..."
2020-01-26, 21:32 hessenfarmer " yobuntu wrote: Thank you, i've a last problem, i can't finish the map. I tra..."
2020-01-25, 22:35 yobuntu "Thank you, i've a last problem, i can't finish the map. I tracked every bit o..."
2020-01-19, 11:28 yobuntu "thank you nordfriese !!, i think i may have read this one a bit to fast… Any ..."
2020-01-18, 14:24 WorldSavior " the-x wrote: Build a gold mien anywhere on the mountain, it will give you ..."
2020-01-18, 10:12 Nordfriese "The objective tells you to dismantle your port, which will returns one piece ..."
2020-01-18, 09:54 the-x " Build a gold mien anywhere on the mountain, it will give you 5% change of fi..."
2020-01-18, 07:00 yobuntu "Hello, First of all, thank you all for this amazing game that you made, very ..."

Topic: Friesen

At Forum: [Deutsch] - Spielerforum

Date User Posts
2020-01-26, 18:04 the-x " inasab wrote: Warum bekomme ich bei den Friesen keine Soldaten? Das große R..."
2020-01-26, 17:06 inasab "Alles gebaut und alle Lager voll, aber die Kaserne habe ich vergessen. Danke "
2020-01-26, 16:47 hessenfarmer "Hast du eine Kaserne gebaut. Und wird diese auch mit Kurzschwert und Fellgewa..."
2020-01-26, 16:06 inasab "Warum bekomme ich bei den Friesen keine Soldaten?"

Topic: Widelands tournament Easter 2018

At Forum: Playing Widelands

Date User Post
2020-01-24, 21:30 WorldSavior " einstein13 wrote: I am sorry for that the files are not available anymore. ..."

Topic: Font size @ 4K

At Forum: Technical Help

Date User Post
2020-01-22, 18:27 mallrat "I've worked that around with a script run_scaled.sh: #!/bin/env bash xrandr ..."

Topic: Technical Issues / technische Verbesserungen

At Forum: Technical Help

Date User Posts
2020-01-22, 14:55 hessenfarmer "Currently it is our philosophy to support 800x600 resolution(e.g. on Netbooks..."
2020-01-22, 14:50 stonerl "Because we can Besides that, resolutions aren't the main focus anymore. It's..."
2020-01-22, 14:37 the-x " stonerl wrote: Regarding small resolutions. I sometimes play Widelands in Wi..."
2020-01-22, 13:37 stonerl "Regarding small resolutions. I sometimes play Widelands in Window-Mode 800×60..."
2020-01-18, 19:38 WorldSavior " the-x wrote: I think we can really forget resolution like 720p and lower, si..."
2020-01-18, 10:01 the-x " Nordfriese wrote: Sometimes I play on 4K, sometimes on HD. I think we can r..."

Topic: Paying workers

At Forum: Game Suggestions

Date User Posts
2020-01-21, 21:28 Nordfriese " That said I'm still really interested in the idea and would like to give it ..."
2020-01-21, 21:09 solidseth "Hey guys thanks for all the comments, I think even if the change was brought ..."
2020-01-21, 18:41 Nordfriese " But maybe it would be possible somehow to create a new tribe which works wit..."
2020-01-21, 17:32 WorldSavior "I also agree to not change all tribes that way. But maybe it would be possibl..."
2020-01-21, 16:31 stonerl "Well, I have to agree with Hessenfarmer and Nordfriese. But we'd appreciate b..."
2020-01-21, 10:25 hessenfarmer " Nordfriese wrote: Suggestion: Play Imperium Romanum That´s the game I used..."
2020-01-21, 10:16 Nordfriese "Suggestion: Play Imperium Romanum That´s the game I used to play before I f..."
2020-01-21, 09:10 the-x "It seems huge, but i really like that Idea a lot. Maybe it even takes a secon..."
2020-01-20, 22:11 solidseth "Hi all I'm absolutely loving the game, and came back to this after adoring a ..."

Topic: Awesome replays!

At Forum: Playing Widelands

Date User Posts
2020-01-19, 15:31 WorldSavior " the-x wrote: I liked the one on Crater most :) excellent game, with the firs..."
2020-01-19, 10:01 the-x "I liked the one on Crater most :) excellent game, with the first 4 waves i th..."
2020-01-18, 17:02 WorldSavior "I hope it doesn't bother anybody that I'm uploading one more replay? Newest A..."

Topic: Texte für Icons erwünscht?

At Forum: [Deutsch] - Spielerforum

Date User Post
2020-01-18, 14:28 WorldSavior "Moin Rainer, Willkommen im Forum. Danke für den Hinweis, aber ich finde ihn e..."