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Topic: Widelands Tournament 2021

At Forum: Playing Widelands

Date User Posts
Today 16:02 WorldSavior " hessenfarmer wrote: WorldSavior wrote: And here is the match of the-x vs me..."
Today 10:31 hessenfarmer "Round 4 is finished. I will announce the final round tonight."
Yesterday 23:46 hessenfarmer " WorldSavior wrote: And here is the match of the-x vs me A very nice e..."
Yesterday 22:54 WorldSavior "And here is the match of the-x vs me"
2021-06-16, 23:35 Mars "Here is the replay of the game mars - genuez that I could win."
2021-06-15, 09:43 hessenfarmer "After a second check I now realize that green position has an advantage due t..."
2021-06-15, 09:31 WorldSavior "The match of the-x and me is this thursday, 9pm CEST hessenfarmer wrote: Sor..."
2021-06-14, 21:29 kaputtnik " hessenfarmer wrote: So I strongly advise to adhere to fairness and pick your..."
2021-06-14, 21:03 hessenfarmer "First of all I did not expect it would be that hard to agree on starting posi..."
2021-06-14, 03:43 Mars " WorldSavior wrote: What if a player refuses to agree on starting positions i..."
2021-06-14, 01:29 WorldSavior "What if a player refuses to agree on starting positions in advance? P.S Some..."
2021-06-13, 10:48 Hasi50 "Screenshot from Teayos "
2021-06-13, 10:45 Hasi50 "Screenshot from my "
2021-06-13, 07:17 Hasi50 "Here some critics from watching the replay: Teayo had tow Tollsmithes while ..."
2021-06-12, 21:37 Hasi50 "I won against Teayo. In the End I had 10 heros and he about 6. But he starte..."
2021-06-10, 20:18 Mars "The game Mars - genuez will take place on June, 16 at 8pm CEST."
2021-06-09, 20:54 Nordfriese " As the Release candidate will be up in all variants in some hours […] Make ..."
2021-06-09, 20:06 hessenfarmer "As the Release candidate will be up in all variants in some hours the 4th rou..."
2021-06-07, 10:53 hessenfarmer "I have made the new pairings. However I'd like to wait for the Release candid..."
2021-06-07, 00:09 WorldSavior " hessenfarmer wrote: it was a hard match worth watching. Indeed! Craziest ma..."
2021-06-06, 23:42 hessenfarmer "I'll do the ranking and announce the new round tomorrow."
2021-06-06, 23:40 hessenfarmer "here is the replay of the match hessenfarmer vs the-x the-x won it was a ..."
2021-06-06, 22:28 Mars "Replay of the game mars - Teayo."
2021-06-06, 19:06 WorldSavior "My match against genuez:"
2021-06-04, 16:23 hessenfarmer "Well, yes it should not give you a big advantage. as you probably need every ..."
2021-06-04, 16:01 WorldSavior "When I think about it the glitch doesnt seem too important in this tournament..."
2021-06-04, 15:50 Nordfriese " hessenfarmer wrote: as the version for Round 3 contains the bug that smiths ..."
2021-06-03, 22:08 hessenfarmer "as the version for Round 3 contains the bug that smiths are gaining experienc..."
2021-06-03, 14:38 hessenfarmer "seems like sunday will be a very busy match day Mars vs. Teayo will take pl..."
2021-06-02, 10:48 WorldSavior "this sunday, 6PM CEST genuez (blue) vs me (black)"
2021-06-02, 08:57 hessenfarmer "the game hessenfarmer - the-x will take place on Sunday 6th June 21:00 CEST"
2021-05-31, 01:24 tothxa "hessenfarmer wrote: Many thanks for the support You're welcome! But actuall..."
2021-05-30, 22:33 hessenfarmer " tothxa wrote: Flatpak is committed to flathub-beta, should be up in a few ho..."
2021-05-30, 22:17 tothxa "Flatpak is committed to flathub-beta, should be up in a few hours. Update: It..."
2021-05-30, 21:47 hessenfarmer "For Round three there will be a new Version to play with, as some Bugs found ..."
2021-05-30, 21:32 hessenfarmer " WorldSavior wrote: Replay of my match vs Mars That was a nice match to ..."
2021-05-30, 21:30 WorldSavior "Replay of my match vs Mars"
2021-05-26, 22:29 hessenfarmer " genuez wrote: Here's the replay of my match against Teayo. I won in about 2 ..."
2021-05-26, 22:09 hessenfarmer " Mars wrote: The game Mars - WorldSavior will take place on Sunday, 8 pm CEST..."
2021-05-26, 22:02 Mars "The game Mars - WorldSavior will take place on Sunday, 8 pm CEST."
2021-05-26, 21:06 genuez " hessenfarmer wrote: For the next time it would nice if you could announce yo..."
2021-05-26, 21:02 genuez "I just had a quick look at the replay... I don't think the starting positions..."
2021-05-26, 20:53 hessenfarmer " genuez wrote: Here's the replay of my match against Teayo. I won in about 2 ..."
2021-05-26, 20:42 genuez "Here's the replay of my match against Teayo. I won in about 2 hours and 40 mi..."
2021-05-26, 11:25 hessenfarmer "Due to some recent questions: Peaceful mode is allowed for the tournament m..."
2021-05-25, 11:27 genuez " hessenfarmer wrote: Nice play genuez. Thank you!"
2021-05-24, 19:25 Hasi50 "I continued playing until I got my ten heros, which was at 3:16. I did not st..."
2021-05-24, 19:12 hessenfarmer "Ok Here is the first result of round 2. Today I won my match against Hasi5..."
2021-05-23, 21:45 hessenfarmer "ok everybody, after all matches of round 1 have been played. I just drew the..."
2021-05-23, 21:29 WorldSavior " hessenfarmer wrote: Congrats for this big win. Thanks!"
2021-05-23, 21:14 hessenfarmer " WorldSavior wrote: Here the replay of my match with hessenfarmer As ex..."
2021-05-23, 21:09 WorldSavior "Here the replay of my match with hessenfarmer"
2021-05-19, 20:44 hessenfarmer " Hasi50 wrote: Here ist the result of my game with genuez, we played about 2 ..."
2021-05-19, 19:30 Hasi50 "the-X did not know about the 'X' shortcut and the Treetop sentries, strange t..."
2021-05-19, 19:28 Hasi50 "Here ist the result of my game with genuez, we played about 2 hours. It took..."
2021-05-19, 07:31 Mars "Here is the replay with git commit 857dd74595c6da8885fcfd7d6f5f32037f2c3a73"
2021-05-19, 05:29 Hasi50 "genuez and I will play Today 2021-05-19 starting around 17:00 CEST. We will k..."

Topic: Nutzen von Upgrades im Ausbildungslager

At Forum: [Deutsch] - Spielerforum

Date User Posts
Today 15:20 hessenfarmer " the-x wrote: Momentan lerne ich ja einmal die Strategie, (wie bin ich möglic..."
Today 14:02 the-x " Nordfriese wrote: Mich irritiert deine Prämisse, dass man durch Kundschafter..."
Today 12:51 Nordfriese "Bei den Erstellern nachzufragen, wie diese oder jene Spielmechanik im Detail ..."
Today 11:52 the-x " hessenfarmer wrote: Zu Stein - Schere - Papier wurde bereits alles gesagt. W..."
Today 10:17 hessenfarmer "Zu Stein - Schere - Papier wurde bereits alles gesagt. Widelands soll kein Gl..."
Today 00:53 the-x "Es geht hier nicht darum die Diskussion irgendwie zu verschachteln sondern ko..."
Yesterday 23:20 hessenfarmer " the-x wrote: hessenfarmer wrote: könnte man dann wirklich zu einem Thema al..."
Yesterday 23:18 hessenfarmer " the-x wrote: Prinzipiell interessiert ja die Kernfrage, warum wir nicht mehr..."
Yesterday 19:55 the-x " hessenfarmer wrote: könnte man dann wirklich zu einem Thema alle Arguimente..."
Yesterday 10:09 the-x "Prinzipiell interessiert ja die Kernfrage, warum wir nicht mehrere unterschie..."
Yesterday 07:36 the-x " hessenfarmer wrote: könnte man dann wirklich zu einem Thema alle Arguimente ..."
2021-06-16, 23:01 hessenfarmer " the-x wrote: Nordfriese wrote: Wenn du z.B. kein Gold hast oder Eisen knapp..."
2021-06-16, 22:44 the-x " Nordfriese wrote: Wenn du z.B. kein Gold hast oder Eisen knapp ist, wird das..."
2021-06-16, 22:18 Nordfriese "Alle Stufen linear abzuarbeiten setzt voraus, dass du alle benötigten Waffen ..."
2021-06-16, 21:35 the-x "Prinzipiell könnte man dann ja gleich alle Anforderungen für einen "Helden", ..."
2021-06-16, 21:32 the-x "Mal eine ganz allgemeine Frage, was ist eigentlich der Nutzen der Upgrades im..."

Topic: Frisian trading outpost vs. reed

At Forum: Game Suggestions

Date User Posts
Today 10:30 hessenfarmer " tothxa wrote: Well, I though it may still be desirable to make TO vs. TO bal..."
Yesterday 20:23 tothxa " Nordfriese wrote: Patch welcome Done. Trading Outpost is not really ba..."
Yesterday 18:51 Nordfriese "Patch welcome Trading Outpost is not really balanced as it's a cheating mod..."
2021-06-16, 23:19 tothxa "Currently reed is not replenished for Frisians with the trading outpost start..."

Topic: Zwo kleene Fehler

At Forum: [Deutsch] - Spielerforum

Date User Posts
Today 10:29 hessenfarmer "Alle drei behoben. Danke für die Meldung"
Today 02:05 mxb2001 " Nordfriese wrote: Bestimmte Tastenkürzel wie PageDown, PageUp, Home, Space e..."
Yesterday 18:48 Nordfriese "Bestimmte Tastenkürzel wie PageDown, PageUp, Home, Space etc sind in 1.0 nich..."
Yesterday 04:29 mxb2001 "Im ersten trainings scenario steht "PageDownirgendetwas" (vergessen könnte au..."

Topic: Ein Konzept für Upgrades

At Forum: [Deutsch] - Spielerforum

Date User Posts
Today 00:43 the-x "Weiß nicht, wie man bei dem Ansatz auf Age of Empires kommen könnte? Es geht ..."
Yesterday 23:25 hessenfarmer " widelands is not Age of Empires or similar Widelands will not change t..."
Yesterday 11:04 the-x "Nomaden --> sesshaft --> Industrie Man sieht einen sehr schönen Übergang von ..."
Yesterday 10:53 the-x "Ich habe 4 neue Technologiebäume kreiert, die alle am Kern, im Aufbau und den..."

Topic: Build 21 to V 1.0

At Forum: [English] - Player Forum

Date User Posts
Yesterday 18:46 Nordfriese "There was a rework of the way previously-seen areas are handled during the la..."
Yesterday 18:28 mxb2001 "Oh here's a pic. : - )"
Yesterday 18:20 mxb2001 "When I updated the flatpak it overwrote b21 but it looks like I can finish th..."

Topic: Bug

At Forum: Playing Widelands

Date User Posts
2021-06-16, 16:32 Nordfriese "You mean playing amazons in b21? That's not supposed to work, they're not par..."
2021-06-16, 14:51 the-x "There is no message and the game only closes"
2021-06-16, 14:50 the-x "After 47 minutes, every game drops with the build 21 version of widelands. It..."

Topic: DragonAtma's all-purpose graphics creation thread

At Forum: Graphic Development

Date User Posts
2021-06-16, 11:35 DragonAtma "Bad news (for me): the ends of the logs too obviously need work in the constr..."
2021-06-15, 23:19 DragonAtma "The updated barracks is done: I'll work on the construction phases tomor..."
2021-06-15, 17:51 kaputtnik "Maybe leave the tridents out for unmanned guardhouses?"
2021-06-15, 14:47 Nordfriese "+1 Let's have them like this "
2021-06-15, 12:20 DragonAtma "So I did some updates. If all goes well, we can mark these down as truly ..."
2021-06-13, 13:43 Nordfriese " And now, the big question that affects this and all future image upgrades: H..."
2021-06-13, 13:24 DragonAtma "I can absolutely lighten the bark if needed. As for the guardhouse, I tried ..."
2021-06-13, 12:27 Nordfriese "The barracks looks very nice but a bit too dark, IMHO. Could you make the tex..."
2021-06-13, 11:21 DragonAtma "No comments? That's okay, I did some work while waiting for them. While th..."
2021-06-12, 18:03 DragonAtma "It's been a few days since the insane rush to finish all the graphics before ..."

Topic: Congratulations, and thank you

At Forum: [English] - Player Forum

Date User Posts
2021-06-16, 00:23 DragonAtma "I only did a small amount of creating widelands, but I'm glad you enjoy both ..."
2021-06-15, 23:30 simplypeachy "It feels like Widelands has been around forever and it's a pastime I return t..."

Topic: Spanish translation

At Forum: Translations & Internationalization

Date User Post
2021-06-15, 23:06 Nordfriese "Could someone please update the spanish-speaking downloads page to be in sync..."

Topic: Suggestion: starting ware multiplier

At Forum: Game Suggestions

Date User Posts
2021-06-15, 17:58 DragonAtma "Here's the replay (at least I think it is; I don't use replays, so I apologiz..."
2021-06-15, 17:54 DragonAtma "Here's the autosave when Blue is at their peak."
2021-06-15, 17:41 Nordfriese "The source code is not contained in pre-compiled downloads; you can find the ..."
2021-06-15, 16:59 the-x "I was searching defaultai.cc and dafaultai_warfare.cc but couldnt find them o..."
2021-06-15, 14:21 hessenfarmer "autosave would be good but you might look whether you have a replay of this t..."
2021-06-15, 11:31 DragonAtma "I need to take another look at what you've done during my absence; I'm still ..."
2021-06-14, 22:29 hessenfarmer "With code I meant the approx: 9000 lines of defaultai.cc dafaultai_warfare.cc..."
2021-06-14, 22:10 the-x "I like the AI a lot - its not sarcastic. I am doing the code at the moment bu..."
2021-06-14, 22:05 hessenfarmer " the-x wrote: Yes, the AI definitely is a masterpiece ;- ) I have ne..."
2021-06-14, 21:40 the-x "Yes, the AI definitely is a masterpiece ;- ) still i wonder, in easy words wh..."
2021-06-14, 21:36 hessenfarmer "in the past years the AI improved a lot in my opinion. So we already had a co..."
2021-06-14, 21:23 the-x "Yes, the AI works very nice on large maps, if you give the AI enough time, it..."
2021-06-14, 21:19 hessenfarmer " the-x wrote: You can find the Addon "Royal" by the-x which does exactly that..."
2021-06-14, 21:10 hessenfarmer " DragonAtma wrote: I've noticed that the AI sometimes has trouble handling it..."
2021-06-14, 21:03 the-x "You can find the Addon "Royal" by the-x which does exactly that, except that ..."
2021-06-14, 20:36 DragonAtma "I've noticed that the AI sometimes has trouble handling its wares long enough..."

Topic: More than 2 Carrier per street

At Forum: Game Suggestions

Date User Posts
2021-06-15, 12:45 Yo... " MarkMcWire wrote: For the classic tribes you can create 4 carrier types. Bas..."
2021-06-15, 00:39 the-x " MarkMcWire wrote: Basic = free Second = animal, you only need food Third = y..."
2021-06-14, 22:36 MarkMcWire "The idea is, that only the basic carrier is for free. Carrier type 2+ had bui..."
2021-06-14, 12:29 andreiosu121 "The roads with increased capacity would need some type of balance. Either the..."
2021-06-10, 21:28 Nordfriese "I like the idea. Should not be hard to implement, will do so later"
2021-06-10, 21:06 MarkMcWire "In order to avoid traffic jams (mostly caused by the AI), it would be good if..."

Topic: Mathematical Buildling Costs

At Forum: Add-Ons

Date User Posts
2021-06-14, 21:24 hessenfarmer " the-x wrote: This addon makes the game only work in Parameters. Expansion re..."
2021-06-14, 21:08 the-x "This addon makes the game only work in Parameters. Expansion requires stone, ..."

Topic: Ideas for Creating and Redo of old Maps

At Forum: Map Editor Forum

Date User Post
2021-06-14, 12:14 the-x "Creating Maps, not on the aesthetics, but on the side of gameplay faces a lot..."

Topic: Felsen entfernen im Editor

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-14, 01:27 WorldSavior "Gerne Vielleicht ist diese Info ja inzwischen verloren gegangen im Editor"
2021-06-13, 21:03 Killua_erik "Vielen Dank für die Hilfe."
2021-06-12, 15:13 WorldSavior " Killua_erik wrote: Ich habe eine Karte gemacht und ausprobiert, ob es funkti..."
2021-06-12, 15:07 Killua_erik "Ich habe eine Karte gemacht und ausprobiert, ob es funktioniert und mir ist a..."

Topic: Releasing v1.0

At Forum: Technical Help

Date User Posts
2021-06-12, 22:36 Nordfriese " kaputtnik wrote: Hi I wonder which step of Releasing widelands has been re..."
2021-06-12, 22:27 kaputtnik "Hi I wonder which step of Releasing widelands has been reached. I guess it'..."

Topic: naming and word use

At Forum: Translations & Internationalization

Date User Posts
2021-06-10, 23:31 CrisiusXIII "Hi, thank you for your responses, so i am responsable for my own deeds, and t..."
2021-06-10, 21:43 tothxa "And don't forget to update it in the glossary as well. "
2021-06-10, 20:14 Nordfriese "Well in open source software the content belongs to everyone who works on it,..."
2021-06-10, 19:52 CrisiusXIII "Just like in the Fench translations (https://www.widelands.org/forum/topic/52..."

Topic: Debug-Script

At Forum: Coding & Scripting

Date User Posts
2021-06-10, 22:21 MarkMcWire "Now as own addon -> https://github.com/widelands/wl_addons_server/tree/master..."
2021-05-21, 18:22 MarkMcWire ""Dateline problem" in "connect_road" solved."

Topic: Bugs before version 1.0

At Forum: Playing Widelands

Date User Posts
2021-06-10, 17:38 feh " Nordfriese wrote: Already known Thanks, didn't find that one the-x wro..."
2021-06-10, 15:46 Nordfriese "@WorldSavior Then I guess the zip/tarball GitHub gave you is corrupt. It's an..."
2021-06-10, 15:36 the-x " feh wrote: Deep mines (playing Frisian): when staffed with two Master Miners..."
2021-06-10, 15:10 WorldSavior " Nordfriese wrote: WorldSavior wrote: Can't compile the RC again. Will it be..."
2021-06-10, 12:15 Nordfriese "Already known "
2021-06-10, 11:37 feh "Deep mines (playing Frisian): when staffed with two Master Miners and you kic..."
2021-06-10, 10:04 Nordfriese " WorldSavior wrote: Can't compile the RC again. Will it be available via ppa,..."
2021-06-10, 00:03 the-x " hessenfarmer wrote: the-x wrote: I found another major: When i create a fo..."
2021-06-09, 22:57 WorldSavior "Can't compile the RC again. Will it be available via ppa, daily or non-daily?..."
2021-06-09, 17:36 Nordfriese " When i create a fortress, the weakest soldiers from HQ go there and to train..."
2021-06-09, 17:31 hessenfarmer " CrisiusXIII wrote: Hi, i did not read all messages but i just had a crash on..."
2021-06-09, 17:25 hessenfarmer " the-x wrote: I found another major: When i create a fortress, the weakest s..."
2021-06-09, 16:36 CrisiusXIII "Hi, i did not read all messages but i just had a crash on CLOSING the online ..."
2021-06-09, 16:31 the-x "I found another major: When i create a fortress, the weakest soldiers from H..."
2021-06-09, 13:49 Nordfriese "I now created a .zip and a .tar.gz locally with git archive and verified they..."
2021-06-09, 13:43 matthiakl "The launchpad zip is missing contents in data/templates/default. That's the r..."
2021-06-09, 13:42 WorldSavior " Nordfriese wrote: Did you get it from the Launchpad download page or from th..."
2021-06-09, 13:41 Nordfriese "Linux's Engrampa works fine, but I now noticed some files are missing. The un..."
2021-06-09, 13:27 hessenfarmer "7 zip shows the following test results"
2021-06-09, 13:24 hessenfarmer "I just tested this the source code zip opens with 7-zip but not winzip for ex..."
2021-06-09, 12:58 Nordfriese "Did you get it from the Launchpad download page or from the GitHub release an..."
2021-06-09, 12:50 WorldSavior "The zip of RC1 seems bugged. Only 128 MB big, not extractable..."
2021-06-07, 09:57 hessenfarmer "Which Shortcut did you use? It was "F". now it is CTRL + "F" in Standard Se..."
2021-06-07, 09:55 the-x "There are some Bugs with "Fenstermodus" - if i want widelands to run into win..."
2021-06-05, 20:34 Nordfriese "Exakt dafür gibt es ja die Wirtschaftseinstellungen, die es einer gut funktio..."
2021-06-05, 20:23 the-x " Nordfriese wrote: Wenn du genug Ressourcen hast, um mehrere Ausbildungslager..."
2021-06-05, 20:19 Nordfriese "Wenn du genug Ressourcen hast, um mehrere Ausbildungslager zu betreiben, soll..."
2021-06-05, 20:11 the-x "Aber wenn ich das zweite Ausbildungslager bauen möchte, ist es doch kein Feat..."
2021-06-05, 19:46 hessenfarmer " the-x wrote: Wenn ich Amazonen spiele und eine zweite Ausbildungslichtung ba..."
2021-06-05, 19:31 the-x "Wenn ich Amazonen spiele und eine zweite Ausbildungslichtung baue, wird sie n..."
2021-06-04, 22:58 Nordfriese "Wow. That's a really bad bug, will fix this quickly for 1.0. Thanks for findi..."
2021-06-04, 22:42 Yo... "I have also a bug report It happened with master-8892 (didn't try a newer ver..."
2021-05-30, 22:58 hessenfarmer "In the routing a longer road between 2 flags is preferred over shorter ones. ..."
2021-05-25, 09:19 hessenfarmer " WorldSavior wrote: Some bug reports Kicked worker runs right back in if no ..."
2021-05-24, 22:58 WorldSavior "Some bug reports Kicked worker runs right back in if no tool is available Th..."

Topic: New images for the atlanteans barracks

At Forum: Graphic Development

Date User Posts
2021-06-10, 16:19 PhilPaige "It would be nice to add some vegetation near the tower "
2021-06-07, 20:23 Nordfriese "Perfect Added it to the PR I hope someone approves it in the next three hour..."
2021-06-07, 20:06 DragonAtma " Okay, they've been shrunk to match. I really, really, really hope there ..."
2021-06-07, 19:10 DragonAtma "*bangs head on wall* I scaled down the finished version to 95% to match the o..."
2021-06-07, 18:50 Nordfriese "The idle images are smaller than the build phases… "
2021-06-07, 18:20 DragonAtma " Phase 1 ladder has been removed because of the barbarians barracks oddit..."
2021-06-07, 17:51 DragonAtma " Construction phases will be soon; I don't want to overload widelands or ..."
2021-06-07, 16:29 Nordfriese "Wonderful Let's have it!"
2021-06-07, 15:49 DragonAtma "So I rotated the entrance, made the arch a bit bigger, and matched the old im..."
2021-06-07, 10:17 Nordfriese "+1 "
2021-06-07, 04:15 DragonAtma "This is the old version (which was accepted), just hi-def. For comparison: ..."
2021-06-06, 20:31 Nordfriese "I agree that material lying around doesn't really fit to Atlanteans. The cur..."
2021-06-06, 19:28 DragonAtma "It's not June 8th yet. Tomorrow isn't June 8th yet either. You know what that..."

Topic: RSS-Feed

At Forum: Homepage

Date User Posts
2021-06-09, 22:57 ChemBro "Ah, so it's a missing cert that makes it not working in my rss feed reader. ..."
2021-06-09, 18:50 kaputtnik "See this post I have added the urls to the ContactPage."
2021-06-09, 13:49 ChemBro "Does this website have a rss feed? If there is a rss feed, what is the address?"

Topic: Add-On System

At Forum: Add-Ons

Date User Posts
2021-06-09, 20:22 Nordfriese "Uploaded"
2021-06-09, 20:07 OIPUN "I packed 2 maps into an add-on. I tested it and it seams to work fine. Also o..."
2021-06-05, 20:12 Nordfriese "Uploaded (with some minor i18n tweaks, goes without saying) "
2021-06-05, 19:44 OIPUN "And printscreens..."
2021-06-05, 19:43 OIPUN "I think this is ready. Version 1.0.1"
2021-05-30, 12:53 Nordfriese "You're welcome No such change is planned currently, and none of the officia..."
2021-05-30, 12:44 Yo... "Thank you These terrains are beautiful ... and for that too thank you ..."
2021-05-30, 10:12 Nordfriese "Uploaded "
2021-05-29, 23:56 Yo... " Nordfriese wrote: Unfortunately the in-editor encyclopedia doesn't like it: ..."
2021-05-29, 23:07 Nordfriese "Unfortunately the in-editor encyclopedia doesn't like it: [00:00:01.151 game]..."
2021-05-29, 23:02 Nordfriese "These terrains are beautiful Uploaded the add-on, it should be available fo..."
2021-05-29, 22:55 Yo... "@Nordfriese ok, that I didn't know. Now is a new version attached and it work..."
2021-05-29, 22:37 Yo... "... and here are 2 screenshots; both with the "new world" in the editor. One ..."
2021-05-29, 22:33 Nordfriese "The problem according to the standard output is the dither layer: The excepti..."
2021-05-29, 22:25 Yo... "Hi I made a "world" add-on with terrains and trees for tropical areas (mainl..."
2021-05-28, 21:18 Nordfriese "Uploaded (as always with some i18n-related tweaks) Btw related: https://git..."
2021-05-28, 21:00 kaputtnik "New Add-on : "Terrains without default resources" This add-on adds the same t..."

Topic: Updated flatpak available

At Forum: Technical Help

Date User Posts
2021-06-08, 21:28 tothxa "v1.0~rc1 flatpak is available on flathub-beta."
2021-06-08, 15:57 tothxa "v1.0~rc1 flatpak build is available at: flatpak install [--user] https://dl.f..."

Topic: Angenehmes Gameplay - Steuerung

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-08, 10:35 hessenfarmer " the-x wrote: hessenfarmer wrote: Allerdings kann man in 1.0 einstellen, das..."
2021-06-08, 10:32 hessenfarmer "der normale Turm der Atlanter hat die gleiche Sichtweite wie der hohe hölzern..."
2021-06-08, 10:30 the-x " hessenfarmer wrote: Allerdings kann man in 1.0 einstellen, dass man gegneris..."
2021-06-08, 10:21 hessenfarmer "Für Version 1.0 kann leider gar nichts mehr geändert werden, was kein schwerw..."
2021-06-08, 10:19 the-x " Nordfriese wrote: eine Funktion, dass Gebäude immer abgerissen werden ansta..."
2021-06-08, 10:17 Nordfriese "Mein neuer Lieblingslink, wenn jemand »simpel« oder »einfach« sagt "
2021-06-08, 10:12 WorldSavior "Ich sehe da eine Möglichkeit für ein simples Addon: Die Option "Gebäude zerst..."
2021-06-08, 10:05 Nordfriese " eine Funktion, dass Gebäude immer abgerissen werden anstatt zum Gegner überz..."
2021-06-08, 03:42 the-x "Kann man vielleicht eine Funktion einbauen, dass die KI automatisch ihr Wa..."

Topic: can you use ports in single player?

At Forum: Technical Help

Date User Posts
2021-06-07, 23:07 hessenfarmer " tap wrote: ok thank you im going to check that you're welcome"
2021-06-07, 23:04 tap "ok thank you im going to check that"
2021-06-07, 23:02 hessenfarmer " tap wrote: Felowships that's the map and yes I have the version where ports ..."
2021-06-07, 22:57 tap "Felowships that's the map and yes I have the version where ports are aveliable"
2021-06-07, 22:55 hessenfarmer " tap wrote: So I've had a prolem where there's no port spaces so the ships I..."
2021-06-07, 22:50 tap "So I've had a prolem where there's no port spaces so the ships I have are us..."

Topic: Gebäude abreißen oder upgraden mittels Lua-Skript

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-07, 21:34 hessenfarmer " MarkMcWire wrote: Würde so eine Funktion gerne in meine Debug-Skripte-Sammlu..."
2021-06-07, 20:13 Nordfriese "https://www.widelands.org/documentation/autogen_wl_map/#wl.map.Building.disma..."
2021-06-07, 20:10 MarkMcWire "Ist es möglich über einen Lua-Befehl über die Konsole eine Signal zu schicken..."

Topic: small addaption Dutch translation

At Forum: Translations & Internationalization

Date User Posts
2021-06-07, 21:25 Nordfriese "Just reload and it shows up as 0 untranslated. Transifex gets confused someti..."
2021-06-07, 21:11 CrisiusXIII "Hi i got 179 line from which 1 is "not" translated, YET i checked all lines b..."
2021-06-07, 08:20 tothxa " CrisiusXIII wrote: in another part, Console Help , i get The tag <save.wgf..."
2021-06-07, 02:24 CrisiusXIII "Hello in another part, Console Help , i get The tag <save.wgf> is missing f..."
2021-06-04, 00:40 CrisiusXIII "aprox 450 line DONE"
2021-06-03, 22:49 CrisiusXIII " tothxa wrote: CrisiusXIII wrote: 'Toolsize' its the amount of tools, correc..."
2021-06-03, 19:05 tothxa " CrisiusXIII wrote: Enter a valid nickname. This value may contain only Engli..."
2021-06-03, 17:58 CrisiusXIII "about: Enter a valid nickname. This value may contain only English letters, n..."
2021-06-03, 17:53 tothxa " CrisiusXIII wrote: 'Toolsize' its the amount of tools, correct? No, it's th..."
2021-06-03, 17:52 CrisiusXIII "Some translations are/feel strange and 'reversed' directory = map map ..."
2021-06-03, 17:30 CrisiusXIII "Hi 'Toolsize' its the amount of tools, correct? hmm gereedschapsgrootte..., ..."
2021-06-03, 17:14 hessenfarmer " CrisiusXIII wrote: Hi, no its a 'accent agrave' or the other one second 'pro..."
2021-06-03, 16:11 CrisiusXIII "Hi, no its a 'accent agrave' or the other one second 'problem – or - wideland..."
2021-06-03, 16:01 hessenfarmer " CrisiusXIII wrote: mean while i have a problem with 'a one player' thats ' e..."
2021-06-03, 15:44 CrisiusXIII "HI, i got the 'other' way now meanwhile i CHANGED 'campaign' from "Campagne" ..."
2021-06-01, 15:45 CrisiusXIII "OK when i checked "[1] / [other]" earlier i had the impression it was a varia..."
2021-06-01, 12:53 hessenfarmer "1%u is just a placeholder for a variable that contains an unsigned integer. ..."
2021-06-01, 12:50 Nordfriese "It depends on the context. Whether a string is pluralized or not can be seen ..."
2021-06-01, 12:34 CrisiusXIII "Hello, there are some inconsequent results: allowed: Alles Opwaarderen (1%u) ..."
2021-05-27, 20:52 hessenfarmer " CrisiusXIII wrote: hessenfarmer wrote: the button only turns blue if both p..."
2021-05-27, 19:42 CrisiusXIII " hessenfarmer wrote: the button only turns blue if both parts are translated...."
2021-05-27, 09:13 hessenfarmer " CrisiusXIII wrote: Some words/line are not accepted since the button does NO..."
2021-05-27, 06:04 CrisiusXIII "Some words/line are not accepted since the button does NOT turn blue."
2021-05-27, 05:31 CrisiusXIII "OK, i am buzzy. done 20 lines now?"
2021-05-26, 09:20 tothxa "As far as I remember, I didn't have to ask anybody to join the hu team. I add..."
2021-05-26, 09:04 hessenfarmer "@CrisiusXIII: as tothxa said transifex is free for open source projects, so ..."
2021-05-26, 08:47 tothxa "You don't need a paid account on transifex to contribute to Widelands transla..."
2021-05-26, 06:42 CrisiusXIII " hessenfarmer wrote: Hi, thank you very much for your input. As the dutch..."
2021-05-25, 09:30 hessenfarmer "Hi, thank you very much for your input. As the dutch translation is very ..."
2021-05-25, 04:41 CrisiusXIII "Hi just for the opening menu at the front-end page i hope its clear: wideland..."

Topic: New images for barbarian barracks

At Forum: Graphic Development

Date User Posts
2021-06-07, 20:40 DragonAtma "Good, good. I think I'll take a break from Widelands for a few days, then re..."
2021-06-07, 20:31 Nordfriese "Updated the PR The empire barracks is fine at a quick look, it looks like t..."
2021-06-07, 20:22 DragonAtma " At long last, the endless rendering and assembling is finally over (I ho..."
2021-06-07, 17:01 DragonAtma "I thought it would erase the appropriate part of the previous step; if it was..."
2021-06-07, 10:16 Nordfriese "From the PR: The ladder on the right get covered by some logs in the second..."
2021-06-06, 20:18 kaputtnik "Moved post to new thread New images for the atlanteans barracks "
2021-06-06, 12:20 kaputtnik "Very nice "
2021-06-06, 10:37 DragonAtma "The good news? Phase 1 is complete. The bad news? To avoid overlapping the ro..."
2021-06-06, 10:01 Nordfriese "The prompt for a prompt comment results in a comment that this looks very good "
2021-06-06, 07:31 DragonAtma "Two days remain, which is more than enough to finish phase 1. But the deadlin..."
2021-06-05, 19:07 Nordfriese "Wonderful https://github.com/widelands/widelands/pull/4923"
2021-06-05, 17:24 DragonAtma "Long, long ago in a galaxy far, far away, a time-traveling barracks fell on b..."
2021-06-05, 10:35 DragonAtma " The fully finished version should be redone within the next few hours."
2021-06-03, 07:01 DragonAtma "The people are too big relative to the building, so making it shorter top-to-..."
2021-06-01, 10:48 kaputtnik "Maybe move the ladder to the place where the builder is working? So the build..."
2021-06-01, 09:52 Nordfriese "Hm, with this comparison I actually think the one in master looks better. The..."
2021-06-01, 05:55 DragonAtma " Tell me if this fixes things; if this doesn't work, I may have to shrink th..."
2021-05-30, 22:02 Nordfriese "If the hotspot is moved further away then the building overlaps with the surr..."
2021-05-30, 21:58 DragonAtma "Try adjusting the hotspot to move the building left a bit; that should get hi..."
2021-05-30, 21:04 kaputtnik "Thanks for your work! This is now in master but there are some little things ..."
2021-05-30, 10:11 Nordfriese "Thank you for your work! Uploaded the images to the PR, so we'll have them ..."
2021-05-30, 06:08 DragonAtma "Sorry, I've been sidetracked by real life; I'll get the images done within th..."
2021-05-23, 12:10 Nordfriese "I'm not meaning to hurry, but the release candidate will be published on June..."

Topic: Maps with add-ons

At Forum: Map Editor Forum

Date User Posts
2021-06-06, 12:19 kaputtnik "To be more constructive there will be a hint regarding maps containing terrai..."
2021-06-06, 12:00 hessenfarmer " kaputtnik wrote: I apologize for my stupid comment. Sometimes i tend to reac..."
2021-06-06, 10:11 kaputtnik "I apologize for my stupid comment. Sometimes i tend to react too fast and wri..."
2021-06-05, 22:49 hessenfarmer "Just for info the addons-packager works quite well for map sets. I created th..."
2021-06-05, 22:42 tothxa " Nordfriese wrote: That's easier than expecting them to figure out where thei..."
2021-06-05, 21:34 hessenfarmer "for the moment being we still have the possibility to upload maps on the home..."
2021-06-05, 21:22 Nordfriese "Well in 1.1 it will be possible for users to package their map as an add-on a..."
2021-06-05, 21:14 kaputtnik "Nordfriese wrote: People are encouraged to package add-on-requiring maps as ..."
2021-06-05, 20:21 OIPUN "Make sense. I wait until I have more maps and post them at once."
2021-06-05, 20:14 Nordfriese "People are encouraged to package add-on-requiring maps as Map Set add-ons bec..."
2021-06-05, 19:58 OIPUN "It looks like it is not possible to upload maps with add-ons. I think no one ..."

Topic: White Summer

At Forum: Add-Ons

Date User Posts
2021-06-06, 12:00 hessenfarmer " OIPUN wrote: Really? Someone can really understand this as sarcasm? So than ..."
2021-06-05, 23:37 OIPUN "Really? Someone can really understand this as sarcasm? So than it is probably..."
2021-06-05, 23:08 hessenfarmer " OIPUN wrote: No, you offended me? Maybe inspired me would be a better word. ..."
2021-06-05, 22:50 OIPUN "No, you offended me? Maybe inspired me would be a better word."
2021-06-05, 22:29 Yo... " OIPUN wrote: I am looking forward to see your map. And make an effort. I wil..."
2021-06-05, 16:36 kaputtnik "FYI: Current values for dither_layer have been moved to a new wiki article Di..."
2021-06-04, 22:47 OIPUN " Yo... wrote: Ok, it's a bit more green-ish around Borneo (I think partly it ..."
2021-06-04, 22:10 Yo... "@OIPUN Ok, it's a bit more green-ish around Borneo (I think partly it looks m..."
2021-06-04, 15:18 Nordfriese "Fix is up https://github.com/widelands/widelands/pull/4918"
2021-06-04, 14:54 Nordfriese " OIPUN wrote: Nordfriese wrote: Did you check this in-game or only in the ed..."
2021-06-04, 14:50 OIPUN " Yo... wrote: but at the photo the water has more a "blue-ish turquoise" colo..."
2021-06-04, 14:36 OIPUN " Nordfriese wrote: Did you check this in-game or only in the editor? I have ..."
2021-06-04, 13:44 Yo... " OIPUN wrote: Sorry for nitpicking, but the muddy water animation looks a bi..."
2021-06-04, 12:31 Nordfriese " First, Is whether to make the beach just walkable. I think there are many ju..."
2021-06-04, 10:39 OIPUN " Nordfriese wrote: But current master (and also v1.0) has a bug that allows y..."
2021-06-04, 10:21 Nordfriese " And a question to someone experienced. Is it possible to make the map work a..."
2021-06-04, 08:32 OIPUN "I will definitely make some of the terrains look sharper. That is the biggest..."
2021-06-04, 00:58 Yo... "Yes, nice terrains and trees (btw: the trees seem a bit familiar to me ) S..."
2021-06-03, 20:13 OIPUN " Nordfriese wrote: According to the editor tooltips the "Clearings" and the "..."
2021-06-03, 19:54 Nordfriese "Nice According to the editor tooltips the "Clearings" and the "Dolomites Me..."
2021-06-03, 19:32 OIPUN "My efforts to create green water ended in creating a new world add-on. It is ..."

Topic: Friesen - Liga

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-05, 20:20 the-x "Ich würde gern mal den Anfang machen und teilnehmen. Wer gegen mich spielen m..."
2021-06-05, 20:19 the-x "Bei der Friesenliga gibt es eigentlich nur wenige Regeln es wird ausschließ..."

Topic: Neues Volk - Europäer

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-05, 16:41 hessenfarmer " MarkMcWire wrote: Ich setze mich mal dran, da die Europäer von der Grundstru..."
2021-06-05, 16:18 MarkMcWire "Ich setze mich mal dran, da die Europäer von der Grundstruktur ja erstmal fer..."
2021-06-05, 16:07 hessenfarmer " MarkMcWire wrote: Die Sache mit den Spritesheets werde ich mir jedoch in Ruh..."
2021-06-05, 16:03 MarkMcWire "Update 1.3.0 ist jetzt auf Github, damit ist das letzte große Update nun wirk..."
2021-06-05, 15:16 MarkMcWire "Ich baue gerade am Update 1.3.0, mit den neuen Arbeitern, wobei auch der Schi..."
2021-06-05, 14:54 Nordfriese " Dazu müsste das Spiel aber Gebäude mit mehreren Arbeitertypen mit unterschie..."
2021-06-05, 13:23 MarkMcWire "Hab jetzt Update 1.2.1 heraus gebracht, wird vorerst das letzte bzw vorletzte..."
2021-06-04, 14:05 the-x " hessenfarmer wrote: MarkMcWire wrote: Ich kommentiere die Zeile einfach aus..."
2021-06-04, 13:54 MarkMcWire " the-x wrote: MarkMcWire wrote: Ich kommentiere die Zeile einfach aus und ko..."
2021-06-04, 13:31 hessenfarmer " MarkMcWire wrote: Ich kommentiere die Zeile einfach aus und kompiliere es ne..."
2021-06-04, 13:22 the-x " MarkMcWire wrote: Ich kommentiere die Zeile einfach aus und kompiliere es ne..."
2021-06-04, 13:15 MarkMcWire "Ich kommentiere die Zeile einfach aus und kompiliere es neu, dann kann ich we..."
2021-06-04, 13:05 hessenfarmer "ich hab jetzt den Bug Report https://github.com/widelands/widelands/issues/49..."
2021-06-04, 12:54 hessenfarmer "Hab es schon gefunden: In der Ermittlung ob ein Förster gebraucht wird, unt..."
2021-06-04, 12:38 Nordfriese "In der Konsole stehen garantiert mehr Infos ./widelands --verbose > logfile..."
2021-06-04, 12:36 hessenfarmer "ok, hab ich verstanden. das tritt aber nur in Debug builds auf. Ich schau mal..."
2021-06-04, 12:14 MarkMcWire "Der Crash steht in direktem Zusammenhang mit dem "force_after". Wenn ich den ..."
2021-06-04, 11:55 hessenfarmer " MarkMcWire wrote: Ich nutze Solus 4.2 als Betriebssystem, hab aber keine std..."
2021-06-04, 11:53 hessenfarmer " MarkMcWire wrote: [quote]widelands: ../src/ai/defaultai.cc:3038: bool AI::De..."
2021-06-04, 11:07 MarkMcWire "widelands: ../src/ai/defaultai.cc:3038: bool AI::DefaultAI::construct_buildin..."
2021-06-04, 10:46 MarkMcWire " hessenfarmer wrote: MarkMcWire wrote: Was mich zur zweiten Frage bringt: Wa..."
2021-06-04, 09:09 MarkMcWire "Das forced_after löst bei mir eine Exception aus und lässt das Spiel abstürze..."
2021-06-03, 22:52 hessenfarmer "hab mir gerade die Änderungen zu 1.1.9 angeschaut die wiedergewinnung von..."
2021-06-03, 21:36 hessenfarmer "Gerade getestet und im Code nachvollzogen. "forced_after" für die Förster ist..."
2021-06-03, 21:16 hessenfarmer " hessenfarmer wrote: MarkMcWire wrote: Was mich zur zweiten Frage bringt: Wa..."
2021-06-03, 21:11 hessenfarmer " MarkMcWire wrote: Ich probiere es heute nicht mehr, morgen früh um 4 Uhr geh..."
2021-06-03, 20:39 MarkMcWire "Ich probiere es heute nicht mehr, morgen früh um 4 Uhr gehts zur Arbeit. Ich ..."
2021-06-03, 20:30 hessenfarmer " MarkMcWire wrote: Was mich zur zweiten Frage bringt: Was würde passiere, wen..."
2021-06-03, 20:28 hessenfarmer " MarkMcWire wrote: Ich weiß das du es im Grunde nicht so meinst, aber dein To..."
2021-06-03, 20:23 MarkMcWire "Was mich zur zweiten Frage bringt: Was würde passiere, wenn ich Fish oder Mea..."
2021-06-03, 20:22 MarkMcWire "Ich weiß das du es im Grunde nicht so meinst, aber dein Tonfall kommt ein wen..."
2021-06-03, 20:05 hessenfarmer " MarkMcWire wrote: Ich habe log wieder als Baumaterial entfernt, da es nicht ..."
2021-06-03, 19:08 MarkMcWire "Ich habe log wieder als Baumaterial entfernt, da es nicht zu meiner Design-Ph..."
2021-06-02, 12:55 hessenfarmer "In der Analyse der Ai für die Europäer hab ich einen Bug gefunden, der verhin..."
2021-05-31, 11:13 Nordfriese " hessenfarmer wrote: Schmiede bekommen am schnellsten Erfahrung, wenn man die..."
2021-05-31, 09:29 MarkMcWire "Ich iteriere über alle Hafenbauplätze (map.port_spaces) der Karte und wähle d..."
2021-05-31, 09:06 hessenfarmer " MarkMcWire wrote: Bei mir im Einzelspielermodus wurde das Center überhaupt n..."
2021-05-30, 23:55 MarkMcWire " hessenfarmer wrote: Hallo Mark, Ich denke langsam kommen wir voran. Mit ..."
2021-05-30, 22:54 Nordfriese "Ich hab mir die Harbors-Starbedingung zufällig auch gerade angeschaut (auf Eu..."
2021-05-30, 22:32 hessenfarmer "Hallo Mark, Ich denke langsam kommen wir voran. Mit der aktuellen Version..."
2021-05-30, 12:10 hessenfarmer " MarkMcWire wrote: Dann setze ich mich heute noch mal dran und mache ein Upda..."
2021-05-30, 10:55 MarkMcWire "Neue Version gepusht, müsst ihr nur noch freischalten. Removing most of AI h..."
2021-05-30, 09:40 MarkMcWire "Dann setze ich mich heute noch mal dran und mache ein Update auf 1.1.5. Das m..."
2021-05-29, 22:29 hessenfarmer "Ich hab mir das Addon runtergeladen und mal geschaut und ausprobiert, wie die..."
2021-05-25, 20:09 MarkMcWire "> *Nordfriese wrote:* > > In Version 1.1.0 scheint es in der Hilfe Probleme ..."
2021-05-25, 19:52 MarkMcWire "Kann mal bitte jemand, nach dem Update auf 1.1.2, den Bug verifizieren, dass ..."
2021-05-24, 22:06 hessenfarmer "danke mache mich dann mal ans Übersetzen, wenn ich die Spanisch überstzung d..."
2021-05-24, 21:16 MarkMcWire " hessenfarmer wrote: MarkMcWire wrote: hessenfarmer wrote: hab mir gerade m..."
2021-05-24, 21:13 MarkMcWire " Nordfriese wrote: Dieses Volk ist eine Qual für mich armen Plattdeutsch-Über..."
2021-05-24, 20:42 Nordfriese "Dieses Volk ist eine Qual für mich armen Plattdeutsch-Übersetzer, mir gehen d..."
2021-05-24, 19:10 hessenfarmer " MarkMcWire wrote: hessenfarmer wrote: hab mir gerade mal die zu übersetzend..."
2021-05-24, 18:40 MarkMcWire " hessenfarmer wrote: hab mir gerade mal die zu übersetzenden Strings angessch..."
2021-05-24, 17:04 MarkMcWire "Ich habe die Strings so von den Originalgebäuden übernommen, die ich aus den ..."
2021-05-24, 14:04 hessenfarmer "hab mir gerade mal die zu übersetzenden Strings angesschaut. Mir ist aufgefal..."
2021-05-23, 21:10 hessenfarmer "ok dann werde ich es auf jeden Fall mal ausprobieren"
2021-05-23, 21:05 Nordfriese "In Version 1.0.1 geändert. Noch ein Vorschlag, möchtest du vielleicht ein pa..."
2021-05-23, 19:57 MarkMcWire "Ich habe nochmal was geändert und die Produktionsgebäude in den Ordner "produ..."
2021-05-23, 19:11 Nordfriese "Das Add-on ist jetzt auf dem Server und kann über den Add-on-Manager herunter..."
2021-05-23, 18:34 MarkMcWire "Hab mein Tribe jetzt von Fork auf Addon umgestellt. Der Link in meiner Signat..."

Topic: Für alle interessierten Widelands Spieler

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-04, 21:45 the-x "Wäre schön wenn es hier noch ein paar aktive Spieler gibt Teayo wrote: Opti..."
2021-06-04, 20:29 Teayo "Optional kann man auch die Spielzeit Planung in seinen Profil nutzen, um Zeit..."
2021-06-04, 16:12 Killua_erik "Ich hätte erst ab Montag (7.6.) wieder richtig Zeit. Ich würde ab da erst mit..."
2021-06-04, 11:15 the-x "Wir wollten WIdelands gerade im Multiplayer etwas zum Leben erwecken. Gerne w..."

Topic: Auswahlalgorithmus Soldaten

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-04, 11:24 the-x "Anfangs sah ich das auch als großes Problem an, aber inzwischen habe ich mich..."
2021-06-03, 22:32 genuez "Super, danke für die Erklärungen! Hier sind auch noch ein paar ganz interessa..."
2021-06-03, 22:17 the-x " genuez wrote: Beim Ausbildungslager ist es dasselbe Problem. Dort hatte ich ..."
2021-06-03, 21:40 hessenfarmer "die Kunst besteht darin, dass die Ausbildungsstätte nicht zu viele Fehlversuc..."
2021-06-03, 21:31 Nordfriese "Im Wesentlichen versuchen Ausbildungsstätten, zunächst bereits teilweise trai..."
2021-06-03, 21:20 genuez "Hallo, kann mir jemand erklären, wie genau momentan die Soldaten ausgewählt w..."

Topic: ¿Quieres ayudar sin hablar inglés? Solo Win64

At Forum: [Español] - Foro de jugadores

Date User Post
2021-06-03, 23:22 hessenfarmer "Hola, intenta mucho de completar la traducción en castellano, pero mi cast..."

Topic: 4 neue Völker?

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-06-02, 15:20 the-x "Super, dann würde ich wohl den ersten Weg gehen, also über eine Stammmodifika..."
2021-05-31, 20:18 hessenfarmer " the-x wrote: um auf 2-3 von oben einzugehen: natürlich würde man am Ende 4 ..."
2021-05-31, 11:54 the-x "Bin wider zurück Leute, wenn ihr Feedback gebt, achtet darauf respektvoll m..."
2021-05-28, 20:55 hessenfarmer "Habe mir den Download mal angesehen. 1. Es sind keine neuen Völker enth..."
2021-05-28, 14:18 the-x "Unerwarted kann ich leider nicht an den 4 Stämmen weiterarbeiten. Ich werde s..."
2021-05-28, 10:58 the-x " hessenfarmer wrote: wenn das ganze mehr Verbreitung finden soll, schlage ich..."
2021-05-26, 21:26 hessenfarmer " the-x wrote: Ok, super. Manche Konzepte habe ich ohne zu wissen, dass es sie..."
2021-05-26, 21:21 the-x "Ok, super. Manche Konzepte habe ich ohne zu wissen, dass es sie gibt angewend..."
2021-05-26, 14:06 Nordfriese " in Planung: welche Prinzipien haben wir noch nicht verwendet, bzw. passt gut..."
2021-05-26, 13:32 the-x "Liebe Community, ich habe vier neue Völker auf experimenteller Basis geschaff..."

Topic: Barbarian flag graphical bug

At Forum: Graphic Development

Date User Posts
2021-06-02, 11:00 tothxa " Nordfriese wrote: Can you make a pull request please? Done. I just want..."
2021-06-02, 09:48 Nordfriese "Can you make a pull request please? "
2021-06-02, 00:07 tothxa "I edited the image to fix the problem. (GraphicsMagick is truly amazing... )..."
2021-06-02, 00:03 tothxa "Here's the image in a graphic editor: "
2021-06-02, 00:01 tothxa "The lighter ground in front of the new Barbarian barracks made a problem with..."

Topic: Bauhilfe abschalten bei benutzerdefinierter Ausgangsposition

At Forum: [Deutsch] - Spielerforum

Date User Post
2021-06-02, 02:26 genuez "Was haltet ihr von der Idee? https://www.widelands.org/forum/post/36924/ Habe..."

Topic: grafische Anregungen

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-05-31, 13:44 the-x "Es geht hier um Anregungen, wo wir gemeinsam überlegen wie man die Spiele, be..."
2021-05-31, 13:35 Nordfriese "In einem Thread namens »grafische Anregungen« von der x-ten Beschwerde über d..."
2021-05-31, 13:26 the-x "Was momentan auch noch nen großen Part darstellt, ist dass am Anfang das Spie..."
2021-05-31, 13:19 the-x "Bin beeindruckt, wie viele tolle Details wir seit Build 21 dabei haben ; ) un..."
2021-05-31, 12:55 Nordfriese "Eine skalierbare UI ist ein Thema, das schon sehr oft aufgekommen ist, aber v..."
2021-05-31, 11:25 the-x " Viele Gebäude im Baumenü sehen sich sehr ähnlich, vielleicht sollten wir zum..."

Topic: The tropical theme

At Forum: Add-Ons

Date User Posts
2021-05-30, 21:54 Yo... " OIPUN wrote: I like the second one. The contrast makes the water more clear...."
2021-05-30, 20:28 kaputtnik "Moved this topic to the new forum "Add-On's""
2021-05-30, 17:04 OIPUN "I like the second one. The contrast makes the water more clear."
2021-05-30, 14:39 Yo... "@kaputtnik Thanks :) ... but the dither_layer values might change (at least ..."
2021-05-30, 13:26 kaputtnik " Yo... wrote: Thank you for your opinion! I'll keep your suggestions in mind,..."
2021-05-30, 12:47 OIPUN " Yo... wrote: Thank you for your opinion! You are welcome. Maybe, I will try..."
2021-05-30, 12:31 Yo... " OIPUN wrote: Wow, The tropical theme is great. Thank you very much! Tho..."
2021-05-30, 11:03 OIPUN "Wow, The tropical theme is great. Though, I would suggest few changes. I have..."

Topic: __skip_if_exists ?

At Forum: Coding & Scripting

Date User Posts
2021-05-30, 20:44 Nordfriese "Great Just one nit, can you please remove the apostrophe in the forum name? ..."
2021-05-30, 20:29 kaputtnik "Thanks for the explanation New Forum is available."
2021-05-30, 18:56 Nordfriese "Directives like this one will be introduced in https://github.com/widelands/w..."
2021-05-30, 18:48 kaputtnik "Just noticed that the foreign_planet add-on uses "__skip_if_exists" I have tr..."

Topic: Economy map

At Forum: Map Editor Forum

Date User Post
2021-05-30, 11:00 OIPUN "@the-x I have put the Economy map into my standard as requested. I still don’..."

Topic: Ideas for new tribes

At Forum: Game Suggestions

Date User Posts
2021-05-28, 15:55 OIPUN " hessenfarmer wrote: For the lack of a better name lets call them industriali..."
2021-05-28, 14:54 hessenfarmer " OIPUN wrote: Europeans (see the addon) have implemented some parts of the e..."
2021-05-28, 13:52 OIPUN "I forgot that many people don't use LibreOffice. This should be compatible wi..."
2021-05-28, 13:31 OIPUN " hessenfarmer wrote: This tribe needs water for planting crops, making build..."
2021-05-28, 11:14 hessenfarmer " the-x wrote: Started working on Sumerians today https://www.widelands.org/..."
2021-05-28, 11:02 hessenfarmer "Personally I would like to see the foillowing concept: an industrial tribe..."
2021-05-28, 10:53 hessenfarmer " OIPUN wrote: Here is how I see Sumerians – low tree and iron consumption, w..."
2021-05-28, 10:50 the-x "Started working on Sumerians today https://www.widelands.org/forum/topic/52..."
2021-05-28, 08:43 OIPUN "Here is how I see Sumerians – low tree and iron consumption, water drives th..."

Topic: Should flatpak beta be updated?

At Forum: Technical Help

Date User Posts
2021-05-28, 09:21 hessenfarmer " tothxa wrote: hessenfarmer: I planned to switch to latest master… I hadn't..."
2021-05-28, 08:49 tothxa "hessenfarmer: I planned to switch to latest master… I hadn't think of it, b..."
2021-05-28, 07:34 hessenfarmer " tothxa wrote: There's again only 1 (graphics) issue left for the 1.0 milesto..."
2021-05-28, 01:08 tothxa "There's again only 1 (graphics) issue left for the 1.0 milestone. I'd update ..."

Topic: Startbedingung mühsamer Vorposten

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-05-27, 18:09 Nordfriese "Deine Angewohnheit, die Hälfte des Themas im Forum und die Hälfte per PM zu b..."
2021-05-27, 18:04 Nordfriese "Beim Hochladen der aktualisierten Version bitte die Änderungen an den Dateien..."
2021-05-27, 17:57 the-x "Alles klar, ich lade es in ner Stunde etwa korrekt hoch"
2021-05-27, 17:56 hessenfarmer " the-x wrote: Ich hatte beim Testen einen kleinen Bug entdeckt und korrigiert..."
2021-05-27, 17:44 the-x "Ich hatte beim Testen einen kleinen Bug entdeckt und korrigiert, hier die feh..."
2021-05-27, 15:10 the-x "Super"
2021-05-27, 14:23 Nordfriese "Als »Pioneer Post« hochgeladen "
2021-05-27, 14:02 the-x "Hier sind die 4 Lua-Dateien, einfach als Addon für die Startbedingungen der 4..."
2021-05-26, 21:07 Nordfriese "Mach am besten ein Add-on daraus Dann kann man es in Ruhe testen und verbes..."
2021-05-26, 20:58 the-x "Wollen wir die Startbedingung "Bauerndorf der Barbaren" noch in die Vollvers..."
2021-05-24, 14:15 the-x "Bei den Amazonen bin ich noch nicht erfahren genug, um diese Startbedingung z..."
2021-05-24, 14:13 the-x "Als Idee: Bauerndorf Kann natürlich nach belieben geändert werden, sollte irg..."
2021-05-24, 13:57 hessenfarmer "Das einzige Problem bei der Diskussion ob man die Startbedingung braucht ist ..."
2021-05-24, 13:54 the-x " Nordfriese wrote: Offen gesagt finde ich nicht wirklich dass wir den Struggl..."
2021-05-24, 13:43 Nordfriese "Offen gesagt finde ich nicht wirklich dass wir den Struggling Outpost tatsäch..."
2021-05-23, 21:18 hessenfarmer "der mühsame Vorposten ist nicht mittig zwischen armem Dorf und HQ gedacht, so..."
2021-05-23, 18:17 the-x "Mir fiel auf, dass die Startbedingung mühsamer Vorposten, die ja irgendwo zwi..."

Topic: desync handling in replays

At Forum: Technical Help

Date User Posts
2021-05-27, 16:36 Nordfriese "https://github.com/widelands/widelands/pull/4896"
2021-05-27, 16:15 Nordfriese "Yes, that's the correct behaviour. I always meant to add a message box (shoul..."
2021-05-27, 16:10 tothxa "Is it normal that there is no in-game message when a replay desyncs? (the err..."

Topic: Stämme untereinander nicht ausgeglichen

At Forum: [Deutsch] - Spielerforum

Date User Posts
2021-05-27, 07:34 MarkMcWire "Auch wenn ich hier im Spiel mich aktiv nur mit der Entwicklung "meiner" Europ..."
2021-05-26, 22:07 hessenfarmer "Nur zur Klarstellung: die Tabellen sind kein Selbstzweck. Sie dienen dazu ein..."
2021-05-26, 21:11 the-x " Teayo wrote: Es bringt mir aber nichts als Imperium das sie schwer verwunde..."
2021-05-23, 22:35 hessenfarmer " Teayo wrote: Es bringt mir aber nichts als Imperium das sie schwer verwundet..."
2021-05-23, 22:07 Teayo "Es bringt mir aber nichts als Imperium das sie schwer verwundet sind, wenn me..."
2021-05-23, 12:13 WorldSavior "Moment mal, kann es sein, dass nicht inzwischen doch der Verteidiger den erst..."
2021-05-23, 11:58 kaputtnik " Teayo wrote: Hallo Entwickler, hiermit möchte ich mich darüber beschweren, d..."
2021-05-23, 11:49 Nordfriese "Eigentlich sollte es laut Code sorum sein, dass der Soldat, der den ersten Sc..."
2021-05-23, 10:47 the-x "Ja, nach reichlicher Überlegung wäre es vielleicht wirklich sinnvoll, wenn ni..."
2021-05-23, 10:37 the-x " hessenfarmer wrote: Nordfriese wrote: Der Vorteil besteht ausschließlich da..."
2021-05-22, 22:56 hessenfarmer "Für alle interessierten hir auch nochmal wieder meine Exceltabelle zur Berech..."
2021-05-22, 22:54 hessenfarmer " Nordfriese wrote: Der Vorteil besteht ausschließlich darin, dass der Soldat ..."
2021-05-22, 22:46 hessenfarmer "Hallo, jeder Stamm hat seine Stärken unf schwächen. Das führt dazu, dass ..."
2021-05-22, 22:35 Nordfriese " Teayo wrote: Ah also gibt es Bonis für Angreifer und Verteidiger doch. Ich h..."
2021-05-22, 22:20 Teayo "Ah also gibt es Bonis für Angreifer und Verteidiger doch. Ich hatte ja schon ..."
2021-05-22, 21:42 WorldSavior " Teayo wrote: Hallo Entwickler, hiermit möchte ich mich darüber beschweren, d..."
2021-05-22, 19:55 Teayo "Hallo Entwickler, hiermit möchte ich mich darüber beschweren, das die Amazone..."

Topic: Automated translation checks

At Forum: Translations & Internationalization

Date User Posts
2021-05-26, 21:16 tothxa "Hmm, looks like the check tool for printf doesn't like strings with real '%'…..."
2021-05-26, 18:53 Nordfriese "The translation reports are generated using third-party tools so we have limi..."
2021-05-26, 18:39 tothxa "What is the best way to download the files for a single language? There are s..."
2021-05-26, 18:21 Nordfriese "A new round of translation checks can now be found at https://github.com/wide..."

Topic: fri03 observations

At Forum: Game Suggestions

Date User Posts
2021-05-26, 11:22 Nordfriese " The meanness is in fooling the poor player into believing that the volcano i..."
2021-05-26, 01:00 tothxa "Nordfriese: Regarding mountains, if that's meanness then nearly half the off..."
2021-05-25, 21:03 hessenfarmer "Well, early diking is still possible. However it costs you lot of trees whic..."
2021-05-25, 20:34 Nordfriese "Okay, adding a few messages along the way "There seems to be a bad storm comi..."
2021-05-25, 18:48 tothxa "@Nordfriese: I agree that the new images are good enough for now. Re. diker: ..."
2021-05-25, 14:38 hessenfarmer "@Nordfriese I am totally fine with this. However it meight be you did not ..."
2021-05-25, 14:27 Nordfriese "Some "better" portraits are up https://github.com/widelands/widelands/pull/48..."
2021-05-25, 13:06 hessenfarmer " Nordfriese wrote: I think dreams and omens would not fit very well to the st..."
2021-05-25, 13:00 hessenfarmer "I don't think the frisian camapign is "mean" to the player. It is just very d..."
2021-05-25, 12:58 Nordfriese "The images are just placeholders because my portrait drawing skills are less ..."
2021-05-25, 12:40 tothxa "I think the images for Claus Lembeck and Henneke are reversed: the son is the..."

Topic: More different real tree species

At Forum: Game Suggestions

Date User Posts
2021-05-26, 08:57 hessenfarmer " tothxa wrote: I don't think more trees are needed. It's already way too much..."
2021-05-26, 05:25 MarkMcWire "I just found it stupid that there are only certain real trees and some not. I..."
2021-05-26, 01:43 tothxa "I don't think more trees are needed. It's already way too much choice in the ..."
2021-05-24, 15:26 MarkMcWire "Never trust the google translator. Too bad that "Weide" and "Kiefer" are ambi..."
2021-05-24, 13:36 Nordfriese "More tree variety would be nice, but the most important aspect – the graphics..."
2021-05-24, 03:52 MarkMcWire "The tree species contained in the game are only a small selection of the tree..."

Topic: Maps for fast 1v1 Games

At Forum: Map Editor Forum

Date User Posts
2021-05-24, 14:57 Nordfriese "Uploaded "
2021-05-24, 14:37 the-x "Here are some Maps for relativly fast Multiplayer Experience, including new c..."

Topic: How does the "preciousness" exactly works?

At Forum: Coding & Scripting

Date User Posts
2021-05-23, 15:32 MarkMcWire "The fundamental question of course goes beyond my own tribe. I have now archi..."
2021-05-21, 22:04 Nordfriese " The main thing is: as long as the probability of your work being part of the..."
2021-05-21, 21:13 hessenfarmer " MarkMcWire wrote: I have a suspicion. Both gold ore and iron ore are found i..."
2021-05-21, 21:05 MarkMcWire "I have a suspicion. Both gold ore and iron ore are found in the official trib..."
2021-05-21, 20:43 hessenfarmer "There is no single algorithm. Basically it is just another weighing factor to..."
2021-05-21, 20:08 MarkMcWire "I understood the basic principle of the game mechanics. However, I still don'..."

Topic: Soldiers blocked while attacking, completely struck

At Forum: Technical Help

Date User Posts
2021-05-20, 15:51 Nordfriese "Hi Kontorotsui and welcome to the forums With which Widelands version are y..."
2021-05-20, 15:42 Kontorotsui "Hello, I have to report a very annoying bug. Sometimes, it happens that the s..."