Welcome to Widelands.org
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it. Still, it is easy to get started through playable tutorials.
This website is the home of the Widelands community. You are invited to visit the forums: discuss strategies, find partners for multiplayer games, help with translations, voice your opinion on graphics, music and much more.
Widelands is currently (and will always be) under development - you can get a feel for what is worked on by looking at the changelog. Everybody is invited to help out too - we need 2D and 3D artists, sound effect creators, composers, map makers, translators, test players, web programmers and C++ coders. All skill levels are welcome - just start working on something or ask in the forums for pointers.
The Widelands Development Team is proud to announce the immediate availability of the stable release Widelands 1.0, the first-ever stable release after the end of the beta Builds series.
Since the release of Build 21, we implemented several hundreds of new features and bugfixes; for example, to name just a few of the highlights:
- A new tribe: the Amazons
- An add-on system
- A third frisians scenario
- Dynamic tribe loading to speed up game loading
- Targeting individual map objects for removal
- Mute/unmute messages by buildings
- Fully redesigned main menu
- Configurable keyboard shortcuts
- Enhanced keyboard and mousewheel support in the UI
- Long-term stable Lua API for game content designers
Widelands 1.0 is translated completely into German, Hungarian and Low German, and the translations for 12 other languages are more than ⅔ complete.
Widelands is distributed for Windows (64-bit and 32-bit) and Mac OS X >= 10.7 (Intel, 64-bit) and in source code. For Linux users, we provide a Flatpak package and a Ubuntu PPA and try to make compiling as easy as possible, and most distributions will pick up Widelands 1.0 into their repositories very quickly. Both binary and source packages are available from GitHub and our Download page.
If you like what you see, have a look around this site. You may also want to check the forums and our IRC channel,
#widelands on LiberaChat, to arrange multiplayer games with other players.
We especially welcome every helping hand: help us find bugs, translate the game, add new scenarios or features! If you want to get even more involved in the further development of Widelands, you can meet us on the forum at https://www.widelands.org/ or subscribe to email@example.com. Releases are also announced to firstname.lastname@example.org.
4 comments Posted by Nordfriese on 2021-06-15, 10:00
The Widelands Development Team is proud to announce that the Release Candidate for Widelands 1.0 is now available for download.
5 comments Posted by Nordfriese on 2021-06-08, 18:00
Widelands Tournament 2021
The winner is: WorldSavior
As we are reaching towards a new release, hessenfarmer is hosting a tournament to test the current build for its suitability in tournament mode.
Subscriptions are now closed. The tournament has started on May 17th 2021 00:00 CEST and ended on June 25th 2021.
The Tournament 2021 is played using add-ons with a very recent development build announced shortly before the beginning. The version of the game might be updated round by round if bugs get reported and fixed during the tournament.
The Tournament is played in 5 rounds 1v1. The win condition is to create 10 fully trained soldiers and store them in the warehouses in the shortest time. Each round uses a different tribe and a different map (each map without any coal):
- Amazons - Last Survivors
- Atlanteans - Coal Clean Cycles
- Barbarians - Char wars
- Empire - Cross 8
- Frisians - Colonies
0 comments Posted by Nordfriese on 2021-05-02, 13:15