Forum: Game Suggestions

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Hasn't unread posts Dropping goods + overview menu for resolving deadlocks
Created by spykyvenator on 2025-08-29, 09:01 UTC+2.0
Posts: 4
Views: 2051
Well, economic districts may …
by tothxa on 2025-08-30, 02:09 UTC+2.0
Hasn't unread posts for improvements (hopefully/needs review/community poll)
Created by usingUser on 2025-10-16, 17:42 UTC+2.0
Posts: 6
Views: 546
Thanks a lot, Nordfriese! Thi…
by usingUser on 2025-10-17, 10:21 UTC+2.0
Hasn't unread posts A new tribe: the Venusians
Created by Eugenia on 2025-09-19, 10:41 UTC+2.0
Posts: 6
Views: 1680
Hi folks, I asked about day/n…
by Ron_of_Nord on 2025-10-02, 05:53 UTC+2.0
Hasn't unread posts Barter trading on Widelands
Created by Lawrence on 2023-06-13, 10:34 UTC+2.0
Posts: 11
Views: 6672
Hi Nordfrese, As usual, than…
by Ron_of_Nord on 2025-05-21, 05:32 UTC+2.0
Hasn't unread posts game day/night
Created by Ron_of_Nord on 2025-03-04, 03:48 UTC+1.0
Posts: 7
Views: 2669
Kaputnik said Thinking abou…
by Ron_of_Nord on 2025-03-05, 11:58 UTC+1.0
Hasn't unread posts large map give above 1000 messages
Created by Crisis on 2025-02-20, 18:00 UTC+1.0
Posts: 9
Views: 2942
" so to make saplings count t…
by Crisis on 2025-07-24, 18:01 UTC+2.0
Hasn't unread posts Commerce raiding in Naval Warfare
Created by mxb2001 on 2024-12-19, 17:53 UTC+1.0
Posts: 11
Views: 3898
Sauss-Ente wrote Should a bi…
by Ron_of_Nord on 2025-07-28, 07:45 UTC+2.0
Hasn't unread posts abandonned mines
Created by Crisis on 2025-07-25, 19:48 UTC+2.0
Posts: 3
Views: 1217
hi, thats what i do already a…
by Crisis on 2025-07-25, 23:24 UTC+2.0
Hasn't unread posts Amazon Soldier
Created by OIPUN on 2025-04-16, 20:58 UTC+2.0
Posts: 35
Views: 6025
Since Gauls have nothing to d…
by kaputtnik on 2025-05-30, 20:31 UTC+2.0
Hasn't unread posts Spectator Mode for Singleplayer Games
Created by CentrawhileYT on 2025-01-23, 00:34 UTC+1.0
Posts: 4
Views: 2814
WorldSavior wrote: Hi, welco…
by CentrawhileYT on 2025-01-23, 23:35 UTC+1.0
Hasn't unread posts retreat button on military buildings
Created by Ron_of_Nord on 2025-05-09, 06:08 UTC+2.0
Posts: 5
Views: 2069
tothxa wrote I like the curr…
by Ron_of_Nord on 2025-05-10, 07:07 UTC+2.0
Hasn't unread posts Suggested algorithm for continuous crowdourced AI enhancement
Created by carli2 on 2023-08-19, 23:14 UTC+2.0
Posts: 2
Views: 2685
Well, here are my concerns…
by hessenfarmer on 2023-08-20, 00:13 UTC+2.0
Hasn't unread posts Empire Soldier
Created by MarkMcWire on 2025-04-18, 19:09 UTC+2.0
Posts: 6
Views: 2100
Wiki : Romans - Wares (Page u…
by Teayo on 2025-04-21, 15:34 UTC+2.0
Hasn't unread posts Empire arena and colosseum with wine
Created by MarkMcWire on 2025-04-11, 12:39 UTC+2.0
Posts: 28
Views: 4817
However, purely physically, i…
by MarkMcWire on 2025-04-17, 22:19 UTC+2.0
Hasn't unread posts bring Widelands to steam
Created by Pikanter on 2024-10-27, 19:52 UTC+1.0
Posts: 5
Views: 3427
Having read these posts, I ag…
by Ron_of_Nord on 2025-01-08, 08:15 UTC+1.0
Hasn't unread posts Unpassable terrain
Created by Ron_of_Nord on 2025-02-16, 03:17 UTC+1.0
Posts: 12
Views: 3341
One final thought has occurre…
by Ron_of_Nord on 2025-03-12, 06:17 UTC+1.0
Hasn't unread posts Overall Plan for widelands
Created by Ron_of_Nord on 2025-03-05, 05:54 UTC+1.0
Posts: 7
Views: 2595
hessenfarmer wrote: well for…
by Ron_of_Nord on 2025-03-05, 23:42 UTC+1.0
Hasn't unread posts Separate name lists for ports and warehouses.
Created by MarkMcWire on 2025-03-06, 20:28 UTC+1.0
Posts: 9
Views: 2692
tothxa wrote: The Empire has…
by MarkMcWire on 2025-03-09, 14:05 UTC+1.0
Hasn't unread posts carts for transport
Created by Ron_of_Nord on 2025-02-28, 06:01 UTC+1.0
Posts: 12
Views: 3395
The Europeans are basically a…
by MarkMcWire on 2025-03-02, 12:36 UTC+1.0
Hasn't unread posts Neutral / wild enemies
Created by blind3rdeye on 2024-10-19, 05:31 UTC+2.0
Posts: 8
Views: 3674
Schmitti81 wrote: Sounds lik…
by Ron_of_Nord on 2025-02-22, 04:37 UTC+1.0
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