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Dropping goods + overview menu for resolving deadlocks Created by spykyvenator on 2025-08-29, 09:01 UTC+2.0 |
Posts: 4 Views: 2051 |
Well, economic districts may …
by tothxa on 2025-08-30, 02:09 UTC+2.0 |
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for improvements (hopefully/needs review/community poll) Created by usingUser on 2025-10-16, 17:42 UTC+2.0 |
Posts: 6 Views: 546 |
Thanks a lot, Nordfriese! Thi…
by usingUser on 2025-10-17, 10:21 UTC+2.0 |
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A new tribe: the Venusians Created by Eugenia on 2025-09-19, 10:41 UTC+2.0 |
Posts: 6 Views: 1680 |
Hi folks,
I asked about day/n…
by Ron_of_Nord on 2025-10-02, 05:53 UTC+2.0 |
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Barter trading on Widelands Created by Lawrence on 2023-06-13, 10:34 UTC+2.0 |
Posts: 11 Views: 6672 |
Hi Nordfrese,
As usual, than…
by Ron_of_Nord on 2025-05-21, 05:32 UTC+2.0 |
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game day/night Created by Ron_of_Nord on 2025-03-04, 03:48 UTC+1.0 |
Posts: 7 Views: 2669 |
Kaputnik said
Thinking abou…
by Ron_of_Nord on 2025-03-05, 11:58 UTC+1.0 |
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large map give above 1000 messages Created by Crisis on 2025-02-20, 18:00 UTC+1.0 |
Posts: 9 Views: 2942 |
" so to make saplings count t…
by Crisis on 2025-07-24, 18:01 UTC+2.0 |
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Commerce raiding in Naval Warfare Created by mxb2001 on 2024-12-19, 17:53 UTC+1.0 |
Posts: 11 Views: 3898 |
Sauss-Ente wrote
Should a bi…
by Ron_of_Nord on 2025-07-28, 07:45 UTC+2.0 |
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abandonned mines Created by Crisis on 2025-07-25, 19:48 UTC+2.0 |
Posts: 3 Views: 1217 |
hi, thats what i do already a…
by Crisis on 2025-07-25, 23:24 UTC+2.0 |
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Amazon Soldier Created by OIPUN on 2025-04-16, 20:58 UTC+2.0 |
Posts: 35 Views: 6025 |
Since Gauls have nothing to d…
by kaputtnik on 2025-05-30, 20:31 UTC+2.0 |
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Spectator Mode for Singleplayer Games Created by CentrawhileYT on 2025-01-23, 00:34 UTC+1.0 |
Posts: 4 Views: 2814 |
WorldSavior wrote:
Hi, welco…
by CentrawhileYT on 2025-01-23, 23:35 UTC+1.0 |
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retreat button on military buildings Created by Ron_of_Nord on 2025-05-09, 06:08 UTC+2.0 |
Posts: 5 Views: 2069 |
tothxa wrote
I like the curr…
by Ron_of_Nord on 2025-05-10, 07:07 UTC+2.0 |
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Suggested algorithm for continuous crowdourced AI enhancement Created by carli2 on 2023-08-19, 23:14 UTC+2.0 |
Posts: 2 Views: 2685 |
Well,
here are my concerns…
by hessenfarmer on 2023-08-20, 00:13 UTC+2.0 |
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Empire Soldier Created by MarkMcWire on 2025-04-18, 19:09 UTC+2.0 |
Posts: 6 Views: 2100 |
Wiki : Romans - Wares (Page u…
by Teayo on 2025-04-21, 15:34 UTC+2.0 |
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Empire arena and colosseum with wine Created by MarkMcWire on 2025-04-11, 12:39 UTC+2.0 |
Posts: 28 Views: 4817 |
However, purely physically, i…
by MarkMcWire on 2025-04-17, 22:19 UTC+2.0 |
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bring Widelands to steam Created by Pikanter on 2024-10-27, 19:52 UTC+1.0 |
Posts: 5 Views: 3427 |
Having read these posts, I ag…
by Ron_of_Nord on 2025-01-08, 08:15 UTC+1.0 |
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Unpassable terrain Created by Ron_of_Nord on 2025-02-16, 03:17 UTC+1.0 |
Posts: 12 Views: 3341 |
One final thought has occurre…
by Ron_of_Nord on 2025-03-12, 06:17 UTC+1.0 |
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Overall Plan for widelands Created by Ron_of_Nord on 2025-03-05, 05:54 UTC+1.0 |
Posts: 7 Views: 2595 |
hessenfarmer wrote:
well for…
by Ron_of_Nord on 2025-03-05, 23:42 UTC+1.0 |
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Separate name lists for ports and warehouses. Created by MarkMcWire on 2025-03-06, 20:28 UTC+1.0 |
Posts: 9 Views: 2692 |
tothxa wrote:
The Empire has…
by MarkMcWire on 2025-03-09, 14:05 UTC+1.0 |
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carts for transport Created by Ron_of_Nord on 2025-02-28, 06:01 UTC+1.0 |
Posts: 12 Views: 3395 |
The Europeans are basically a…
by MarkMcWire on 2025-03-02, 12:36 UTC+1.0 |
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Neutral / wild enemies Created by blind3rdeye on 2024-10-19, 05:31 UTC+2.0 |
Posts: 8 Views: 3674 |
Schmitti81 wrote:
Sounds lik…
by Ron_of_Nord on 2025-02-22, 04:37 UTC+1.0 |
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