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Widelands Developers Documentation
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Contents:
Developers Information
Parallel Simulation
Why
std::set<SomePointer*>
is a bad idea
Map Geometry
Representation
Display
Regions
Lua Scripting
Introduction
Scenario Tutorial
Widelands Scripting Reference
Roadmap
Add-Ons
The Widelands Rich Text System
Implementation Notes
Indices and tables
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