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Topic: [Immovable] Reed field

fraang
Joined: 2010-02-15, 13:13
Posts: 238
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Widelands-Forum-Junkie
Posted at: 2019-09-15, 01:01

I have created new reed field graphics:

ImgurImgur

Feedback is welcome. Any ideas on how to make them better visible?

If anyone wants to try them out: https://github.com/fraang/widelands


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WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 1291
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One Elder of Players
Location: GER
Posted at: 2019-09-15, 01:11

fraang wrote:

Feedback is welcome. Any ideas on how to make them better visible?

If one would leave them like they are, they would be better visible face-wink.png

True, their visibility is not so good.


“It's a threat to our planet to believe that someone else will save it.” - Robert Swan

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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3058
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One Elder of Players
Location: RenderedRect
Posted at: 2019-09-15, 09:53

Some ideas

  • Higher saturation
  • Brown soil
  • Add flowers

Busy indexing nil values

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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 504
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One Elder of Players
Location: 0x55555d3a34c0
Posted at: 2019-09-15, 13:28

I´d suggest making the plants less transparent. And the ponds should be smaller – unlike farm fields, they can be planted on nodes without space around.


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fraang
Joined: 2010-02-15, 13:13
Posts: 238
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Widelands-Forum-Junkie
Posted at: 2019-09-15, 19:15

What do you think of the changes?

Imgur


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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3058
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Location: RenderedRect
Posted at: 2019-09-15, 19:30

That's a lot easier to see face-smile.png

The way they are leaning, maybe make them sway in the wind a bit? Movement also makes things easier to see.


Busy indexing nil values

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fraang
Joined: 2010-02-15, 13:13
Posts: 238
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Widelands-Forum-Junkie
Posted at: 2019-09-15, 19:35

GunChleoc wrote:

That's a lot easier to see face-smile.png

The way they are leaning, maybe make them sway in the wind a bit? Movement also makes things easier to see.

I have already animated them. face-smile.png


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