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Forum: Map Editor Forum

Topic Last Post
Hasn't unread posts Ring: An attempt at creating an interesting, large, balanced 8-player map
Created by PkK on 2012-01-19, 13:13
Posts: 3
Views: 3617
Oh my, I somehow missed this …
by SirVer on 2012-04-23, 09:52
Hasn't unread posts A few issues
Created by DaggeTeo on 2012-04-08, 22:41
Posts: 19
Views: 11272
just looked through my bzr fo…
by renke on 2012-04-20, 13:01
Hasn't unread posts Height map generator?
Created by Zeak on 2012-04-09, 02:22
Posts: 1
Views: 3363
Hi all was just wondering if …
by Zeak on 2012-04-09, 02:22
Hasn't unread posts Can no longer load map
Created by PkK on 2012-02-26, 20:56
Posts: 4
Views: 3507
It does. Thanks! Upon loading…
by PkK on 2012-02-27, 09:30
Hasn't unread posts Include mining resources distribution in mini-map
Created by Astuur on 2011-11-05, 08:54
Posts: 1
Views: 2872
I just realized that when cre…
by Astuur on 2011-11-05, 08:54
Hasn't unread posts MegaGlest mod based on Widelands
Created by felipeludo2011 on 2011-09-23, 04:52
Posts: 5
Views: 7643
It is nice to hear that you h…
by samithdisal on 2011-10-20, 04:35
Hasn't unread posts Disable fog of war for testing
Created by ChemBro on 2011-05-13, 15:26
Posts: 5
Views: 5391
We have another PPA for the d…
by hjd on 2011-08-29, 21:18
Hasn't unread posts Hide resources and bobs (toggles on/off)?
Created by Thorian on 2011-08-27, 19:21
Posts: 3
Views: 3494
Hello hjd, thanks for the not…
by Thorian on 2011-08-27, 20:40
Hasn't unread posts Creating an upgraded worker
Created by Darm on 2011-07-20, 03:14
Posts: 3
Views: 3684
Thanks for the reply. The inf…
by Darm on 2011-07-22, 01:52
Hasn't unread posts Help wanted with immovables size statement, please
Created by Astuur on 2011-06-01, 17:57
Posts: 11
Views: 9267
Hi Nasenbaer, Yes, already S…
by Astuur on 2011-06-21, 09:06
Hasn't unread posts Is the playing speed (fps) adjustable for animated terrain tiles?
Created by Astuur on 2011-06-06, 09:24
Posts: 3
Views: 4247
Hello Pocak! Welcome here! …
by Astuur on 2011-06-15, 06:16
Hasn't unread posts SuL campaign (now in english!)
Created by ChemBro on 2011-05-28, 11:48
Posts: 1
Views: 4332
For those who didn't read the…
by ChemBro on 2011-05-28, 11:48
Hasn't unread posts Automatic wordlwide waterlevel?
Created by Astuur on 2011-05-15, 19:17
Posts: 5
Views: 4857
SirVer wrote: And finally, I…
by Astuur on 2011-05-17, 16:56
Hasn't unread posts Getting rid of the green balls in the immovable bobs menu tabs
Created by Astuur on 2011-04-29, 18:37
Posts: 8
Views: 7483
I honestly think that we will…
by Astuur on 2011-05-15, 19:07
Hasn't unread posts change map to another world?
Created by Astuur on 2011-05-04, 09:56
Posts: 3
Views: 4091
Okay, thanks... I expected s…
by Astuur on 2011-05-05, 06:43
Hasn't unread posts More supportive tools for mapmakers?
Created by Astuur on 2011-04-22, 09:01
Posts: 3
Views: 3731
Wow -- that would be cool! As…
by Astuur on 2011-04-23, 14:22
Hasn't unread posts Just a few thoughts about the first Atlantean Campaign mission.
Created by QCS on 2010-11-18, 01:14
Posts: 5
Views: 5542
Burning down the buildings: Y…
by ixprefect on 2011-03-26, 10:36
Hasn't unread posts Random Map Generator
Created by flipflipsen on 2010-02-17, 14:41
Posts: 11
Views: 15652
Hi Alex, great to see you are…
by Nasenbaer on 2011-02-07, 15:21
Hasn't unread posts new feature for faster work with the editor ?
Created by Country_Man_G on 2010-10-21, 10:18
Posts: 1
Views: 2607
The actual editor is too weak…
by Country_Man_G on 2010-10-21, 10:18
Hasn't unread posts worker command: removeobject
Created by genesis on 2010-09-06, 19:25
Posts: 5
Views: 4897
!SirVer wrote: there is an o…
by sigra on 2010-09-07, 17:50
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