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Topic | Last Post | ||
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new tribe...GIANTS Created by eddieballgame on 2012-06-11, 12:22 UTC+2.0 |
Posts: 2 Views: 4100 |
Well...about an hour into a g…
by eddieballgame on 2012-06-11, 21:44 UTC+2.0 |
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Loop: fast paced Widelands Created by Koneu on 2012-05-30, 22:04 UTC+2.0 |
Posts: 3 Views: 4069 |
I also worried about the nort…
by Koneu on 2012-05-31, 21:31 UTC+2.0 |
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Altitude indicator and undo at all possible? Created by Astuur on 2011-04-21, 18:45 UTC+2.0 |
Posts: 15 Views: 14355 |
a "smooth" function is alread…
by Nasenbaer on 2012-05-07, 12:05 UTC+2.0 |
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Ring: An attempt at creating an interesting, large, balanced 8-player map Created by PkK on 2012-01-19, 13:13 UTC+1.0 |
Posts: 3 Views: 4100 |
Oh my, I somehow missed this …
by SirVer on 2012-04-23, 09:52 UTC+2.0 |
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A few issues Created by DaggeTeo on 2012-04-08, 22:41 UTC+2.0 |
Posts: 19 Views: 12773 |
just looked through my bzr fo…
by renke on 2012-04-20, 13:01 UTC+2.0 |
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Height map generator? Created by Zeak on 2012-04-09, 02:22 UTC+2.0 |
Posts: 1 Views: 3838 |
Hi all was just wondering if …
by Zeak on 2012-04-09, 02:22 UTC+2.0 |
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Can no longer load map Created by PkK on 2012-02-26, 20:56 UTC+1.0 |
Posts: 4 Views: 4076 |
It does. Thanks! Upon loading…
by PkK on 2012-02-27, 09:30 UTC+1.0 |
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Include mining resources distribution in mini-map Created by Astuur on 2011-11-05, 08:54 UTC+1.0 |
Posts: 1 Views: 3296 |
I just realized that when cre…
by Astuur on 2011-11-05, 08:54 UTC+1.0 |
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MegaGlest mod based on Widelands Created by felipeludo2011 on 2011-09-23, 04:52 UTC+2.0 |
Posts: 5 Views: 8665 |
It is nice to hear that you h…
by samithdisal on 2011-10-20, 04:35 UTC+2.0 |
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Disable fog of war for testing Created by ChemBro on 2011-05-13, 15:26 UTC+2.0 |
Posts: 5 Views: 6062 |
We have another PPA for the d…
by hjd on 2011-08-29, 21:18 UTC+2.0 |
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Hide resources and bobs (toggles on/off)? Created by Thorian on 2011-08-27, 19:21 UTC+2.0 |
Posts: 3 Views: 4056 |
Hello hjd,
thanks for the not…
by Thorian on 2011-08-27, 20:40 UTC+2.0 |
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Creating an upgraded worker Created by Darm on 2011-07-20, 03:14 UTC+2.0 |
Posts: 3 Views: 4202 |
Thanks for the reply.
The inf…
by Darm on 2011-07-22, 01:52 UTC+2.0 |
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Help wanted with immovables size statement, please Created by Astuur on 2011-06-01, 17:57 UTC+2.0 |
Posts: 11 Views: 10331 |
Hi Nasenbaer,
Yes, already S…
by Astuur on 2011-06-21, 09:06 UTC+2.0 |
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Is the playing speed (fps) adjustable for animated terrain tiles? Created by Astuur on 2011-06-06, 09:24 UTC+2.0 |
Posts: 3 Views: 4766 |
Hello Pocak!
Welcome here!
…
by Astuur on 2011-06-15, 06:16 UTC+2.0 |
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SuL campaign (now in english!) Created by ChemBro on 2011-05-28, 11:48 UTC+2.0 |
Posts: 1 Views: 4731 |
For those who didn't read the…
by ChemBro on 2011-05-28, 11:48 UTC+2.0 |
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Automatic wordlwide waterlevel? Created by Astuur on 2011-05-15, 19:17 UTC+2.0 |
Posts: 5 Views: 5495 |
SirVer wrote:
And finally, I…
by Astuur on 2011-05-17, 16:56 UTC+2.0 |
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Getting rid of the green balls in the immovable bobs menu tabs Created by Astuur on 2011-04-29, 18:37 UTC+2.0 |
Posts: 8 Views: 8271 |
I honestly think that we will…
by Astuur on 2011-05-15, 19:07 UTC+2.0 |
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change map to another world? Created by Astuur on 2011-05-04, 09:56 UTC+2.0 |
Posts: 3 Views: 4649 |
Okay, thanks...
I expected s…
by Astuur on 2011-05-05, 06:43 UTC+2.0 |
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More supportive tools for mapmakers? Created by Astuur on 2011-04-22, 09:01 UTC+2.0 |
Posts: 3 Views: 4259 |
Wow -- that would be cool!
As…
by Astuur on 2011-04-23, 14:22 UTC+2.0 |
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Just a few thoughts about the first Atlantean Campaign mission. Created by QCS on 2010-11-18, 01:14 UTC+1.0 |
Posts: 5 Views: 6311 |
Burning down the buildings: Y…
by ixprefect on 2011-03-26, 10:36 UTC+1.0 |


