Forum: Map Editor Forum

Topic Last Post
Hasn't unread posts new tribe...GIANTS
Created by eddieballgame on 2012-06-11, 12:22 UTC+2.0
Posts: 2
Views: 4100
Well...about an hour into a g…
by eddieballgame on 2012-06-11, 21:44 UTC+2.0
Hasn't unread posts Loop: fast paced Widelands
Created by Koneu on 2012-05-30, 22:04 UTC+2.0
Posts: 3
Views: 4069
I also worried about the nort…
by Koneu on 2012-05-31, 21:31 UTC+2.0
Hasn't unread posts Altitude indicator and undo at all possible?
Created by Astuur on 2011-04-21, 18:45 UTC+2.0
Posts: 15
Views: 14355
a "smooth" function is alread…
by Nasenbaer on 2012-05-07, 12:05 UTC+2.0
Hasn't unread posts Ring: An attempt at creating an interesting, large, balanced 8-player map
Created by PkK on 2012-01-19, 13:13 UTC+1.0
Posts: 3
Views: 4100
Oh my, I somehow missed this …
by SirVer on 2012-04-23, 09:52 UTC+2.0
Hasn't unread posts A few issues
Created by DaggeTeo on 2012-04-08, 22:41 UTC+2.0
Posts: 19
Views: 12773
just looked through my bzr fo…
by renke on 2012-04-20, 13:01 UTC+2.0
Hasn't unread posts Height map generator?
Created by Zeak on 2012-04-09, 02:22 UTC+2.0
Posts: 1
Views: 3838
Hi all was just wondering if …
by Zeak on 2012-04-09, 02:22 UTC+2.0
Hasn't unread posts Can no longer load map
Created by PkK on 2012-02-26, 20:56 UTC+1.0
Posts: 4
Views: 4076
It does. Thanks! Upon loading…
by PkK on 2012-02-27, 09:30 UTC+1.0
Hasn't unread posts Include mining resources distribution in mini-map
Created by Astuur on 2011-11-05, 08:54 UTC+1.0
Posts: 1
Views: 3296
I just realized that when cre…
by Astuur on 2011-11-05, 08:54 UTC+1.0
Hasn't unread posts MegaGlest mod based on Widelands
Created by felipeludo2011 on 2011-09-23, 04:52 UTC+2.0
Posts: 5
Views: 8665
It is nice to hear that you h…
by samithdisal on 2011-10-20, 04:35 UTC+2.0
Hasn't unread posts Disable fog of war for testing
Created by ChemBro on 2011-05-13, 15:26 UTC+2.0
Posts: 5
Views: 6062
We have another PPA for the d…
by hjd on 2011-08-29, 21:18 UTC+2.0
Hasn't unread posts Hide resources and bobs (toggles on/off)?
Created by Thorian on 2011-08-27, 19:21 UTC+2.0
Posts: 3
Views: 4056
Hello hjd, thanks for the not…
by Thorian on 2011-08-27, 20:40 UTC+2.0
Hasn't unread posts Creating an upgraded worker
Created by Darm on 2011-07-20, 03:14 UTC+2.0
Posts: 3
Views: 4202
Thanks for the reply. The inf…
by Darm on 2011-07-22, 01:52 UTC+2.0
Hasn't unread posts Help wanted with immovables size statement, please
Created by Astuur on 2011-06-01, 17:57 UTC+2.0
Posts: 11
Views: 10331
Hi Nasenbaer, Yes, already S…
by Astuur on 2011-06-21, 09:06 UTC+2.0
Hasn't unread posts Is the playing speed (fps) adjustable for animated terrain tiles?
Created by Astuur on 2011-06-06, 09:24 UTC+2.0
Posts: 3
Views: 4766
Hello Pocak! Welcome here! …
by Astuur on 2011-06-15, 06:16 UTC+2.0
Hasn't unread posts SuL campaign (now in english!)
Created by ChemBro on 2011-05-28, 11:48 UTC+2.0
Posts: 1
Views: 4731
For those who didn't read the…
by ChemBro on 2011-05-28, 11:48 UTC+2.0
Hasn't unread posts Automatic wordlwide waterlevel?
Created by Astuur on 2011-05-15, 19:17 UTC+2.0
Posts: 5
Views: 5495
SirVer wrote: And finally, I…
by Astuur on 2011-05-17, 16:56 UTC+2.0
Hasn't unread posts Getting rid of the green balls in the immovable bobs menu tabs
Created by Astuur on 2011-04-29, 18:37 UTC+2.0
Posts: 8
Views: 8271
I honestly think that we will…
by Astuur on 2011-05-15, 19:07 UTC+2.0
Hasn't unread posts change map to another world?
Created by Astuur on 2011-05-04, 09:56 UTC+2.0
Posts: 3
Views: 4649
Okay, thanks... I expected s…
by Astuur on 2011-05-05, 06:43 UTC+2.0
Hasn't unread posts More supportive tools for mapmakers?
Created by Astuur on 2011-04-22, 09:01 UTC+2.0
Posts: 3
Views: 4259
Wow -- that would be cool! As…
by Astuur on 2011-04-23, 14:22 UTC+2.0
Hasn't unread posts Just a few thoughts about the first Atlantean Campaign mission.
Created by QCS on 2010-11-18, 01:14 UTC+1.0
Posts: 5
Views: 6311
Burning down the buildings: Y…
by ixprefect on 2011-03-26, 10:36 UTC+1.0
 New Topic New Topic
= Unread posts = No unread posts