Forum: Map Editor Forum

Topic Last Post
Hasn't unread posts documentation for "is" / terrain affinity
Created by kaputtnik on 2015-02-11, 20:50 UTC+1.0
Posts: 10
Views: 11507
gnarfk wrote: there is a sli…
by kaputtnik on 2015-02-14, 13:41 UTC+1.0
Hasn't unread posts Map options / Set Origin?
Created by kaputtnik on 2014-12-15, 14:21 UTC+1.0
Posts: 9
Views: 11287
new_origin() is a function or…
by einstein13 on 2014-12-17, 15:28 UTC+1.0
Hasn't unread posts BMP -> Map
Created by Holloweye on 2014-11-23, 17:38 UTC+1.0
Posts: 11
Views: 8837
Few peoples launch an editor …
by Tibor on 2014-11-24, 22:36 UTC+1.0
Hasn't unread posts [WIP] Europe map
Created by Holloweye on 2014-11-09, 20:47 UTC+1.0
Posts: 25
Views: 21033
Tibor wrote: Hey, I left a c…
by Holloweye on 2014-11-23, 13:42 UTC+1.0
Hasn't unread posts Set hill-terrain when modifying hight
Created by kaputtnik on 2014-11-12, 18:25 UTC+1.0
Posts: 8
Views: 7177
Ah... i've got it. Instaed of…
by kaputtnik on 2014-11-13, 21:08 UTC+1.0
Hasn't unread posts Multi-world map
Created by Tibor on 2014-07-08, 20:18 UTC+2.0
Posts: 7
Views: 7561
Hi, I reworked algorithm a bi…
by Tibor on 2014-07-10, 21:28 UTC+2.0
Hasn't unread posts Cannot open saved map
Created by toptopple on 2013-12-03, 16:25 UTC+1.0
Posts: 8
Views: 7973
I did also several Times expe…
by Adamant on 2013-12-26, 12:38 UTC+1.0
Hasn't unread posts Maps from release 17
Created by slopsbucket on 2014-05-08, 01:14 UTC+2.0
Posts: 3
Views: 4695
OK, looks like my maps didn't…
by slopsbucket on 2014-05-12, 06:48 UTC+2.0
Hasn't unread posts infinite resource
Created by christianno on 2014-04-17, 18:15 UTC+2.0
Posts: 1
Views: 3241
hi all can together make her …
by christianno on 2014-04-17, 18:15 UTC+2.0
Hasn't unread posts rivers and ships
Created by Tibor on 2014-03-26, 21:30 UTC+1.0
Posts: 3
Views: 4465
Thanks for quick answer! "2 u…
by Tibor on 2014-03-26, 22:30 UTC+1.0
Hasn't unread posts How to add trunks over time?
Created by PkK on 2014-03-18, 17:20 UTC+1.0
Posts: 11
Views: 10012
P.S.: I'm using build18, and…
by GunChleoc on 2014-03-20, 01:11 UTC+1.0
Hasn't unread posts setting port
Created by Tibor on 2014-03-04, 20:18 UTC+1.0
Posts: 9
Views: 8546
I know you were not accusing.…
by Tibor on 2014-03-05, 21:34 UTC+1.0
Hasn't unread posts Fractal based landscapes
Created by Tibor on 2014-02-26, 22:50 UTC+1.0
Posts: 15
Views: 12687
SirVer wrote: I need to read…
by Tibor on 2014-03-04, 20:11 UTC+1.0
Hasn't unread posts Resources Tool
Created by toptopple on 2013-12-08, 09:42 UTC+1.0
Posts: 2
Views: 3600
There are Keys to modify the…
by DragonFire on 2013-12-08, 11:14 UTC+1.0
Hasn't unread posts Update to "Distant Enemies" map
Created by Tibor on 2013-10-30, 22:43 UTC+1.0
Posts: 4
Views: 4376
done.
by SirVer on 2013-10-31, 06:47 UTC+1.0
Hasn't unread posts Endless game (no fog) + AI players only
Created by Tibor on 2013-10-28, 22:47 UTC+1.0
Posts: 3
Views: 4840
Great!!!! Thank you
by Tibor on 2013-10-28, 23:48 UTC+1.0
Hasn't unread posts How to find out how many of a ware a player has available/produced?
Created by PkK on 2013-10-20, 16:50 UTC+2.0
Posts: 2
Views: 3501
I agree, get_wares and get_wo…
by SirVer on 2013-10-20, 17:39 UTC+2.0
Hasn't unread posts Criteria for a port space?
Created by Astuur on 2012-03-20, 07:57 UTC+1.0
Posts: 14
Views: 13226
If port spaces really have va…
by wl-zocker on 2013-10-05, 19:17 UTC+2.0
Hasn't unread posts The wood problem
Created by egg on 2013-09-26, 15:41 UTC+2.0
Posts: 3
Views: 4401
lumberjacks produces far too…
by teppo on 2013-09-27, 17:00 UTC+2.0
Hasn't unread posts map symmetry
Created by egg on 2013-09-01, 15:13 UTC+2.0
Posts: 35
Views: 31478
I've never seen it, but I w…
by einstein13 on 2013-09-27, 13:56 UTC+2.0
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