Forum: Playing Widelands

Topic Last Post
Hasn't unread posts Animals
Created by flipflipsen on 2010-06-18, 19:56 UTC+2.0
Posts: 7
Views: 5076
ok, I can reproduce this. Tha…
by timowi on 2010-06-19, 09:46 UTC+2.0
Hasn't unread posts What is starting gear for Imperials?
Created by Maestro4202 on 2010-06-08, 03:19 UTC+2.0
Posts: 3
Views: 3787
Ya ok..I got it going. It wa…
by Maestro4202 on 2010-06-09, 08:31 UTC+2.0
Hasn't unread posts Challenge: Crater as Atlanteans
Created by ixprefect on 2010-05-30, 00:34 UTC+2.0
Posts: 4
Views: 4707
Oh, I forgot to mention that …
by ixprefect on 2010-05-31, 23:02 UTC+2.0
Hasn't unread posts question about deep mines
Created by 90mer on 2010-05-25, 16:26 UTC+2.0
Posts: 5
Views: 4693
there are no more. build 16 w…
by SirVer on 2010-05-25, 23:46 UTC+2.0
Hasn't unread posts light trident is cycling
Created by Tmk on 2010-05-17, 16:55 UTC+2.0
Posts: 4
Views: 4246
I've just committed a couple …
by ixprefect on 2010-05-22, 17:18 UTC+2.0
Hasn't unread posts Advancing to Third empire mission
Created by bdaman12 on 2010-05-17, 23:10 UTC+2.0
Posts: 3
Views: 3927
As said before, there's no th…
by Ex-Member on 2010-05-18, 12:54 UTC+2.0
Hasn't unread posts What happens when the resources around a mine run short?
Created by Tmk on 2010-05-10, 14:38 UTC+2.0
Posts: 7
Views: 5446
Yes.
by Tmk on 2010-05-12, 17:50 UTC+2.0
Hasn't unread posts Training Problem:
Created by Spiceskull on 2010-02-06, 15:08 UTC+1.0
Posts: 5
Views: 5240
I agree that these messages c…
by ixprefect on 2010-05-11, 10:43 UTC+2.0
Hasn't unread posts Loosing Soldiers as Refugees
Created by Astuur on 2010-04-29, 19:19 UTC+2.0
Posts: 7
Views: 5117
If this was a value in a conf…
by Astuur on 2010-05-10, 17:56 UTC+2.0
Hasn't unread posts Random map where?
Created by LennStar on 2010-05-02, 10:40 UTC+2.0
Posts: 2
Views: 3116
Hi LennStar, you need to open…
by Nasenbaer on 2010-05-02, 12:40 UTC+2.0
Hasn't unread posts arena/warehouses/military buildings/etc
Created by Sirion on 2010-04-28, 16:50 UTC+2.0
Posts: 4
Views: 4648
ixprefect wrote: Priorities …
by Astuur on 2010-04-29, 18:35 UTC+2.0
Hasn't unread posts Carriers on strike for carrying tools
Created by dude on 2010-04-17, 13:28 UTC+2.0
Posts: 7
Views: 5800
I found a bug related to this…
by ixprefect on 2010-04-18, 15:59 UTC+2.0
Hasn't unread posts Again defenders can intercept?
Created by Astuur on 2010-03-29, 11:30 UTC+2.0
Posts: 3
Views: 3641
Ah.. okay thanks. I' watch th…
by Astuur on 2010-04-01, 18:15 UTC+2.0
Hasn't unread posts No mines in Build 15
Created by flipflipsen on 2010-03-19, 20:35 UTC+1.0
Posts: 4
Views: 4173
This is launchpad bug https:/…
by SirVer on 2010-03-20, 19:04 UTC+1.0
Hasn't unread posts How to beat "the green plateau" as scenario?
Created by kraileth on 2010-03-17, 00:10 UTC+1.0
Posts: 9
Views: 5787
Yes, I see your point of incr…
by ixprefect on 2010-03-19, 22:02 UTC+1.0
Hasn't unread posts Problems building a Sentry in the 3rd barbarian campaign map
Created by Gruuby on 2010-03-18, 22:10 UTC+1.0
Posts: 3
Views: 3962
SirVer wrote: Most likely yo…
by Gruuby on 2010-03-19, 18:46 UTC+1.0
Hasn't unread posts Meeting time for organized network games
Created by ixprefect on 2010-02-20, 00:18 UTC+1.0
Posts: 13
Views: 8387
Ah, I missed the new page in …
by ixprefect on 2010-03-15, 17:48 UTC+1.0
Hasn't unread posts Do roads interfere with mining?
Created by Lobsterninja on 2010-03-09, 20:23 UTC+1.0
Posts: 2
Views: 3290
Hi, mines dig resource at the…
by Nasenbaer on 2010-03-10, 07:52 UTC+1.0
Hasn't unread posts Do upgrades destroy stock in the upgraded building?
Created by Lobsterninja on 2010-03-09, 21:07 UTC+1.0
Posts: 2
Views: 3570
Yes, currently the upgrade de…
by QCS on 2010-03-10, 07:00 UTC+1.0
Hasn't unread posts Soldiers: building / training
Created by picoday on 2009-12-27, 23:31 UTC+1.0
Posts: 7
Views: 7970
ixprefect wrote: picoday wro…
by Nasenbaer on 2010-03-09, 16:29 UTC+1.0
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