Forum: Playing Widelands
Forums »
Player Forums »
Playing Widelands
| Topic | Last Post | ||
|---|---|---|---|
|
No mines in Build 15 Created by flipflipsen on 2010-03-19, 20:35 UTC+1.0 |
Posts: 4 Views: 4445 |
This is launchpad bug https:/…
by SirVer on 2010-03-20, 19:04 UTC+1.0 |
|
How to beat "the green plateau" as scenario? Created by kraileth on 2010-03-17, 00:10 UTC+1.0 |
Posts: 9 Views: 6345 |
Yes, I see your point of incr…
by ixprefect on 2010-03-19, 22:02 UTC+1.0 |
|
Problems building a Sentry in the 3rd barbarian campaign map Created by Gruuby on 2010-03-18, 22:10 UTC+1.0 |
Posts: 3 Views: 4246 |
SirVer wrote:
Most likely yo…
by Gruuby on 2010-03-19, 18:46 UTC+1.0 |
|
Meeting time for organized network games Created by ixprefect on 2010-02-20, 00:18 UTC+1.0 |
Posts: 13 Views: 9079 |
Ah, I missed the new page in …
by ixprefect on 2010-03-15, 17:48 UTC+1.0 |
|
Do roads interfere with mining? Created by Lobsterninja on 2010-03-09, 20:23 UTC+1.0 |
Posts: 2 Views: 3525 |
Hi,
mines dig resource at the…
by Nasenbaer on 2010-03-10, 07:52 UTC+1.0 |
|
Do upgrades destroy stock in the upgraded building? Created by Lobsterninja on 2010-03-09, 21:07 UTC+1.0 |
Posts: 2 Views: 3832 |
Yes, currently the upgrade de…
by QCS on 2010-03-10, 07:00 UTC+1.0 |
|
Soldiers: building / training Created by picoday on 2009-12-27, 23:31 UTC+1.0 |
Posts: 7 Views: 8519 |
ixprefect wrote:
picoday wro…
by Nasenbaer on 2010-03-09, 16:29 UTC+1.0 |
|
umm how do you create more soldiers? Created by SwordFightIV on 2009-06-20, 07:48 UTC+2.0 |
Posts: 6 Views: 23582 |
I don't understand why this i…
by ixprefect on 2010-02-24, 20:29 UTC+1.0 |
|
building mines Created by itachisxeyes on 2009-11-21, 23:15 UTC+1.0 |
Posts: 3 Views: 6847 |
RWise wrote:
Yes build the a…
by eastwind on 2010-02-22, 13:49 UTC+1.0 |
|
save games Created by flipflipsen on 2010-02-08, 16:52 UTC+1.0 |
Posts: 4 Views: 5017 |
Have you got the same "worlds…
by Spiceskull on 2010-02-10, 12:33 UTC+1.0 |
|
Do Atlantean fishbreeders need fish? Created by pixnaps on 2010-01-29, 17:19 UTC+1.0 |
Posts: 5 Views: 5275 |
Okay - whilst the grammar was…
by Spiceskull on 2010-02-08, 10:12 UTC+1.0 |
|
Atlantean diamonds Created by pixnaps on 2010-01-26, 18:04 UTC+1.0 |
Posts: 3 Views: 4584 |
Ok, thanks for the explanatio…
by pixnaps on 2010-01-27, 01:25 UTC+1.0 |
|
Mines and miners Created by picoday on 2009-12-29, 00:59 UTC+1.0 |
Posts: 5 Views: 7492 |
picoday, another workaround …
by pixnaps on 2010-01-23, 16:55 UTC+1.0 |
|
widelands-daily-optinstall-release-svn4870 Created by flipflipsen on 2010-01-18, 12:24 UTC+1.0 |
Posts: 1 Views: 3172 |
Hello,
I'm New to this forum.…
by flipflipsen on 2010-01-18, 12:24 UTC+1.0 |
|
Meat going out Created by Swansky on 2010-01-12, 09:42 UTC+1.0 |
Posts: 3 Views: 3935 |
Yeah,thanks I should have re…
by Swansky on 2010-01-12, 14:18 UTC+1.0 |
|
Producing people (non military)? Created by picoday on 2009-12-27, 23:15 UTC+1.0 |
Posts: 3 Views: 5551 |
Thanks for the reply.
Clears …
by picoday on 2009-12-29, 00:38 UTC+1.0 |
|
Configure Economy and production controls? Created by picoday on 2009-12-27, 22:19 UTC+1.0 |
Posts: 4 Views: 6326 |
Thanks for that. That clarifi…
by picoday on 2009-12-29, 00:23 UTC+1.0 |
|
Varied diet for miners: Created by Spiceskull on 2009-12-16, 19:23 UTC+1.0 |
Posts: 4 Views: 6608 |
And yes, I am using r4781 ...…
by Spiceskull on 2009-12-17, 21:11 UTC+1.0 |
|
Geologist not going home: Created by Spiceskull on 2009-12-07, 14:33 UTC+1.0 |
Posts: 5 Views: 5072 |
Spiceskull wrote:
No error m…
by Nasenbaer on 2009-12-08, 19:03 UTC+1.0 |
|
population Created by bill2505 on 2009-09-12, 22:16 UTC+2.0 |
Posts: 6 Views: 8009 |
The 100 per warehouse/headqua…
by Nasenbaer on 2009-12-07, 17:45 UTC+1.0 |
New Topic
= Unread posts
= No unread posts
