Forum: Playing Widelands
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Playing Widelands
Topic | Last Post | ||
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Do roads interfere with mining? Created by Lobsterninja on 2010-03-09, 20:23 UTC+1.0 |
Posts: 2 Views: 3295 |
Hi,
mines dig resource at the…
by Nasenbaer on 2010-03-10, 07:52 UTC+1.0 |
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Do upgrades destroy stock in the upgraded building? Created by Lobsterninja on 2010-03-09, 21:07 UTC+1.0 |
Posts: 2 Views: 3578 |
Yes, currently the upgrade de…
by QCS on 2010-03-10, 07:00 UTC+1.0 |
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Soldiers: building / training Created by picoday on 2009-12-27, 23:31 UTC+1.0 |
Posts: 7 Views: 7984 |
ixprefect wrote:
picoday wro…
by Nasenbaer on 2010-03-09, 16:29 UTC+1.0 |
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umm how do you create more soldiers? Created by SwordFightIV on 2009-06-20, 07:48 UTC+2.0 |
Posts: 6 Views: 22681 |
I don't understand why this i…
by ixprefect on 2010-02-24, 20:29 UTC+1.0 |
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building mines Created by itachisxeyes on 2009-11-21, 23:15 UTC+1.0 |
Posts: 3 Views: 6574 |
RWise wrote:
Yes build the a…
by eastwind on 2010-02-22, 13:49 UTC+1.0 |
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save games Created by flipflipsen on 2010-02-08, 16:52 UTC+1.0 |
Posts: 4 Views: 4679 |
Have you got the same "worlds…
by Spiceskull on 2010-02-10, 12:33 UTC+1.0 |
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Do Atlantean fishbreeders need fish? Created by pixnaps on 2010-01-29, 17:19 UTC+1.0 |
Posts: 5 Views: 4900 |
Okay - whilst the grammar was…
by Spiceskull on 2010-02-08, 10:12 UTC+1.0 |
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Atlantean diamonds Created by pixnaps on 2010-01-26, 18:04 UTC+1.0 |
Posts: 3 Views: 4306 |
Ok, thanks for the explanatio…
by pixnaps on 2010-01-27, 01:25 UTC+1.0 |
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Mines and miners Created by picoday on 2009-12-29, 00:59 UTC+1.0 |
Posts: 5 Views: 7096 |
picoday, another workaround …
by pixnaps on 2010-01-23, 16:55 UTC+1.0 |
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widelands-daily-optinstall-release-svn4870 Created by flipflipsen on 2010-01-18, 12:24 UTC+1.0 |
Posts: 1 Views: 2965 |
Hello,
I'm New to this forum.…
by flipflipsen on 2010-01-18, 12:24 UTC+1.0 |
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Meat going out Created by Swansky on 2010-01-12, 09:42 UTC+1.0 |
Posts: 3 Views: 3676 |
Yeah,thanks I should have re…
by Swansky on 2010-01-12, 14:18 UTC+1.0 |
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Producing people (non military)? Created by picoday on 2009-12-27, 23:15 UTC+1.0 |
Posts: 3 Views: 5230 |
Thanks for the reply.
Clears …
by picoday on 2009-12-29, 00:38 UTC+1.0 |
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Configure Economy and production controls? Created by picoday on 2009-12-27, 22:19 UTC+1.0 |
Posts: 4 Views: 5936 |
Thanks for that. That clarifi…
by picoday on 2009-12-29, 00:23 UTC+1.0 |
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Varied diet for miners: Created by Spiceskull on 2009-12-16, 19:23 UTC+1.0 |
Posts: 4 Views: 6220 |
And yes, I am using r4781 ...…
by Spiceskull on 2009-12-17, 21:11 UTC+1.0 |
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Geologist not going home: Created by Spiceskull on 2009-12-07, 14:33 UTC+1.0 |
Posts: 5 Views: 4671 |
Spiceskull wrote:
No error m…
by Nasenbaer on 2009-12-08, 19:03 UTC+1.0 |
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population Created by bill2505 on 2009-09-12, 22:16 UTC+2.0 |
Posts: 6 Views: 7544 |
The 100 per warehouse/headqua…
by Nasenbaer on 2009-12-07, 17:45 UTC+1.0 |
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better oponents Created by Aneldo on 2009-09-24, 11:01 UTC+2.0 |
Posts: 6 Views: 5493 |
I am running a daily build p…
by Nasenbaer on 2009-12-02, 14:15 UTC+1.0 |
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building capture Created by gh on 2009-11-25, 03:13 UTC+1.0 |
Posts: 7 Views: 5160 |
I played r4734 for a while, c…
by gh on 2009-11-29, 01:27 UTC+1.0 |
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Mine production Created by turbos12 on 2009-10-03, 18:48 UTC+2.0 |
Posts: 3 Views: 4250 |
Wenn ein Bergmann volle Erfar…
by Semrich on 2009-10-24, 13:46 UTC+2.0 |
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toolsmith doesnt work Created by most on 2009-09-25, 03:30 UTC+2.0 |
Posts: 2 Views: 3987 |
Hi most,
Did you already have…
by Nasenbaer on 2009-09-27, 15:04 UTC+2.0 |


