Forum: Playing Widelands

Topic Last Post
Hasn't unread posts No mines in Build 15
Created by flipflipsen on 2010-03-19, 20:35 UTC+1.0
Posts: 4
Views: 4445
This is launchpad bug https:/…
by SirVer on 2010-03-20, 19:04 UTC+1.0
Hasn't unread posts How to beat "the green plateau" as scenario?
Created by kraileth on 2010-03-17, 00:10 UTC+1.0
Posts: 9
Views: 6345
Yes, I see your point of incr…
by ixprefect on 2010-03-19, 22:02 UTC+1.0
Hasn't unread posts Problems building a Sentry in the 3rd barbarian campaign map
Created by Gruuby on 2010-03-18, 22:10 UTC+1.0
Posts: 3
Views: 4246
SirVer wrote: Most likely yo…
by Gruuby on 2010-03-19, 18:46 UTC+1.0
Hasn't unread posts Meeting time for organized network games
Created by ixprefect on 2010-02-20, 00:18 UTC+1.0
Posts: 13
Views: 9079
Ah, I missed the new page in …
by ixprefect on 2010-03-15, 17:48 UTC+1.0
Hasn't unread posts Do roads interfere with mining?
Created by Lobsterninja on 2010-03-09, 20:23 UTC+1.0
Posts: 2
Views: 3525
Hi, mines dig resource at the…
by Nasenbaer on 2010-03-10, 07:52 UTC+1.0
Hasn't unread posts Do upgrades destroy stock in the upgraded building?
Created by Lobsterninja on 2010-03-09, 21:07 UTC+1.0
Posts: 2
Views: 3832
Yes, currently the upgrade de…
by QCS on 2010-03-10, 07:00 UTC+1.0
Hasn't unread posts Soldiers: building / training
Created by picoday on 2009-12-27, 23:31 UTC+1.0
Posts: 7
Views: 8519
ixprefect wrote: picoday wro…
by Nasenbaer on 2010-03-09, 16:29 UTC+1.0
Hasn't unread posts umm how do you create more soldiers?
Created by SwordFightIV on 2009-06-20, 07:48 UTC+2.0
Posts: 6
Views: 23582
I don't understand why this i…
by ixprefect on 2010-02-24, 20:29 UTC+1.0
Hasn't unread posts building mines
Created by itachisxeyes on 2009-11-21, 23:15 UTC+1.0
Posts: 3
Views: 6847
RWise wrote: Yes build the a…
by eastwind on 2010-02-22, 13:49 UTC+1.0
Hasn't unread posts save games
Created by flipflipsen on 2010-02-08, 16:52 UTC+1.0
Posts: 4
Views: 5017
Have you got the same "worlds…
by Spiceskull on 2010-02-10, 12:33 UTC+1.0
Hasn't unread posts Do Atlantean fishbreeders need fish?
Created by pixnaps on 2010-01-29, 17:19 UTC+1.0
Posts: 5
Views: 5275
Okay - whilst the grammar was…
by Spiceskull on 2010-02-08, 10:12 UTC+1.0
Hasn't unread posts Atlantean diamonds
Created by pixnaps on 2010-01-26, 18:04 UTC+1.0
Posts: 3
Views: 4584
Ok, thanks for the explanatio…
by pixnaps on 2010-01-27, 01:25 UTC+1.0
Hasn't unread posts Mines and miners
Created by picoday on 2009-12-29, 00:59 UTC+1.0
Posts: 5
Views: 7492
picoday, another workaround …
by pixnaps on 2010-01-23, 16:55 UTC+1.0
Hasn't unread posts widelands-daily-optinstall-release-svn4870
Created by flipflipsen on 2010-01-18, 12:24 UTC+1.0
Posts: 1
Views: 3172
Hello, I'm New to this forum.…
by flipflipsen on 2010-01-18, 12:24 UTC+1.0
Hasn't unread posts Meat going out
Created by Swansky on 2010-01-12, 09:42 UTC+1.0
Posts: 3
Views: 3935
Yeah,thanks I should have re…
by Swansky on 2010-01-12, 14:18 UTC+1.0
Hasn't unread posts Producing people (non military)?
Created by picoday on 2009-12-27, 23:15 UTC+1.0
Posts: 3
Views: 5551
Thanks for the reply. Clears …
by picoday on 2009-12-29, 00:38 UTC+1.0
Hasn't unread posts Configure Economy and production controls?
Created by picoday on 2009-12-27, 22:19 UTC+1.0
Posts: 4
Views: 6326
Thanks for that. That clarifi…
by picoday on 2009-12-29, 00:23 UTC+1.0
Hasn't unread posts Varied diet for miners:
Created by Spiceskull on 2009-12-16, 19:23 UTC+1.0
Posts: 4
Views: 6608
And yes, I am using r4781 ...…
by Spiceskull on 2009-12-17, 21:11 UTC+1.0
Hasn't unread posts Geologist not going home:
Created by Spiceskull on 2009-12-07, 14:33 UTC+1.0
Posts: 5
Views: 5072
Spiceskull wrote: No error m…
by Nasenbaer on 2009-12-08, 19:03 UTC+1.0
Hasn't unread posts population
Created by bill2505 on 2009-09-12, 22:16 UTC+2.0
Posts: 6
Views: 8009
The 100 per warehouse/headqua…
by Nasenbaer on 2009-12-07, 17:45 UTC+1.0
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