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Forum: Game Suggestions

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Hasn't unread posts Reworking the economic options window
Created by kraileth on 2010-05-22, 07:04
Posts: 24
Views: 8371
For what it's worth, I thin...
by ixprefect on 2010-08-25, 12:52
Hasn't unread posts Workers and upgradeable buildings
Created by mitchix on 2010-05-05, 06:55
Posts: 11
Views: 6291
Silversnow wrote: Erm... I...
by bloodnok on 2010-08-16, 02:40
Hasn't unread posts Different workstyle for Geologists?
Created by Astuur on 2010-04-23, 08:48
Posts: 11
Views: 3983
caillean, if you just keep...
by caillean on 2010-08-10, 21:13
Hasn't unread posts Undo place building
Created by DJL on 2010-06-26, 17:50
Posts: 2
Views: 1907
You mean that the game need...
by samithdisal on 2010-08-09, 20:42
Hasn't unread posts Text Colour
Created by DJL on 2010-07-13, 19:35
Posts: 5
Views: 2084
Thanks SirVer. I submitted ...
by DJL on 2010-07-20, 20:41
Hasn't unread posts location markers not saved?
Created by Crazy_Marty on 2010-07-03, 08:31
Posts: 3
Views: 1930
Done. And 4 other bugs ent...
by Crazy_Marty on 2010-07-03, 19:02
Hasn't unread posts 'Release stored ware from (production)building' button
Created by Gannaf on 2010-06-23, 00:55
Posts: 2
Views: 1892
The stop button should stop...
by ixprefect on 2010-06-26, 19:19
Hasn't unread posts Every ware producable
Created by LennStar on 2010-05-09, 15:45
Posts: 13
Views: 4631
It works with every mine ev...
by LennStar on 2010-06-21, 20:05
Hasn't unread posts Evict all (but one) soldier button.
Created by Maestro4202 on 2010-06-09, 08:40
Posts: 2
Views: 1666
The interface for this has ...
by ixprefect on 2010-06-09, 10:49
Hasn't unread posts play w/o human player
Created by WLfan on 2010-06-05, 14:10
Posts: 3
Views: 1756
thanks, I didn't know that....
by WLfan on 2010-06-05, 14:23
Hasn't unread posts Artificial artificial intelligence. ;)
Created by hulagutten on 2010-05-02, 10:24
Posts: 44
Views: 10463
Oh, I misunderstood. I thou...
by ixprefect on 2010-06-02, 11:30
Hasn't unread posts Move away from sourceforge - immediately!
Created by derWalter on 2010-01-27, 07:11
Posts: 19
Views: 12949
Just wanted to let you peop...
by lordoftheswing on 2010-05-30, 15:47
Hasn't unread posts Vegetarian Food
Created by malmut on 2010-05-16, 23:29
Posts: 18
Views: 5690
ixprefect wrote: There are...
by sigra on 2010-05-29, 23:57
Hasn't unread posts the atlantean tutorial story - what will it be like?
Created by kraileth on 2010-05-19, 17:57
Posts: 5
Views: 2784
Most of the planing is goin...
by SirVer on 2010-05-21, 13:10
Hasn't unread posts Victory conditions
Created by LennStar on 2010-05-09, 15:50
Posts: 2
Views: 1737
I like these. I know the ge...
by Schmendrick on 2010-05-19, 02:46
Hasn't unread posts Removing the variability of soldier properties
Created by ixprefect on 2010-05-08, 19:55
Posts: 8
Views: 2762
Very well -- thanks for exp...
by Astuur on 2010-05-10, 15:21
Hasn't unread posts Trade System Blueprint
Created by raistware on 2010-05-05, 11:54
Posts: 7
Views: 3565
If every tribe can build ev...
by ixprefect on 2010-05-09, 13:04
Hasn't unread posts Modified Soldiers' Level icons
Created by Astuur on 2010-05-02, 18:41
Posts: 6
Views: 2335
Upload my final attempt to ...
by Astuur on 2010-05-08, 10:27
Hasn't unread posts Healing soldiers by medicine
Created by LennStar on 2010-05-03, 19:14
Posts: 19
Views: 6413
I have reduced healing rati...
by raistware on 2010-05-07, 09:35
Hasn't unread posts Let scouts work on unprocessed food
Created by Astuur on 2010-03-30, 10:49
Posts: 17
Views: 4994
@Lennstar: Buildings, in th...
by Astuur on 2010-05-04, 09:39
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