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Topic | Last Post | ||
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Add Win conditions as an Objective Created by GunChleoc on 2014-04-16, 11:09 UTC+2.0 |
Posts: 4 Views: 3363 |
Since there are no objections…
by GunChleoc on 2014-05-23, 09:14 UTC+2.0 |
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Constructing a trainingscamp Created by teppo on 2014-03-09, 06:12 UTC+1.0 |
Posts: 34 Views: 16994 |
Gentlemen, this is just bante…
by SirVer on 2014-03-16, 12:29 UTC+1.0 |
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Different road colours Created by slopsbucket on 2014-05-07, 05:07 UTC+2.0 |
Posts: 1 Views: 2045 |
Doesn't really matter to me, …
by slopsbucket on 2014-05-07, 05:07 UTC+2.0 |
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Internet gaming lobby Created by teppo on 2014-03-16, 14:54 UTC+1.0 |
Posts: 1 Views: 2326 |
Hi,
In the internet gaming lo…
by teppo on 2014-03-16, 14:54 UTC+1.0 |
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Voice for the story missions Created by justus on 2014-03-25, 14:40 UTC+1.0 |
Posts: 17 Views: 8293 |
SirVer wrote:
Adding feature…
by justus on 2014-03-31, 22:45 UTC+2.0 |
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Dismantling military sites under attack Created by teppo on 2014-03-16, 10:53 UTC+1.0 |
Posts: 4 Views: 2917 |
I am very fond of the strate…
by teppo on 2014-03-16, 14:33 UTC+1.0 |
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More reliable citadel/castle-vilage start up Created by fk on 2014-02-12, 21:03 UTC+1.0 |
Posts: 10 Views: 5382 |
C is so old, but also C++ sam…
by EgyLynx on 2014-03-03, 20:39 UTC+1.0 |
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Bandit Campaign Idea Created by Jenia on 2014-02-24, 01:47 UTC+1.0 |
Posts: 1 Views: 2108 |
So I've had this idea floatin…
by Jenia on 2014-02-24, 01:47 UTC+1.0 |
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Help with the calculations and strategies Created by einstein13 on 2014-02-11, 11:50 UTC+1.0 |
Posts: 8 Views: 5128 |
Tibor wrote:
Well, you go to…
by einstein13 on 2014-02-17, 23:57 UTC+1.0 |
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Experiece of the soldiers Created by luisfmen on 2014-02-16, 12:11 UTC+1.0 |
Posts: 3 Views: 2650 |
I see. As a game, preferable …
by luisfmen on 2014-02-17, 11:28 UTC+1.0 |
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LUA AI development preview :) Created by Tibor on 2014-02-06, 22:17 UTC+1.0 |
Posts: 12 Views: 6930 |
Well these are more-less my t…
by Tibor on 2014-02-13, 22:21 UTC+1.0 |
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stopping&resuming prodution - LUA interface Created by Tibor on 2014-02-04, 21:48 UTC+1.0 |
Posts: 3 Views: 2595 |
rangers huts...
I apologize, …
by Tibor on 2014-02-05, 19:43 UTC+1.0 |
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AI enhancement suggestion - wood Created by Tibor on 2014-01-25, 23:03 UTC+1.0 |
Posts: 27 Views: 10947 |
You're right! We shouldn't b…
by SirVer on 2014-01-30, 19:03 UTC+1.0 |
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Read conf files to generate building help Created by GunChleoc on 2013-10-23, 12:28 UTC+2.0 |
Posts: 9 Views: 5488 |
Thanks for yor input, but we …
by GunChleoc on 2014-01-14, 11:34 UTC+1.0 |
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Ports not able to grow land / Ships not able to make a port Created by Felix_Atagong on 2013-12-31, 17:07 UTC+1.0 |
Posts: 7 Views: 5181 |
Cool that BugReport! Made U…
by Adamant on 2014-01-02, 10:55 UTC+1.0 |
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RTF-Enhacement for Audio-Files Created by Adamant on 2013-12-31, 16:18 UTC+1.0 |
Posts: 2 Views: 3102 |
add: When you do any Dissit…
by Adamant on 2013-12-31, 16:29 UTC+1.0 |
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Reduce NetTraffic by splitting Game into Media and Binary Package Created by Adamant on 2013-12-30, 01:17 UTC+1.0 |
Posts: 1 Views: 2466 |
I download often act BZR due …
by Adamant on 2013-12-30, 01:17 UTC+1.0 |
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WideLands and Rendering of Stories Created by Adamant on 2013-12-26, 22:01 UTC+1.0 |
Posts: 1 Views: 2476 |
There exist just few Campaign…
by Adamant on 2013-12-26, 22:01 UTC+1.0 |
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Problems of bzr_6820 Created by toptopple on 2013-12-14, 10:59 UTC+1.0 |
Posts: 8 Views: 3838 |
I am not a good enough player…
by GunChleoc on 2013-12-15, 18:46 UTC+1.0 |
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Ships optimalization Created by einstein13 on 2013-12-10, 02:20 UTC+1.0 |
Posts: 3 Views: 3671 |
teppo wrote:
Should the prio…
by einstein13 on 2013-12-10, 15:23 UTC+1.0 |


