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Hasn't unread posts Maps
Created by flipflipsen on 2012-09-22, 18:56
Posts: 9
Views: 3975
Oh, right. Thanks for your co…
by Venatrix on 2012-10-19, 15:42
Hasn't unread posts setting the level of training at which soldiers leave training sites
Created by tosz on 2012-09-15, 01:33
Posts: 7
Views: 3324
I would just put in a time-sc…
by Felix_Atagong on 2012-10-16, 13:25
Hasn't unread posts Military Building help (soldiers, material)
Created by Felix_Atagong on 2012-10-15, 14:14
Posts: 2
Views: 2177
Hi Felix, you are right. In c…
by Nasenbaer on 2012-10-15, 17:23
Hasn't unread posts Blueprint: "Ware profile" feature for warehouses
Created by simplypeachy on 2012-03-25, 17:54
Posts: 11
Views: 7520
Ok, so I think this is probab…
by Alazair on 2012-10-13, 22:02
Hasn't unread posts 'Eject' goods and workers
Created by pixnaps on 2010-01-19, 23:29
Posts: 11
Views: 6342
As for traffic jams and rerou…
by Alazair on 2012-10-13, 19:26
Hasn't unread posts military buildings option
Created by Sayaijin on 2012-06-04, 13:10
Posts: 6
Views: 3263
This has quite a few implicat…
by Alazair on 2012-10-13, 18:39
Hasn't unread posts random mining resources
Created by tosz on 2012-09-05, 04:15
Posts: 10
Views: 5539
Hi Guys, I have just read thi…
by eastwind on 2012-09-22, 10:05
Hasn't unread posts limitless water supply
Created by tosz on 2012-09-06, 02:10
Posts: 3
Views: 3125
All right! : ) I read about w…
by tosz on 2012-09-07, 10:39
Hasn't unread posts statistics windows
Created by devaster on 2012-08-31, 13:21
Posts: 4
Views: 2638
I just had a look at freeciv …
by Shevonar on 2012-09-01, 18:32
Hasn't unread posts Route buildings - roads, paved roads, waterways, bridges etc.
Created by megaloman on 2012-08-13, 23:23
Posts: 2
Views: 3124
One can already speed up tran…
by Horatio on 2012-08-16, 01:15
Hasn't unread posts New Win Condition Sugestion
Created by Zeak on 2012-04-10, 10:26
Posts: 11
Views: 6128
Colloseum-> Empire. Step Pyra…
by EgyLynx on 2012-07-10, 19:59
Hasn't unread posts small boats
Created by freem on 2012-07-05, 22:03
Posts: 2
Views: 2242
Have a look in the thread Sea…
by Venatrix on 2012-07-06, 10:09
Hasn't unread posts make road "refactoring" easier
Created by freem on 2012-07-05, 22:14
Posts: 2
Views: 2422
There was a discussion a whil…
by Venatrix on 2012-07-06, 10:05
Hasn't unread posts show building help and path construction layouts over buildings
Created by freem on 2012-07-03, 09:17
Posts: 3
Views: 2422
I just made another try with …
by freem on 2012-07-05, 15:52
Hasn't unread posts Expanding territory
Created by flipflipsen on 2012-07-03, 14:29
Posts: 6
Views: 10821
Oke, I understand. Well, I'm …
by flipflipsen on 2012-07-04, 18:38
Hasn't unread posts suggestions for the site and to the game
Created by boiko.bruno on 2012-06-20, 00:51
Posts: 1
Views: 2007
is good if soldiers can that …
by boiko.bruno on 2012-06-20, 00:51
Hasn't unread posts better management to military and a research center
Created by beer on 2012-06-06, 12:31
Posts: 3
Views: 2488
I am also a big fan of the re…
by SirVer on 2012-06-08, 10:09
Hasn't unread posts Building costs preview
Created by Venatrix on 2010-10-13, 16:26
Posts: 37
Views: 17175
great! the mockup looks very …
by neon on 2012-05-27, 21:10
Hasn't unread posts a few suggestions that may up gameplay speed a bit
Created by squish on 2012-05-06, 19:04
Posts: 2
Views: 2156
Hi, welcome to the forum. …
by Venatrix on 2012-05-06, 21:14
Hasn't unread posts Selection of Soldiers
Created by Venatrix on 2010-10-05, 23:12
Posts: 35
Views: 15742
Obviously I am merely talking…
by Horatio on 2012-04-19, 15:02
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