Topic: Main Menu Redesign
Nordfriese![]() Topic Opener |
Posted at:
2020-10-23, 11:53 UTC+2.0
The voting result is pretty clear ![]() ![]() |
the-x![]() |
Posted at:
2020-10-23, 12:04 UTC+2.0
I'm voting for 2 and 7, like the designs a lot ![]() ![]() |
niektory![]() |
Posted at:
2020-10-23, 12:48 UTC+2.0
I'm a little late, but I'd prefer 7, 2 or 5. ![]() ![]() |
jmoerschbach![]() |
Posted at:
2020-10-23, 13:28 UTC+2.0
Oh ok, this of course will affect my branch but I will handle it...
Edited:
2020-10-23, 17:39 UTC+2.0
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GunChleoc![]() |
Posted at:
2020-10-24, 08:32 UTC+2.0
The 1's still have it. Busy indexing nil values ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at:
2020-10-25, 21:01 UTC+1.0
Oh and I just remembered this: https://github.com/widelands/widelands/pull/4274#issuecomment-708242229 ![]() ![]() |
GunChleoc![]() |
Posted at:
2020-10-26, 10:07 UTC+1.0
+1 Busy indexing nil values ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at:
2020-10-26, 15:10 UTC+1.0
The second part of the redesign is merged now. As I got started on the third part I noticed something that escaped me so far because I usually play without sound: There is an "intro" music piece and a "menu" music piece. If I understand correctly it used to be that the "intro" song was placed during the splashscreen and the "menu" song in the main menu. Now we are always playing the "menu" piece and the "intro" song is never heard. Should I
? ![]() ![]() |
GunChleoc![]() |
Posted at:
2020-10-26, 17:25 UTC+1.0
Originally, the intro played to the end if no key was pressed, then things continued on to the main menu. I never got to hear it much, since I always hit a key anyway... Busy indexing nil values ![]() ![]() |
wurtison33![]() |
Posted at:
2020-10-28, 15:55 UTC+1.0
I'm a little late, but would prefer 7, 2. This design seems to be more convenient and understandable. I would vote also for the bluish buttons.
Edited:
2020-10-28, 15:59 UTC+1.0
Edited by kaputtnik: Removed external link ![]() ![]() |