Topic: Main Menu Redesign
WorldSavior |
Posted at: 2020-10-18, 13:06
I prefer the right one, fits indeed better to the logo. Wanted to save the world, then I got widetracked Top Quote |
_Elefantenrennen |
Posted at: 2020-10-18, 13:12
Me too Top Quote |
Nordfriese Topic Opener |
Posted at: 2020-10-22, 08:39
The orange button font has been implemented. Now we need to decide about the window background. The following 7 backgrounds are available: Background 2 would additionally involve converting all buttons, the window borders and all the other UI elements to look the same as in-game. For the other backgrounds, some tweaks to the UI elements' style to make them blend in better are possible. My order of preference is 1 > 4 > 7 > 5 > 6 > 3 > 2. Edited: 2020-10-22, 08:39
Top Quote |
hessenfarmer |
Posted at: 2020-10-22, 08:54
just a question do you plan to use the new font color for this windoews as well ? (I would prefer this for reasons of unifying the Interface) For the pure backgrounds it is hard to decide but I dopn't like 2 as it is a bit boring to me, I don't like 4 and 6 as greenish background looks to obtrusive to me. and 3 looks a bit obtrusive as well. no preference yet between 1, 5 and 7 Top Quote |
GunChleoc |
Posted at: 2020-10-22, 09:37
1 or 2 for me. I also like 7, but 1 has better contrast for reading the map descriptions. Edited: 2020-10-22, 09:37
Busy indexing nil values Top Quote |
Nordfriese Topic Opener |
Posted at: 2020-10-22, 09:41
In the future, that would probably be good (unless there's a majority for keeping the current colours there). But the FsMenu and the Wui currently use many shared fonts, so changing the colour here would also change it in-game. So this is something for (yet another ) follow-up branch. But here's an (incompletely converted) preview: Edited: 2020-10-22, 09:42
Top Quote |
kaputtnik |
Posted at: 2020-10-22, 16:35
Same for me. Fight simulator for Widelands: |
jmoerschbach |
Posted at: 2020-10-23, 10:18
1 or 3 for me. Just for your information: I have a branch up with the goal to unify all fsmenu screens in terms of
As far as I see it, you won't touch the widgets of the screen but "only" the font styles, backgrounds and so on, right? So we won't interfere too much... https://github.com/jmoerschbach/widelands/tree/more_box_layouting Edited: 2020-10-23, 10:19
Top Quote |
Nordfriese Topic Opener |
Posted at: 2020-10-23, 10:39
So you're already working on that? Great The branch I have open currently (and which I hope will get merged sometime soon, it has some bug fixes in it) touches the layout only insofar that The follow-up for the styling shouldn't touch your work much either… I hope ;D Top Quote |
GunChleoc |
Posted at: 2020-10-23, 10:48
Shall we go for design 1 so that we can get the branch in? Busy indexing nil values Top Quote |