Topic: Bugs
GunChleoc![]() |
Posted at: 2020-02-21, 18:09
I'm not getting this error on the same version. Is your version clean? Try running Busy indexing nil values ![]() ![]() |
niektory![]() |
Posted at: 2020-02-22, 11:37
This looks like the same issue I ran into a while ago: Problem with datadir in XDG mode #3490. Try one of the solutions described there:
I use the last one, launching Widelands with:
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ModellbahnerTT |
Posted at: 2020-02-22, 23:53
GunChleoc wrote Yes my version is clean and my OS is Manjaro Linux @niektory Thanks that solution works. Edited: 2020-02-23, 00:12
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ModellbahnerTT |
Posted at: 2020-05-05, 00:13
In Version 77731d4e9c..d116d4b479 there is a Bug with the test of AI failed and uses all the memory which me system has. ![]() ![]() |
hessenfarmer![]() |
Posted at: 2020-05-05, 09:18
Could you provide a log of the compile process and an error log if possible, cause on travis all was fine. OS with version and some basic spec of your machine would be fine as well. ![]() ![]() |
ModellbahnerTT |
Posted at: 2020-05-05, 12:55
It was a new build without any options to compile.sh. Ninja system was used on Linux. My system is a Intel APU with 4 cores and 16 GB RAM. An compile build log is not available. ![]() ![]() |
hessenfarmer![]() |
Posted at: 2020-05-05, 13:48
Strange. Just to exclude a random fault: Did you try it a second time? And if not, could you do so while keeping a terminal to catch a log? Edited: 2020-05-05, 13:49
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WorldSavior![]() |
Posted at: 2020-05-22, 21:17
The system of speed compromises totally fails for six players: When three players want slow speed and pause, the match can still reach 14x speed if the other three players push high speed. For comparison: In a 1vs1 this would result in a 0.5x situation. Wanted to save the world, then I got widetracked ![]() ![]() |