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Topic: Bugs

ModellbahnerTT
Joined: 2009-07-19, 11:58
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Posted at: 2019-09-26, 11:44

The compiler was gcc 9.1.2 to get this warnings and to find out why the release does not work as it should do.


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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2019-09-26, 12:21

I am working on getting the latest compiler versions up on Travis so that we will see the warnings there.


Busy indexing nil values

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stonerl
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Joined: 2018-07-30, 00:03
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Posted at: 2019-09-26, 17:55

GunChleoc wrote:

I am working on getting the latest compiler versions up on Travis so that we will see the warnings there.

Are you already taking care of this or do you want me to add the remaining missing compilers to Travis-CI?


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GunChleoc
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Posted at: 2019-09-27, 09:52

I have a WIP branch https://github.com/widelands/widelands/tree/travis-latest-compilers


Busy indexing nil values

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2019-09-28, 09:41

I'm not having any luck. Do you want to take over the branch?


Busy indexing nil values

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stonerl
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Posted at: 2019-09-28, 09:48

GunChleoc wrote:

I'm not having any luck. Do you want to take over the branch? Of course, Im glad to help you out.


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teppo
Joined: 2012-01-30, 09:42
Posts: 356
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Posted at: 2019-10-07, 19:33

Where do the bugs now go?

I just got one.. Thread 1 "widelands" received signal SIGSEGV, Segmentation fault. 0x0000555555a5df70 in Widelands::Ship::push_destination(Widelands::Game&, Widelands::PortDock&) () (gdb) bt

0 0x0000555555a5df70 in Widelands::Ship::push_destination(Widelands::Game&, Widelands::PortDock&) ()

1 0x0000555555b194c5 in Widelands::PortDock::load_wares(Widelands::Game&, Widelands::Ship&) ()

2 0x0000555555b19774 in Widelands::PortDock::ship_arrived(Widelands::Game&, Widelands::Ship&) ()

3 0x0000555555a5d53a in Widelands::Ship::ship_update_transport(Widelands::Game&, Widelands::Bob::State&) ()

4 0x0000555555a5da06 in Widelands::Ship::ship_update(Widelands::Game&, Widelands::Bob::State&) ()

5 0x0000555555a23e43 in Widelands::Bob::do_act(Widelands::Game&) ()

6 0x0000555555a32ec0 in Widelands::CmdAct::execute(Widelands::Game&) ()

7 0x0000555555b2c5a3 in Widelands::CmdQueue::run_queue(int, unsigned int&) ()

8 0x00005555558b27cf in Widelands::Game::think() ()

9 0x000055555599a401 in InteractiveBase::think() ()

10 0x00005555559adb7e in InteractivePlayer::think() ()

11 0x00005555559495f2 in UI::Panel::do_think() ()

.....

soon after dismantling a port.


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Hasi50
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Joined: 2015-12-28, 16:19
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Posted at: 2019-10-11, 13:00

Bugs go here (fot the main game) https://github.com/widelands/widelands/issues/new/choose


Here are the widelands where people may dwell, walking around care that evrythings well.

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