Topic: Build21 Screenshots Competition
WorldSavior![]() |
Posted at: 2020-04-26, 10:56
Off topic: There is a bug: If you destroy in the latter case a constructionside, it doesn't just vanish like it should (others do that), but it leaves a burning building. Wanted to save the world, then I got widetracked ![]() ![]() |
kaputtnik![]() |
Posted at: 2020-04-26, 11:02
Can you explain 'gegraphical features'? ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at: 2020-04-26, 11:09
Exactly: Ctrl-click always discards wares. Normal click offers a checkbox in the confirm dialogue which is checked by default.
Already known: https://github.com/widelands/widelands/issues/3816
Based on the geography of real Europe ![]() ![]() |
kaputtnik![]() |
Posted at: 2020-04-26, 12:00
Shouldn't we allow only screenshots with english localization? I think this might be better, because all (most) users can interpret the screenshots better then. ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at: 2020-04-26, 12:41
Good point, this would be best. I'll reexport the Keep Wares when Dismantling screenshot accordingly. Will you reupload the ferries&bridges screenshot with english locale? ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at: 2020-04-26, 12:49
By the way I can't attach the savegame because it exceeds the 40 MB filesize limit even after compressing… ![]() ![]() |
kaputtnik![]() |
Posted at: 2020-04-26, 12:53
here it is: ![]() ![]() |
kaputtnik![]() |
Posted at: 2020-04-26, 12:56
savegame ![]() ![]() |
kaputtnik![]() |
Posted at: 2020-04-26, 14:08
New frisian roads: Edited: 2020-04-26, 14:09
![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at: 2020-04-26, 19:13
Workareas: Redesigned visualisation of buildings' work areas. Conflicting buildings nearby are now highlighted when placing a construction site. ![]() ![]() |