Topic: Bugs between build20 and build21
| WorldSavior   Topic Opener | Posted at:
        
            
    2020-02-24, 18:39 UTC+1.0 
 As you wish 
 Makes sense 
 Okay... 
 Great! Thanks, Niektory Wanted to save the world, then I got widetracked  Top  Quote | 
| WorldSavior   Topic Opener | Posted at:
        
            
    2020-03-05, 21:09 UTC+1.0 Bug in multiplayer: if you load a match, it shows "no team" everywhere even when there are teams. (by the way it's confusing with the colors. i recommend to replace team colors by team numbers again) and it also reveals the tribes of random tribe. which should be still shown as random. Wanted to save the world, then I got widetracked  Top  Quote | 
| GunChleoc   | Posted at:
        
            
    2020-03-06, 12:33 UTC+1.0 Thanks! https://github.com/widelands/widelands/issues/3739 Busy indexing nil values  Top  Quote | 
| JanO   | Posted at:
        
            
    2020-03-20, 09:47 UTC+1.0 Not really a bug, but an inconsitency: In the current PPA-Version bzr9220-202003170718 (Release) https://code.launchpad.net/~widelands-dev/+recipe/widelands-daily I wonder if it would be better, if ships would act the same when loading and unloading wares. At the moment wares are unloaded one by one (1-2 per second, did not measure it) while loading wares happens immediately. Looks a bit weird.  Top  Quote | 
| Nordfriese   | Posted at:
        
            
    2020-03-20, 10:37 UTC+1.0 +1 for changing this. For implementation reasons loading wares one by one would be very hard to do, while unloading them one by one is easy. So let's change to both loading and unloading wares immediately? P.S. ships currently unload one ware every 1500 ms 
            Edited:
            
                
    2020-03-20, 10:38 UTC+1.0
            
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| WorldSavior   Topic Opener | Posted at:
        
            
    2020-03-20, 10:39 UTC+1.0 
 Yes please +1 Wanted to save the world, then I got widetracked  Top  Quote | 
| WorldSavior   Topic Opener | Posted at:
        
            
    2020-03-27, 18:25 UTC+1.0 Regression bug: Economy settings of Atlantean Blackroot Flour are missing, spotted in Amazons6762 Wanted to save the world, then I got widetracked  Top  Quote | 
| hessenfarmer   | Posted at:
        
            
    2020-03-27, 18:54 UTC+1.0 
 they were removed due to being consistent with e.g. empire wine. see https://github.com/widelands/widelands/pull/3682  Top  Quote | 
| WorldSavior   Topic Opener | Posted at:
        
            
    2020-04-14, 18:57 UTC+2.0 In the collectors mode, unexperienced players don't know what the match is about. Reason: There is no more message at the beginning of the match about the wares, it appears only after 60 minutes. There should be a message at the beginning of the match, but definitely no popup. 
 It's bad, because mills can waste time for superflouus black flower now. Imperial wine is a different story, because the whinery only produces one type of ware. Wanted to save the world, then I got widetracked  Top  Quote | 
| teppo | Posted at:
        
            
    2020-04-14, 19:11 UTC+2.0 There was recently a build-21 map overhaul, now bugs.. Are there some decisions on build-21, or are we just becoming impatient?  Top  Quote | 

 
         
		 
		 
		 
		
 
 
