Topic: Bugs between build20 and build21
WorldSavior![]() Topic Opener |
Posted at:
2020-02-01, 18:07 UTC+1.0
There are some new bugs:
Wanted to save the world, then I got widetracked ![]() ![]() |
hessenfarmer![]() |
Posted at:
2020-02-01, 19:12 UTC+1.0
oops forgot that will be fixed together with them having not enough hammers.
good point will do at as well
Hm I have seen that as well I believe it works he is leaving the building when he returns. Could you please reconfirm if he is definitly not leaving.
if I can confirm this it will be fixed of course.
Don't know will try to confirm and open an Issue on github. Thanks for reporting. ![]() ![]() |
WorldSavior![]() Topic Opener |
Posted at:
2020-02-02, 18:17 UTC+1.0
Okay. And I forgot that berries can also be used for fish farms. But this is not obligatory on most maps, and berries are cheaper than bread
Thanks. It could just screw the statistics if no coal is needed, but in that case "0%" will also be somewhat true. Not to mention that the new statistic percentage might solve that.
When a woodcutter is returning with the trunk, the click will be ignored. By the way, it could be a nice feature if chosing no worker but clicking the kick-button would kick the worker at the beginning of the list by default.
Thanks
You're welcome Wanted to save the world, then I got widetracked ![]() ![]() |
hessenfarmer![]() |
Posted at:
2020-02-02, 20:31 UTC+1.0
Can't find an image with 3 dots for evade. Can you make a screenshot please. ![]() ![]() |
WorldSavior![]() Topic Opener |
Posted at:
2020-02-02, 20:43 UTC+1.0
Yes Wanted to save the world, then I got widetracked ![]() ![]() |
hessenfarmer![]() |
Posted at:
2020-02-02, 22:20 UTC+1.0
just tried frisians in my match against the-x I couldn' t see the effect. Which version you tried? ![]() ![]() |
hessenfarmer![]() |
Posted at:
2020-02-02, 22:26 UTC+1.0
ok I found it and fixed it but it was only in the amazons branch. It 's hard to keep track of all the different things going on but this was definitly only in amazons. ![]() ![]() |
WorldSavior![]() Topic Opener |
Posted at:
2020-02-20, 23:26 UTC+1.0
Another bug is that one cannot properly start matches on maps with more than 8 players. Between b19 and b20 it once worked. And not a new bug, but with a high priority: The bug that wares can stop their journey after loading a match. Wanted to save the world, then I got widetracked ![]() ![]() |
GunChleoc![]() |
Posted at:
2020-02-21, 19:09 UTC+1.0
Please don't report the ware routing bug again, since it has already been reported multiple times We never officially supported starting a game with more than 8 players. That feature was only introduced for AI training. I will consider it after I have finished making the singleplayer start game screen looking like the multiplayer screen and when that code has been unified. Less work for me that way Busy indexing nil values ![]() ![]() |
GunChleoc![]() |
Posted at:
2020-02-24, 11:23 UTC+1.0
Niektory provided a fix for the ware routing saveloading bug. It won't fix broken savegames, but it should not reoccur with new savegames. Please report again if you see the bug again in new games. https://github.com/widelands/widelands/pull/3712 Busy indexing nil values ![]() ![]() |