Topic: Bugs
| kaputtnik   | Posted at:
        
            
    2019-02-12, 17:08 UTC+1.0 -> https://bugs.launchpad.net/widelands/+bug/1815613  Top  Quote | 
| GunChleoc   | Posted at:
        
            
    2019-02-12, 18:32 UTC+1.0 We have found the bug, thanks for reporting  
            Edited:
            
                
    2019-02-12, 18:33 UTC+1.0
            
         Busy indexing nil values  Top  Quote | 
| WorldSavior   Topic Opener | Posted at:
        
            
    2019-02-14, 15:50 UTC+1.0 
 You are welcome  Wanted to save the world, then I got widetracked  Top  Quote | 
| ModellbahnerTT | Posted at:
        
            
    2019-02-24, 20:16 UTC+1.0 Is it wanted that compile.sh uses 1 core less use then exist? I think this is a small Bug.  Top  Quote | 
| stonerl   | Posted at:
        
            
    2019-02-24, 20:25 UTC+1.0 
 Yes, the idea is to have on core left for the system and/or other tasks.  Top  Quote | 
| kaputtnik   | Posted at:
        
            
    2019-02-24, 22:33 UTC+1.0 Yes, stonerl is right. At least on my system using all cores will lead thunderbird (EMail client) to fail somehow. If you're on linux you can use the compile script proposed here and adapt it to your needs.  Top  Quote | 
| GunChleoc   | Posted at:
        
            
    2019-02-25, 19:46 UTC+1.0 You can override how many cores are being used in the default compile.sh. Type  The script also works in Msys2 on Windows, just make sure that you add the -a switch to debug builds, because AddressSanitizer is not supported in that environment. 
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    2019-02-25, 19:47 UTC+1.0
            
         Busy indexing nil values  Top  Quote | 
| WorldSavior   Topic Opener | Posted at:
        
            
    2019-03-01, 01:31 UTC+1.0 Trunk bzr9000: Replay desyncs directly... (Territorial Lord) Wanted to save the world, then I got widetracked  Top  Quote | 
| stonerl   | Posted at:
        
            
    2019-03-01, 07:26 UTC+1.0 
 Cannot confirm this. At least when I start a multiplayer game with two clients on my local machine. Edit: Sorry, you were talking about replays. But yeah basically what kaputtnik said. Territorial-replays made prior 8993 might not run on newer revisions. 
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    2019-03-01, 10:06 UTC+1.0
            
          Top  Quote | 
| kaputtnik   | Posted at:
        
            
    2019-03-01, 08:36 UTC+1.0 
 There were a big change for Territorial winconditions in r8993. Did you watched a replay made before that revision, or a replay from a game with r9000?  Top  Quote | 

 
         
		 
		 
		 
		
 
 
