Topic: scenario AI
hessenfarmer Topic Opener |
Posted at: 2017-04-26, 00:32
Hi everybody regards hessenfarmer Top Quote |
hessenfarmer Topic Opener |
Posted at: 2017-05-01, 17:38
Hi everybody, best regards hessenfarmer. Top Quote |
GunChleoc |
Posted at: 2017-05-01, 22:51
Can you open a bug on Launchpad and attach the pictures there? You can host multiple pictures by replying to the bug. The branch view isn't very good for showing pictures, because they all have to be downloaded first. Also, no need to update the pot files in the branch - all that will do is create merge conflicts. Busy indexing nil values Top Quote |
hessenfarmer Topic Opener |
Posted at: 2017-05-02, 06:28
Ok I will remove the pics from the branch then. I didn't know that anything other than my changes was updated. I just pulled your proofread baseline added the pics and some changes in texts.lua and pushed my branch. what could have been my error? best regards hessenfarmer Top Quote |
GunChleoc |
Posted at: 2017-05-02, 08:07
I'd go for this one: https://launchpadlibrarian.net/317927166/objective_window.PNG And add the objective to the bottom of https://launchpadlibrarian.net/317927071/message_box.PNG. We have a function "new_objectives(objective)" for doing that. This is how we always do it, and it will be easier for the player if we stick with the established pattern. No idea then how the .pot changes happened - just ignore it and I'll fix it up when we do the final review & merge. Busy indexing nil values Top Quote |
hessenfarmer Topic Opener |
Posted at: 2017-05-02, 19:46
Hi,
that is exactly how i created "objective_in_message_box.PNG" and I prefer this as well due to lokking the best and fitting in the known User interation habit. (as you mentionend) So if no objections will be raised I will include this into the code until friday. thanks for all the advice and help with this scenario regards hessenfarmer Top Quote |
hessenfarmer Topic Opener |
Posted at: 2017-05-07, 17:34
Finally I think we're done with this mission 3. I have uploaded the last changes to correctly show an image in the objectives view. thanks for all the support I got during this process. Currently I already started work on mission 4 of this campaign. I think I will create a new thread as soon as there is somethinfg to report or to discuss. best regards Top Quote |
kaputtnik |
Posted at: 2017-05-07, 17:49
I am working on a branch to get the reveal/hide functions into trunk. While working on this i found another bug which must be fixed before the work can go on. Having your branch in trunk doesn't matter imho Fight simulator for Widelands: |
GunChleoc |
Posted at: 2017-05-18, 07:45
This has now hit trunk. Thank you so much for this enjoyable new scenario! Busy indexing nil values Top Quote |