News: Widelands 1.0 Released
The Widelands Development Team is proud to announce the immediate availability of the stable release Widelands 1.0, the first-ever stable release after the end of the beta Builds series.
Since the release of Build 21, we implemented several hundreds of new features and bugfixes; for example, to name just a few of the highlights:
- A new tribe: the Amazons
- An add-on system
- A third frisians scenario
- Dynamic tribe loading to speed up game loading
- Targeting individual map objects for removal
- Mute/unmute messages by buildings
- Fully redesigned main menu
- Configurable keyboard shortcuts
- Enhanced keyboard and mousewheel support in the UI
- Long-term stable Lua API for game content designers
Widelands 1.0 is translated completely into German, Hungarian and Low German, and the translations for 12 other languages are more than ⅔ complete.
Widelands is distributed for Windows (64-bit and 32-bit) and Mac OS X >= 10.7 (Intel, 64-bit) and in source code. For Linux users, we provide a Flatpak package and a Ubuntu PPA and try to make compiling as easy as possible, and most distributions will pick up Widelands 1.0 into their repositories very quickly. Both binary and source packages are available from GitHub and our Download page.
If you like what you see, have a look around this site. You may also want to check the forums and our IRC channel,
#widelands on LiberaChat, to arrange multiplayer games with other players.
We especially welcome every helping hand: help us find bugs, translate the game, add new scenarios or features! If you want to get even more involved in the further development of Widelands, you can meet us on the forum at https://www.widelands.org/ or subscribe to firstname.lastname@example.org. Releases are also announced to email@example.com.
5 comments Posted by Nordfriese on 2021-06-15, 10:00
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