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News: Build21 Release Schedule


Feature Freeze

Build21 Release Schedule

Widelands is now in Winter Time Freeze.

All critical bugs are now thoroughly snowed under and it's time to announce the schedule for the remaining release steps.

On Friday, June 26, 2020, at 13:00 CEST, Widelands has gone into Winter Time Freeze. From now on, no changes other than translation updates and AI training rounds are permitted at all. Only the most critical bugs are reason enough to thaw up this freeze.

The deadline for translations and AI training will be Saturday, July 11, 2020, 08:00 CEST. After this point, the repo will not change at all in preparation for the release. (Due to a necessary last-minute string change the original deadline of July 8, 2020, 21:00 CEST was extended.)

The first (and hopefully only) release candidate will be published on Saturday, July 11, 2020. The actual release shall follow one week later on Saturday, July 18, 2020.


This post would get too long if I mentioned all the great improvements since the release of Build 20, so here is an incomplete list of the highlights:

  • A much stronger AI

  • New “Peaceful Mode” and several new starting conditions

  • More detailed user controls for game speed, map scrolling, and many properties of building windows; new hotkeys; re-added quick navigation with ‘,’ and ‘.’; partly redesigned and modernized user interface

  • Allow the player to choose the soldiers to send in the attack box

  • New planning-ahead ship scheduling algorithm

  • Ferries carry wares over waterways

  • Improved display of work areas

  • Spritesheets and mipmaps provide high-quality graphics when zooming in

  • Numerous fixes and improvements to the tutorials and scenarios

  • New editor tool to resize the map

  • Lots and lots of balancing tweaks to all tribes

  • Extensive behind-the-scenes source code cleanup and refactoring

  • Support for Big Endian architectures

  • Widelands is currently fully translated into Catalan, Finnish, French, German, Low German, Danish, and Dutch; and >75% into Scottish Gaelic, Spanish, Japanese, Polish, Russian, and Portuguese.


6 comments Posted by Nordfriese on 2020-06-07, 17:53

Comments on this Post:


hessenfarmer

Many thanks Nordfriese. You are doing a good job with this release


WorldSavior

Very good news. The improvement of the game from b19 to b20 was already much bigger than from b18 to b19, and this one will be even greater. In much shorter time by the way.


kaputtnik

Very nice face-smile.png

The number of contributors has grown in the past, hopefully they keep contributing. Just to name some:

Nordfriese, who took the effort to organize the release procedure and added so much features, hasi50 who did the code review of many new features, hessenfarmer who spend much time to all kind of LUA stuff. And of course thanks to WorldsSavior, who never stopped to find bugs.

Many thanks to all(!) who worked on this release!

SirVer

Oh wow, a lot of cool new stuff. Looking forward to the new release! Great work all around!


Nasenbaer

Extraordinary! That release is gonna be legen.... wait for it ... face-smile.png

namaste

I am eager to try the new build! Congrats to all the contributors for your effort!


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