Topic: Production site statistics
Astuur![]() Topic Opener |
Posted at:
2009-04-06, 08:40 UTC+2.0
I am not quite happy with the way the statistics is done. Too often (especially for mines) 0% is displayed, when you can clearly see resources transported from the site. Also the readouts values jump very widely due to one single incident. (one iron ore mined gives you 0%->30%->50%->20% ->0%) It may be a question of adjusting the time window used for calculating the averaged statistic (seems too short) Also, I do not understand why the display is only adjusted in steps of 10%. This was probably done to avoid the constant change of numbers, but it still often flickers between two values. Maybe with a larger time base the rounding could be passed and we could have exact full percentages (but no decimals) instead? Another thing is that the English version shows UP/ DOWN next to the percentage, while the German one has +/- (which is less intrusive) Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. ![]() ![]() |
Scraggy |
Posted at:
2009-05-19, 14:44 UTC+2.0
I agree - looking at the source, it seems that the statistics are incorrectly calculated. ![]() ![]() |