Topic: Frisian poor hamlet start
| feanorelf   Topic Opener | Posted at:
        
            
    2021-11-02, 00:12 UTC+1.0 Hello.
 
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    2021-11-02, 00:12 UTC+1.0
            
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| WorldSavior   | Posted at:
        
            
    2021-11-02, 02:38 UTC+1.0 
 Hi, Frisian baskets dont cost any metal. But your choice of buildings is correct. So maybe the Iron has got lost somewhere else. Maybe you have build at any time 2 buildings at once, so an additional hammer gets requested for an additional builder? Or have you used a geologist? Wanted to save the world, then I got widetracked  Top  Quote | 
| PeterPiper   | Posted at:
        
            
    2024-01-07, 00:37 UTC+1.0 I have also have been starting with a poor hamlet as a frisian, but seeing if I can "catch up" to the AI starting with a Headquarter. I have managed it twice but on "Elven Forests" I cannot get going because there are not enough trees around to turn into logs (to turn into Coal....) so that I can make a shovel for a forester. Am I correct in the assumption that a poor hamlet start only works on a map offering enough trees and stone (and maybe even iron a bit later) near the starting point? Thanks  Top  Quote | 
| hessenfarmer   | Posted at:
        
            
    2024-01-07, 11:42 UTC+1.0 If there are not enough trees or stones around the player is awarded with some extra logs or stones. I will check wether this is sufficient for Frisians on Elven Forest.     Top  Quote | 
| PeterPiper   | Posted at:
        
            
    2024-01-07, 12:27 UTC+1.0 Blue. Note that I am playing on version 1.0 whice was downloaded in 2021. Maybe I should get a more up to date version. But I am not very keen on always bothering to download the newest versions - the older versions are fun too. It is just hard to follow the forum when the differences get too large. Thank you again. 
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    2024-01-07, 12:31 UTC+1.0
            
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| tothxa   | Posted at:
        
            
    2024-01-07, 14:43 UTC+1.0 The fix is only in the development version, but it's a lua only change, so it should work in 1.0 too. Only it fixed the common helper function, so it's not trivial to make an add-on out of it, but patching the datafile or creating an add-on with a fixed poor hamlet for v1.0 should still be possible.  Top  Quote | 
| PeterPiper   | Posted at:
        
            
    2024-01-07, 16:50 UTC+1.0 I must admit that all this business of add-on's, patching and datafiles is over my head. (Friesische Dorfer to me.) I just play.  Top  Quote | 
| hessenfarmer   | Posted at:
        
            
    2024-01-07, 22:09 UTC+1.0 Ok poor hamlet does also work on Elven Forest with blue.     Well maybe there are some further trees in the vicinity ....      Hope this helps without spoiling too much.  Top  Quote | 
| PeterPiper   | Posted at:
        
            
    2024-01-08, 22:23 UTC+1.0 Thank you for your tips!  Top  Quote | 
| tothxa   | Posted at:
        
            
    2024-01-09, 23:31 UTC+1.0 
 Sorry, I meant that I would have made an add-on if it had been the trivial case. I may still do it, though I can't actually test it on v1.0 any more.  Top  Quote | 

 
         
		 
		 
		 
		

