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Topic: widelands does not start

hessenfarmer
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Posted at: 2021-07-28, 16:33

as kaputtnik said you might try to start the game with --verbose option which would give us a pretty big output to analyze the possible thread confliction.


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waldecker
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Posted at: 2021-07-30, 10:42

PFA the log-file of following comands

$ widelands --verbose >~/.widelands/log.210730 &

[1] 110794

$

[1]+ Speicherzugriffsfehler widelands --verbose > ~/.widelands/log.210730


Attachment:
log.210730.txt (21.8 KB)

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Nordfriese
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Posted at: 2021-07-30, 12:43

Definitely looks like a problem with the multithreaded interaction between tutorial scripting and autosaving, but the log does not show where exactly this happens. I guess the explanation is already in this post:

I'm playing the tutorials. When an explaining window is left open for some time (>60 minutes) the game crashes when clicking the Next button.

Which story window exactly was it that you left open this long time? How exactly did you close it then – which button did you click or which keyboard key did you press?


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hessenfarmer
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Posted at: 2021-07-30, 12:54

One thing I just think I have realized from the log ist that the autosave is triggered by realtime but it should be triggered by gametime imho. This would avoid autosaves being written when pause is pressed. But this is not related to the bug I believe.


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waldecker
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Posted at: 2021-08-05, 10:58

Nordfriese wrote:

I'm playing the tutorials. When an explaining window is left open for some time (>60 minutes) the game crashes when clicking the Next button.

Which story window exactly was it that you left open this long time? How exactly did you close it then – which button did you click or which keyboard key did you press?

Hi,

it seams to happen in all the storys, and with different windows. Just tried again with first story and 2nd window (see attached screenshot and log), after updating to yesterdays build.


Attachment:
Wideland_crash_210805.ods (1.6 MB)

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