Topic: I apologize for my absence
DragonAtma Topic Opener |
Posted at: 2021-02-08, 12:25
I'll upload it here (and, if you want, the pov code to mediafire).
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DragonAtma Topic Opener |
Posted at: 2021-02-09, 20:08
Small, normal, large, and huge; I redid the tops of the crenellations so the large and huge don't look weird.
Edited: 2021-02-09, 20:12
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Nordfriese |
Posted at: 2021-02-09, 20:28
Thanks for your work PR is up: https://github.com/widelands/widelands/pull/4668 Top Quote |
kaputtnik |
Posted at: 2021-02-10, 08:05
@DragonAtma: I guess you don't have an account on Github, so you propably miss some comments over there: kaputtnik wrote:
hessenfarmer wrote:
So the question is if you could provide another few images to show them as animations if the trainer is doing his work. Fight simulator for Widelands: |
DragonAtma Topic Opener |
Posted at: 2021-02-10, 11:59
Nope, no github account.
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DragonAtma Topic Opener |
Posted at: 2021-02-15, 17:10
So I meant to work on the barbarians barracks, but I just wasn't up for it. Therefore, I went in another direction.
Edited: 2021-02-15, 18:43
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kaputtnik |
Posted at: 2021-02-16, 16:49
This will be an intermediate building step for the empire barracks? Maybe add a wooden scaffold inside the building? Fight simulator for Widelands: |
DragonAtma Topic Opener |
Posted at: 2021-02-17, 21:12
It's indeed an under-construction version (and the previous image was beta). I did some updating; let me know if it needs anything more.
Edited: 2021-02-17, 21:45
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kaputtnik |
Posted at: 2021-02-18, 08:10
That was in my head Really nice! Fight simulator for Widelands: |
DragonAtma Topic Opener |
Posted at: 2021-02-18, 23:04
Making a render into a usable image is a bit of a pain, but if all goes well I'll give you two tomorrow. For now, though, I seek opinions:
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