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Topic: I apologize for my absence

DragonAtma
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Joined: 2014-09-14, 01:54
Posts: 260
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Posted at: 2020-12-16, 15:07

Hello again, everyone; a couple years ago I lost two cats in a week for two different reasons (illness and cancer), and that led to me being temperamental and leaving Widelands over something trivial. But Widelands is Widelands, and it's just not the same being here. So (assuming you don't mind) I'm back, and while I'm a bit rusty with pov-ray, I'm more than willing to create some new buildings if you want me to.


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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 1152
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One Elder of Players
Location: 0x55555d3a34c0
Posted at: 2020-12-16, 15:23

Hi and welcome back!
I have not been around here long enough to have known you but I am more than happy to have you on board and making Widelands' graphics even better face-smile.png

I don't know which kind of graphics you specialise in. The most important graphics we lack are Barracks for Barbarians and Empire, and Ferry Yards for Barbarians, Empire and Atlanteans. Also many buildings of the three classical tribes lack Unoccupied and Working animations – enough to offer a broad range of choices what you'd like to work on face-smile.png

P.S. I am really sorry about your cats, I have cats myself and can't imagine how I would feel if something happened to them face-sad.png


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DragonAtma
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Joined: 2014-09-14, 01:54
Posts: 260
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Posted at: 2020-12-16, 15:30

Hmm, I thought I left after Ana and Josie passed away (September 2017), but apparently I left a year or so before it.

As luck would have it, I created the barracks for Atlanteans, so I think it's best that I work on new Barracks graphics for the Barbarians and Empire. ;) Do we have a link to the textures used in their current buildings?

And thank you for your sympathy.


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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 1152
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Location: 0x55555d3a34c0
Posted at: 2020-12-16, 15:36

As luck would have it, I created the barracks for Atlanteans, so I think it's best that I work on new Barracks graphics for the Barbarians and Empire. face-wink.png Do we have a link to the textures used in their current buildings?

Actually they don't really have current buildings – those are merely GIMP'ed out of the respective tribes' trainingscamp images. They need entirely new buildings, though I guess the trainingscamps' style would suit them well. The sources for those are in the media repo:


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hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 1631
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One Elder of Players
Location: Bavaria
Posted at: 2020-12-16, 15:43

Hi and welcome back from my side as well.
I'd like to add that we lack spritesheets for a lot of buildings as well (empire and atlanteans buildings and workers at least)
I am not sure but maybe this is due to lost blender models for these tribes. If you were involved in atlanteans maybe you can help out on this side with some old copies as well.


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DragonAtma
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Joined: 2014-09-14, 01:54
Posts: 260
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Posted at: 2020-12-16, 15:48

At one point I snagged a copy of widelands during my time away (bzr8915, november 2018), so I'm not completely out of the loop. That said, for new buildings ideally I'd rather create new models from scratch (you've seen how half the Frisian buildings are nearly identical to each other, at least in the version I have).


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