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Topic: Modernizing the Blend files

GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 2993
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Location: RenderedRect
Posted at: 2019-09-05, 17:31

I figured out how to fix the Barbarian roofs when opening the files in Blender 2.79. There is a particle generator node that needs adapting.

Lumberjack

At this scale, we need a texture for the logs.

Edited: 2019-09-05, 17:32

Attachment: lumberjack.002_01.png (78.3 KB)

Busy indexing nil values

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Nordfriese
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Joined: 2017-01-17, 18:07
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Posted at: 2019-09-06, 11:33

Great! How exactly did you modify the generator?

The graphics/stock_sources/blender_resources/Materials/textures/1298bark.jpg would make a good texture for the logs IMHO when lightening it up a bit with another texture


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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 2993
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Location: RenderedRect
Posted at: 2019-09-06, 16:17

I just played with the value sliders, especially the Hair Length.

Blender screenshot

Edited: 2019-09-06, 16:18

Attachment: lumberjack_particle_node.png (562.8 KB)

Busy indexing nil values

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