Topic: make 2x the default speed
JanO
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Posted at:
2019-08-23, 10:00 UTC+2.0
This is a potential recursive task. Now we might go from original 1x to 2x. In a few months the same starts again and we go from new 1x, which was the original 2x to new 2x which is the original 4x and so on. And why do we precisely pick 2x as new default? Why not 8x? Seems like there is not enough micromanagement-possibilities at the moment?
Edited:
2019-08-23, 10:02 UTC+2.0
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GunChleoc |
Posted at:
2019-08-28, 19:44 UTC+2.0
Maybe adding a user option would be the way to go. This way, the general default would still be 1x for new Widelands installations in all game modes an therefore not break UI consistency. We could have this for all game modes, since multiplayer speed is a voting process and the player can still make it slower at game start if the other players don't like it.
Edited:
2019-08-28, 19:46 UTC+2.0
Busy indexing nil values
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WorldSavior |
Posted at:
2019-08-28, 19:59 UTC+2.0
Wouldn't it be interesting if there would be more polls about Widelands in general? For example what's the favorite tribe and so on?
I don't think so.
I don't understand why you react so polemically...
Actually there are a lot, but beginners tend to not micromanage a lot. So they could get bored. Wanted to save the world, then I got widetracked
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kaputtnik |
Posted at:
2019-08-28, 20:02 UTC+2.0
This was not intended by the thread opener
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GunChleoc |
Posted at:
2019-08-28, 20:15 UTC+2.0
We can still discuss whether we want to make 2x the default, my suggestion does not block further discussion Busy indexing nil values
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stonerl |
Posted at:
2019-08-28, 20:24 UTC+2.0
The problem I see simply is that, increasing the default speed doesn't change the fact that one has to learn the game mechanics. We should rather consider having something like a Quick Start Guide in the game, where the basic mechanics are explained.
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WorldSavior |
Posted at:
2019-08-28, 20:31 UTC+2.0
We already have the tutorials - maybe they should become improved? Wanted to save the world, then I got widetracked
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Nordfriese |
Posted at:
2019-08-28, 20:47 UTC+2.0
The tutorials are very good IMHO. In my opinion it´s just natural that when a game has an in-game tutorial, one plays it once before starting a "free" game. If one doesn´t and misses out such basic stuff as changing the game speed, it´s what he deserves for his impatience really.
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JanO
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Posted at:
2019-08-29, 00:55 UTC+2.0
Similar problem of recursion for decimal factors: Why stopping at 0.5 and not 0.25? What do you want with 1.5x? What do the animations even do with those? I did not mean to be rude, but you said yourself that 2x is still not fast. So this would not solve problems for impatient players
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WorldSavior |
Posted at:
2019-08-31, 20:21 UTC+2.0
Good question, maybe 0.25 should also be available in single player, but in multiplayer only if both agree.
It's a common multiplayer speed.
Nothing special
It's still twice as fast as 1x Wanted to save the world, then I got widetracked
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