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Topic: Cost table

king_of_nowhere
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Joined: 2014-09-15, 18:35
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Posted at: 2019-06-07, 22:00

atlantean bread requires 2 different farm products, and smoked fish requires logs. it wouldn't be balanced to produce one single ore for all that expence.


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ektor
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Joined: 2016-06-16, 09:41
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Posted at: 2019-06-07, 22:37

> *stonerl wrote:*
>
> Have a look in the Wiki:
> []

Information: This page contains some mistakes.

I change some things with Gimp. The image is here :



Barbarian healthpoints2 cost 1 bread + 1 meat/fish __OK__

Barbarian attack5 costs 2 bread + 1 meat/fish __OK__

Imperial attack4 costs 2 breat + 1 meat/fish __OK__

to do :

- Barbarian helmets give more livepoints : how many ?

- Imperial and atlantean weapons give more damage points : how many ?


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hessenfarmer
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Joined: 2014-12-11, 23:16
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Posted at: 2019-06-08, 08:09

Please don't change any points given by any trainig level unless you really know what you are doing. Balance was hard to achieve to have comparable probabilities of winning a fight


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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2019-06-08, 13:37

WorldSavior wrote:

The random tribe picker has been crazy for me so far. Out of a dozen half barb, half atl and once empire... And what's the probability for this?

Preeety low I imagine.

But still easily possible, I guess. For me it seems like this random choice works fine...

Yes, it is working fine. This combination has the exact same probability as any other combination, so it can happen. Probability very often goes against human gut feeling. face-wink.png


Busy indexing nil values

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WorldSavior
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Joined: 2016-10-15, 04:10
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Posted at: 2019-06-08, 14:40

ektor wrote:

stonerl wrote:

Have a look in the Wiki: SoldierLevels

Information: This page contains some mistakes.

I change some things with Gimp. The image is here :

[url=http://pix.toile-libre.org/?img=1559939596.png][img]http://pix.toile-libre.org/upload/thumb/1559939596.png[/img][/url]

Barbarian healthpoints2 cost 1 bread + 1 meat/fish OK

Barbarian attack5 costs 2 bread + 1 meat/fish OK

Imperial attack4 costs 2 breat + 1 meat/fish OK

Thanks for your work, looks very good

to do :

  • Barbarian helmets give more livepoints : how many ?

The new values are: 160, 190, 220

  • Imperial and Atlantean weapons give more damage points : how many ?

Both new increases are not 8, but 9.2

One little detail: The barbarian damage points use the German "," instead of the English "."

By the way, without Frisians it's not complete anymore.

hessenfarmer wrote:

Please don't change any points given by any trainig level unless you really know what you are doing. Balance was hard to achieve to have comparable probabilities of winning a fight

He doesn't change the values in the game, please read again

GunChleoc wrote:

WorldSavior wrote:

The random tribe picker has been crazy for me so far. Out of a dozen half barb, half atl and once empire... And what's the probability for this?

Preeety low I imagine.

But still easily possible, I guess. For me it seems like this random choice works fine...

Yes, it is working fine. This combination has the exact same probability as any other combination, so it can happen. Probability very often goes against human gut feeling. face-wink.png

Only if the order of the tribes matters, which does not. So the probability of picking 12 times barbarians is much lower than the probablity to pick 6 times bar and 6 times atl, for example


“It's a threat to our planet to believe that someone else will save it.” - Robert Swan

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2019-06-08, 19:13

But the order in which the games are started does matter - I was talking the enumeration here, not the aggregate. So yes, 12 times Bar is less likely than 6 times Bar for the same number of games, but a particular sequence of games is still just as likely as any other particular sequence of games.


Busy indexing nil values

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WorldSavior
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Joined: 2016-10-15, 04:10
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Posted at: 2019-06-08, 20:28

GunChleoc wrote:

But the order in which the games are started does matter - I was talking the enumeration here, not the aggregate.

I disagree

So yes, 12 times Bar is less likely than 6 times Bar for the same number of games, but a particular sequence of games is still just as likely as any other particular sequence of games.

mxb didn't talk about a sequence, his problem was that he had empire just once in a dozen matches.


“It's a threat to our planet to believe that someone else will save it.” - Robert Swan

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GunChleoc
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Posted at: 2019-06-09, 07:48

Can we at least agree that this doesn't mean that the RNG is broken? It does not know about past games.

Edited: 2019-06-09, 07:56

Busy indexing nil values

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WorldSavior
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Posted at: 2019-06-09, 11:20

GunChleoc wrote:

Can we at least agree that this doesn't mean that the RNG is broken?

Yes face-smile.png


“It's a threat to our planet to believe that someone else will save it.” - Robert Swan

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ektor
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Joined: 2016-06-16, 09:41
Posts: 14
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Posted at: 2019-06-09, 11:54

WorldSavior wrote:

Thanks for your work, looks very good

One little detail: The barbarian damage points use the German "," instead of the English "."

By the way, without Frisians it's not complete anymore.

Yes sure ! I start to add them, I need more time before finish.

But corrections are made for the values :

SoldiersLevels_image


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