Topic: How to create a campaign with lua?
ChemBro Topic Opener |
Posted at:
2010-01-21, 17:14 UTC+1.0
I saw in the widelands-news, that you implemented something with lua for campaign-developement. Okay, I don't know how lua works and how it works with widelands, but if this is better than the old system... I want to try it, but I don't know how to begin with. Is there some documentation about how you use lua with widelands? How do I create a campaign with lua and what do I have to know about lua to get it working? Thanks in advance. ![]() ![]() |
sigra |
Posted at:
2010-01-21, 17:42 UTC+1.0
Lua is not ready (yet). Use the other event types. ![]() ![]() |
SirVer |
Posted at:
2010-01-21, 18:55 UTC+1.0
!ChemBro, if you are able to compile widelands for yourself you can test the new lua code. It is quite advanced already and I am looking for testers. Please contact me in a PM if you are interested (note: you need to be able to compile widelands yourself). !SirVer
Edited:
2010-01-21, 18:55 UTC+1.0
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ChemBro Topic Opener |
Posted at:
2010-01-24, 20:33 UTC+1.0
Compiling widelands is not a problem for me. I'm one of your (multiplayer-)testplayers, after all. ![]() ![]() |