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Topic: Maps

flipflipsen

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Posted at: 2012-09-22, 17:56

Hi,

I often read about playing with maps you made yourself with the editor.

If you make them yourself, then you know all about the map. I have a lot of settler2 maps (175) you can use with widelands.

For those who like them, you can download them on http://members.razcall.com/tukkie

with regards, Flip


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lartsa

Joined: 2009-03-15, 08:23
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Posted at: 2012-10-08, 18:45

Hi

I playtested one of the maps, BB Dark Path, against CPU. I didn't know S2 maps were also playable with Widelands. Excellent face-smile.png

The landscape/terrain was very nice. Bit narrowish, but very well finished, with "maze" feel every now and then where different paths could be chosen.

One big shortcoming of the map was that it was very tight on granite. Basically, there was only one medium-size rock pile to start with, so I was in trouble with imperials from the beginning. Granite was barely enough to build colosseum and infrastructure (3 farms, well, mill, bakery) to support it.

I randomly checked couple of other maps from the set and while there was no marble in any of those, rocks were generally more plentiful, so that aspect is improved.

So I think, with a minor touches here and there, the set could be great for widelands.


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QCS

Joined: 2009-12-29, 21:47
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Posted at: 2012-10-08, 19:13

lartsa wrote: I randomly checked couple of other maps from the set and while there was no marble in any of those, rocks were generally more plentiful, so that aspect is improved.

This is one of the shortcomings of S2 maps, they are not 100% compatible to Widelands' resources.

So I think, with a minor touches here and there, the set could be great for widelands.

If you are referring to "using them officially within widelands", I guess the chance is not too high except someone would be able to provide the maps legally (!) under GPL, and that's something only the author could do. And even then they would need review and adjustments for balancing.


CMake is evil.

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lartsa

Joined: 2009-03-15, 08:23
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Posted at: 2012-10-09, 17:05

Oh true. I got a first impression that flip had created the pack (or parts of) himself...


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flipflipsen

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Posted at: 2012-10-09, 17:33

Hi,

I didn't created these maps myself. It are all original Settlers Maps. I always play Barbarians, there they are excellent. I didn't know about the shortcomings with Imperials.


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teaki

Joined: 2010-09-25, 19:53
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Posted at: 2012-10-17, 15:35

Besides the legal problmes they only thing that needs to be done is add Stone mines in the mountains. There are no gems in the normal stones and therefore you cannot play Atlanteans either.


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Venatrix
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Posted at: 2012-10-19, 14:01

Correction: From the ressource stone the different tribes can mine different wares. The normal maps also only have the stone ressource and are playable with all tribes. face-wink.png


Two is the oddest prime.

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Nasenbaer
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Posted at: 2012-10-19, 14:23

[edited to clear both points up]

Correction of your correction face-wink.png - teaki is indeed right.

  • Many Settlers 2 maps do not have resource spots for granite in the mountains, so there is no place where a granite, marble or crystal mine could work effectively.
  • Atlantenas are not able to produce diamonds or mountain crystal out of stone bobs (via a quarry), the idea in the time of the atlantean's creation was to go one step further from the marble needs of the Empire and to really force the use of crystal mines. So a quarry is not enough
Edited: 2012-10-19, 14:37

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Venatrix
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Posted at: 2012-10-19, 14:42

Oh, right. Thanks for your correction. face-smile.png


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