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Topic: Build 15 crash on windows 7

yeti

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Joined: 2010-07-20, 17:55
Posts: 10
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Pry about Widelands
Posted at: 2010-08-10, 21:36

i will try asap. but what the heck does ggz mean?


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timowi

Joined: 2009-11-01, 22:08
Posts: 146
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Location: Germany
Posted at: 2010-08-12, 10:38

ggz is a library widelands uses to implement internet gaming. If you select multi player->internet game this lobby uses ggz. With this version multi player games with direct connect work, but going through the online lobby will crash widelands.


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yeti

Topic Opener
Joined: 2010-07-20, 17:55
Posts: 10
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Pry about Widelands
Posted at: 2010-08-12, 20:41

timowi wrote: @yeti: you can try the following build. For me it works fine under windows 7 and windows xp except that ggz does not work. It crashes is you try to join a internet game. http://timowi.dyndns.org/wl/build15/widelands-build15-mingw-static-v1.zip

this sucks! i renamed the included "widelands-b15-mingw-static.exe" to "widelands.exe" copied it into the wl directory. now the saved game doesn't even start. while loading the error "Spielerinfo: Stamm barbarians:soldier="Soldat":hp expected "nin-max" but found"130" occures and the loading process terminates.


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timowi

Joined: 2009-11-01, 22:08
Posts: 146
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Location: Germany
Posted at: 2010-08-13, 08:55

you do no need to rename the file. you can simply keep the name. This looks like you tried to use the new file with a recent trunk version. This is a binary from build-15 and the data files need to be from build15 too.

To make it easier I now made full packages too. These contain the full widelands game:

http://timowi.dyndns.org/wl/build15/widelands-b15-release-win-full-mingw-static-noggz.zip

http://timowi.dyndns.org/wl/trunk/widelands-trunk-5466-release-win-full-mingw-static-noggz.zip

Edited: 2010-08-13, 12:25

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Zischk

Joined: 2010-08-13, 11:18
Posts: 3
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Just found this site
Posted at: 2010-08-13, 15:14

Danke für den Tip, diese Version funktioniert!

Zischk


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yeti

Topic Opener
Joined: 2010-07-20, 17:55
Posts: 10
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Pry about Widelands
Posted at: 2010-08-14, 08:49

i'm to dumb 4 playin' widelands. after extracting http://timowi.dyndns.org/wl/build15/widelands-b15-release-win-full-mingw-static-noggz.zip and copying it into my wl install diretory i get:

Unerwarteter Fehler im Spielverlauf [/opt/src/widelands-bzr/build15/src/graphic/render.cc:547] could not load animation frame tribes/barbarians/carrier/idle_01.png: [/opt/src/widelands-bzr/build15/src/graphic/render.cc:489] wrong size: (19, 25), should be (13, 25) like the first frame


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timowi

Joined: 2009-11-01, 22:08
Posts: 146
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Location: Germany
Posted at: 2010-08-14, 10:47

@yeti: The zip from the last post (-full-) ist already the complete widelands package. Do not copy this to an old one. Just extract the zip file and run the game. Only the small package with one *.exe file inside need to be copied to an data directory.


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yeti

Topic Opener
Joined: 2010-07-20, 17:55
Posts: 10
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Pry about Widelands
Posted at: 2010-08-14, 17:27

thanks. now it works! great support!!! btw: where are the saved games stored?

Edited: 2010-08-14, 17:28

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