Topic: new tribe: amazons
king_of_nowhere![]() Topic Opener |
Posted at:
2019-08-28, 21:23 UTC+2.0
I would have proposed that myself, but I remember reading that it was the same in the past for barbarian axes (for lumberjacks and soldiers) and it caused bugs, so it was eventually changed. But if you are not worried about introducing new bugs, go ahead.
Edited:
2019-08-28, 21:25 UTC+2.0
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hessenfarmer![]() |
Posted at:
2019-09-03, 21:53 UTC+2.0
Ok, ![]() ![]() |
king_of_nowhere![]() Topic Opener |
Posted at:
2019-09-03, 22:21 UTC+2.0
How do I get your data branch specifically? I will test it when i am back in a place with a better connection ![]() ![]() |
hessenfarmer![]() |
Posted at:
2019-09-04, 11:24 UTC+2.0
The easiest way would be to just pull the branch from launchpad using bazaar. Then you need to install the latest build of Nordfrieses branch and use it with datadir option pointing to the data dir of my branch. ![]() ![]() |
hessenfarmer![]() |
Posted at:
2019-09-04, 22:57 UTC+2.0
ok bugs are gettinger fewer. was able to play crater for over an hour. In latest issue I made some adjustments due to playing experience: in general they work pretty good but they are not that easy to play. ![]() ![]() |
king_of_nowhere![]() Topic Opener |
Posted at:
2019-09-04, 23:48 UTC+2.0
how about the rare tree planter plants trees according to economy requests? that way, it should stop planting balsa once there's no more need for it. ![]() ![]() |
hessenfarmer![]() |
Posted at:
2019-09-05, 08:44 UTC+2.0
Good Idea. Didn't think about that. will implement it this way tonight. ![]() ![]() |
Nordfriese![]() |
Posted at:
2019-09-05, 11:40 UTC+2.0
Tried to play a game of 4 amazon AIs:
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Tibor |
Posted at:
2019-09-05, 11:42 UTC+2.0
The last one is a problem - each tribe has to have one and only one ranger.... Of course, the name of building is irrelevant, but somewhere in the LUA files you must assign which building is a ranger EDIT: SORRY I was wrong: To identify the ranger the production hints should contain "log", see particular code: https://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/head:/src/ai/defaultai.cc#L672
Edited:
2019-09-05, 11:46 UTC+2.0
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hessenfarmer![]() |
Posted at:
2019-09-05, 15:39 UTC+2.0
Thanks for your inputs. I was suspecting these assertions as well. I will need to adopt the Ai hints then, which I will try tonight. So let's see what I can achieve. ![]() ![]() |