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Revision Differences of Revision 14

We'll be moving everything except for widelands-media to GitHub. This page explains how to obtain the source code and how to work with it. We are prodiving instructions for how to do it on the command line / in a terminal, but we recommend that you also use a GUI client to make your life easier.

[TOC] ¶

# Installing Git ¶

First, you will need to download install [Git](https://git-scm.com/) on your machine. Follow the instructions on the [Git Downloads](https://git-scm.com/downloads) page. We also recommend that you get a [GUI client](https://git-scm.com/downloads/guis). ¶


#
Getting the Source Code ¶

Ra
ther than working on the Widelands repository directly, you will create your own fork, work on a branch there and then make a Pull Request when your code is ready. If you don't expect to be working on the code and only want to play the development version, call `git clone https://github.com/widelands/widelands.git` on the command line and you're done. ¶

## 1. Create a fork ¶

1. Visit [https://github.com/widelands](https://github.com/widelands) and pick
the repository that you want to clone. For the Widelands game, this will be "widelands". We will be using this as an example throughout, but it works the same for all our repositories.
2. Hit the "Fork" button. This will create a new Git repository on GitHub at `<username>/widelands` that links back to `widelands/widelands` on the GitHub website.
TO
## 2.
Download the code ¶

We want to set up both your fork ("origin") and the original ("upstream") repository on your machine. Your fork is for you to work on, and the upstream repository is for keeping up with the changes in our master branch. ¶

1.
Open a command line / terminal and `cd` to where you want to clone widelands. ¶
2. Visit `<username>/widelands` on GitHub and locate the green "Clone or download" button. This will give you a link to copy that looks like `https://github.com/<userame>/widelands.git`. ¶
3. Paste the link that you just copied to run `git clone https://github.com/<userame>/widelands.git` on your command line / in your terminal. This will pull your fork down onto your machine and check out the `master` branch. Your fork will be known as `origin` to the Git system. ¶
4. Repeat step 2 with the original repository on GitHub. The link will look like `https://github.com/widelands/widelands.git` ¶
5. Link up the original by running `git remote add upstream https://github.com/widelands/widelands.git`. This will now be known as `upstream` to the Git system. ¶

In principle, you can add as many forks as you want and call them anything you want. You can get a list by running `git remote -v`. ¶


# Git workflow ¶

TODO ¶

# Comparison with Bazaar ¶

Action | bzr | git ¶
-------- | -------- | -------- ¶
Switch to trunk | `cd ../trunk` | `git checkout master` ¶
Update trunk and merge into local branch | `cd ../trunk`; `bzr pull lp:widelands`; `cd ../<branch>`; `bzr merge ../trunk`; `bzr commit -m "Merged trunk."` | `git pull --rebase upstream master`; `git push origin <branch> --force` ¶
Show branches, with the current one highlighted | Use operating system to list directories | `git branch` ¶
Delete remote branch | Use Launchpad interface | `git push origin --delete <branch_name>` ¶
Delete local branch | Use operating system to delete directory | `git branch -d <branch_name>` ¶
Undo all changes | `bzr revert` | `git checkout .` ¶
Undo changes to a file | `bzr revert <file>` | `git checkout <file>` ¶
Get a remote branch and switch to it | `bzr branch <remote_branch_name> <new_local_branch>`; `cd <new_local_branch>` | `git checkout -b <new_local_branch> <remote_location>/<remote_branch_name>` ¶

See also [Merging in bzr: The git approach vs the bzr approach](http://toykeeper.net/tutorials/bzr-vs-git/) ¶

# Workflow ¶

## Getting the code ¶

[![fork_and_clone.png](/wlmedia/wlimages/fork_and_clone.png)](/wlmedia/wlimages/fork_and_clone.png) ¶

## Working on your code ¶

[![git_commit_cycle.png](/wlmedia/wlimages/git_commit_cycle.png)](/wlmedia/wlimages/git_commit_cycle.png) ¶

## Synchonizing with the main repository / master branch ¶

### Merging ¶

[![git_merge_forkflow.png](/wlmedia/wlimages/git_merge_forkflow.png)](/wlmedia/wlimages/git_merge_forkflow.png) ¶

### Rebasing ¶

[![git_rebase_forkflow.png](/wlmedia/wlimages/git_rebase_forkflow.png)](/wlmedia/wlimages/git_rebase_forkflow.png) ¶

# Checking out into subdirectories ¶

Since our bottleneck is compile time rather than disk space, we will want to be able to check out into subdirectories, just like Bazaar does it. There are 2 ways of doing this: ¶

1. Clone the full repository into a new directory and set up the remotes each time. This will support submodules (we are currently not using submodules, so don't worry about this). ¶
2. Use `git worktree` ([manual](https://git-scm.com/docs/git-worktree) [blog](https://blog.github.com/2015-07-29-git-2-5-including-multiple-worktrees-and-triangular-workflows/)). This command will create a separate copy of submodules too, but [can handle only 1 level](https://stackoverflow.com/questions/31871888/what-goes-wrong-when-using-git-worktree-with-git-submodules). ¶

# Useful Links ¶

* [Official git documentation](https://git-scm.com/doc) ¶
* [Getting started with GitHub](https://help.github.com/en/categories/getting-started-with-github)