Changes in BarbariansPage
Editor Comment
Reverted to revision #42
Revision Differences of Revision 44
 ¶¶
 [here](/wlmedia/wlhelp/network_graphs/barbarians/barbarians.pdf): ¶
[](/wlmedia/wlhelp/network_graphs/barbarians/barbarians.pdf) ¶
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#### Buildings ¶
Barbarian buildings are listed and explained [here](http://wl.widelands.org/help/barbarians/buildings/) ¶
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#### Wares ¶
Barbarian wares are listed and explained [here](http://wl.widelands.org/help/barbarians/wares/) ¶
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When you click on one building or ware, you see further information to it. It is an extract of the economy network pdf linked above. ¶
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Here is a handmade flowchart for Barbarians' wares (click on it for full size): ¶
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[](/wlmedia/wlimages/Barbarians_flowchart_20180701.png) ¶
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Note the Ranger and the Gamekeeper do not supply any wares directly, they just help to restock the supplies for the Lumberjack and the Hunter, but they do have different sized work areas. The blue arrows show upgradable buildings which may produce different wares. ¶
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#### Workers ¶
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A worker is created in a warehouse, when there is a request (building without certain worker) and the tool. For example, to create a Barbarian soldier, there must be an axe in a warehouse and a request for a soldier. ¶
To learn more about soldier levels and fighting see [[ SoldierLevels ]]. ¶
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## Links ¶
* [[ TheTribes ]] ¶
* [[ EmpirePage ]] ¶
* [[ AtlanteansPage ]] ¶
* [[ The Widelands Project | The Widelands Project ]] ¶
* [[ Game Manual | GameHelp ]] ¶
* [[ WidelandsFaqPlaying ]] ¶
* [[ Technical FAQ | Technical FAQ ]]