Terminology Correspondence Table
Since our source terms had to change throughout the history of the project, here's a list for you with the old and new terms.
Past Changes
| Old Term | New Term | Tribe |
|---|---|---|
| Armoursmithy | Armor Smithy | Atlanteans |
| Axe | Ax | Empire |
| Axefactory | Axfactory | Barbarians |
| Bakingtray | Bread Paddle | Atlanteans, Barbarians, Empire |
| Broad Axe | Broad Ax | Barbarians |
| Burner | Charcoal Burner | Atlanteans, Barbarians, Empire |
| Castle / Citadel Village | Fortified Village | Atlanteans, Barbarians, Empire |
| Charcoal Burner | Charcoal Kiln | Empire |
| Charcoal Burner's House | Charcoal Kiln | Atlanteans, Barbarians |
| Donkeyfarm | Donkey Farm | Empire |
| Felling Axe | Felling Ax | Barbarians |
| Ferner | Gardener | Barbarians |
| Fernery | Reed Yard | Barbarians |
| Goldstone | Gold Ore | Empire |
| Goldweaver | Gold Spinning Mill | Atlanteans |
| Helmsmithy | Helm Smithy | Barbarians |
| Metalwork Shop | Metal Workshop | Barbarians |
| Peel | Bread Paddle | Atlanteans, Barbarians, Empire |
| Sharp Axe | Sharp Ax | Barbarians |
| Sheepfarm | Sheep Farm | Empire |
| Spiderbreeder | Spider Breeder | Atlanteans |
| Spiderfarm | Spider Farm | Atlanteans |
| Trainingscamp | Training Camp | Barbarians, Empire |
| Trunk(s) | Log(s) | Atlanteans, Barbarians, Empire |
| Warhelmet | Warhelm | Barbarians |
Recent changes
| Old Term | New Term | Tribe |
|---|---|---|
| Axfactory | Ax Workshop | Barbarians |
| Barracks | Blockhouse | Empire |
| (Raw) Stone(s) | Granite | All |
| Wood | Planks | Empire |
| x Lance | x Spear | Empire |
| Plate Armor | Gilded Armor | Empire |
| Spideryarn | Spider Silk | Empire |
| Gold Yarn | Gold Thread | Empire |
| Cornflour | Cornmeal | Empire |
| Donjon | Tower | Empire |
| Strongbeer | Strong Beer | Empire |
| - | Vintner | A worker to replace the Empire's Brewer in the Winery |
| granite | stones | All, world resource |
Future terms
We are planning some more game entities in the future, so when designing your terminology, you might want to keep these in mind:
| Name | Description |
|---|---|
| Barracks | A Casern building to recruit soldiers |
| Garrison | a minimum number of soldiers that should always be present in a headquarters (c.f. the blueprint) |
Tagged with:
Development,
game
