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Tutorial to Using the Widelands' Map Editor

The purpose of this Tutorial is to show and explain the progress of creating a map with the Widelands' Map Editor step by step. For more condensed and specific information on the Editor's functions, check out the editor help.

The Tutorial is structured as follows:

  1. Creating a map
  2. Shaping the terrain
  3. Height levels
  4. Placing resources and bobs
  5. Remaining stuff

These pages contain a relatively high number of pictures, therefore don't be concerned if loading a page takes a bit longer than usual.