Building Widelands in Visual Studio
This article explains how to use Microsoft Visual Studio to build and develop Widelands on Windows
Prerequisites
- Install python
- Install Visual Studio together with the English language pack (required for vcpkg).
- Download and install vcpkg
- Run
bootstrap-vcpkg.bat -disableMetrics
first. - Then run
vcpkg integrate install
to integrate vcpkg with Visual Studio. - Install all dependencies (Note the selected static triplet):
vcpkg install --triplet=x64-windows-static asio gettext libpng icu glbinding sdl2 sdl2-ttf sdl2-mixer[libvorbis,libflac,mpg123] sdl2-image[libjpeg-turbo,tiff] graphite2 harfbuzz opusfile libwebp
- If you want to save space, you can safely delete the
buildtrees
folder.
- Run
- Download the latest static release zip of gettext.
- Extract the contained
bin
folder to[vcpkg]/installed/x64-windows-static/bin
- Extract the contained
Project configuration
- Copy
utils/win32/CMakeSettings.json
to the top level directory to use with Visual Studio. - Launch Visual Studio and select the Widelands root as workspace.
- CMake should automatically start parsing the project and picking up the vcpkg toolchain file.
- Then start compilation
- Copy
utils/win32/launch.vs.json
to the.vs/
directory as start-configuration.
Troubleshooting
- vcpkg fails to build a package
- mpg123:
vcpkg --triplet=x64-windows-static install yasm-tool:x86-windows
- remove the package (or its dependency parent) from the install list and install it separately afterwards. vcpkg sometimes has problems resolving dependency chains.
- search for the package in the issue list and see, if a recent update broke it.
- mpg123:
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