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Topic: Crash during startup, probably old openGL

palino
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Joined: 2022-12-19, 08:06
Posts: 14
OS: Windows 11
Version: master
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Pry about Widelands
Posted at: 2022-12-22, 01:11

Hello

On my old PC (Windows 7 SP1, openGL 2.1.0) I was not able to successfully start WL. There is always crash, gdb in MSYS2 can't generate useful backtrace. I made debug build from latest sources and with log messages tracked down the source:

src/graphic/texture.cc
    GlFramebuffer() {
        // Generate the framebuffer for Offscreen rendering.
        glGenFramebuffers(1, &gl_framebuffer_id_);
    }

Should I report the bug or is it because of old openGL version? In this case, you should update Download page: Widelands requires a graphics card that can handle OpenGL version 2.1 or higher.

Pavol


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hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 2724
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One Elder of Players
Location: Bavaria
Posted at: 2022-12-22, 08:12

Hard to say without any log or gdb backtrace what is the reason. We can't reproduce this as I beleive nop one is still operating a windows 7.
So unless you could provide the full log, thewre is a big chance that nobody can do anything about it.


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palino
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Joined: 2022-12-19, 08:06
Posts: 14
OS: Windows 11
Version: master
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Pry about Widelands
Posted at: 2022-12-22, 11:18

Files uploaded here: https://github.com/widelands/widelands/issues/5721


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