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Topic: Upscaled Splash Screen

stonerl
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Joined: 2018-07-30, 00:03
Posts: 327
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Posted at: 2021-12-31, 16:06

Hi folks,

Long time no see. I was wondering for a long time how the splash image can be improved. Since it seems that all source files are gone, and we only have the 800 x 600 picture left, I was fiddling around with some AI upscaling. Since there are many sites around, I was testing two of them:

I was increasing the x and y resolution by 4 times to 3200 x 2400 and the results look pretty decent. I attached the pictures to this post. What do you think?

upscalepics-Version

bigjpg-Version


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Nordfriese
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Joined: 2017-01-17, 18:07
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Location: 0x55555d3a34c0
Posted at: 2021-12-31, 18:17

Hi again face-smile.png

This looks amazing, seems I wasn't keeping up with what modern algorithms can do. I think the bigjpg version looks slightly better than the upscalepics one but the difference is minimal.

During the main menu redesign there was some discussion that in-game downscaling of large images to fit lower window resolutions can be hard on the user's eyes, and in result the high-res photographs shipped with the game were resized to 2592×1944 pixels which works pretty well on both small and large screens. If you could have the image scaled to approximately this size it will be perfect face-smile.png

Edited: 2021-12-31, 18:18

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stonerl
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Joined: 2018-07-30, 00:03
Posts: 327
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Posted at: 2022-01-01, 13:31

I resized it to 2592x1944, have a look.

Smaller Version

Edited: 2022-01-01, 13:31

Attachment: bigjpg.com_splash_smaller.jpg (232.4 KB)

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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 1522
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Location: 0x55555d3a34c0
Posted at: 2022-01-01, 23:20

Great face-smile.png

I made a codechange to allow the splashscreen to be scaled to fit so there are black sides instead of the image being partially cut off if the window has a different aspect ratio: https://github.com/widelands/widelands/pull/5183


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