Topic: Upscaled Splash Screen
stonerl![]() Topic Opener |
Posted at:
2021-12-31, 16:06 UTC+1.0
Hi folks, Long time no see. I was wondering for a long time how the splash image can be improved. Since it seems that all source files are gone, and we only have the 800 x 600 picture left, I was fiddling around with some AI upscaling. Since there are many sites around, I was testing two of them: I was increasing the x and y resolution by 4 times to 3200 x 2400 and the results look pretty decent. I attached the pictures to this post. What do you think? ![]() ![]() |
Nordfriese![]() |
Posted at:
2021-12-31, 18:17 UTC+1.0
Hi again This looks amazing, seems I wasn't keeping up with what modern algorithms can do. I think the bigjpg version looks slightly better than the upscalepics one but the difference is minimal. During the main menu redesign there was some discussion that in-game downscaling of large images to fit lower window resolutions can be hard on the user's eyes, and in result the high-res photographs shipped with the game were resized to 2592×1944 pixels which works pretty well on both small and large screens. If you could have the image scaled to approximately this size it will be perfect
Edited:
2021-12-31, 18:18 UTC+1.0
![]() ![]() |
stonerl![]() Topic Opener |
Posted at:
2022-01-01, 13:31 UTC+1.0
I resized it to 2592x1944, have a look.
Edited:
2022-01-01, 13:31 UTC+1.0
![]() ![]() |
Nordfriese![]() |
Posted at:
2022-01-01, 23:20 UTC+1.0
Great I made a codechange to allow the splashscreen to be scaled to fit so there are black sides instead of the image being partially cut off if the window has a different aspect ratio: https://github.com/widelands/widelands/pull/5183 ![]() ![]() |