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Topic: AI dont upgrade trainingssites

hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 2646
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One Elder of Players
Location: Bavaria
Posted at: 2021-02-12, 15:28

MarkMcWire wrote:

Is there any way to debug the decision making of the AI in a Debug build? Like to understand, why the AI decided to built only 1 mine per type.

Only possibility is to enable the debug loggin in defaultai.cc by setting the appropriate switches to true (look for expressions like if (false)) or add more of the debuglogs at relevant decision points.


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