Topic: roads are congested
TuStudent![]() |
Posted at: 2020-06-07, 21:01
I consinder https://www.widelands.org/wiki/WidelandsFaqPlaying/#my-roads-are-congested-with-too-many-wares as a too meaningless explantation. A friend of mine, also they played it couple of times, knows the problem, but still builds the roads inefficient. I think a screenshoot such as the one in the attachment would help. Edited: 2020-06-07, 21:05
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TuStudent![]() |
Posted at: 2020-06-07, 21:08
Sometimes it is even helpful to add some bypass, that wares don't cross the HQ/warehouse. Edited: 2020-06-07, 21:09
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hessenfarmer![]() |
Posted at: 2020-06-07, 22:00
This is the old settlers 2 setup of roads. While I prefer this for its look, maybe Worldsaviors setup might even be more efficient. Furthermore it might better explain the issue. He often builds always 2 roads leading to the same flag ![]() ![]() |
WorldSavior![]() |
Posted at: 2020-06-21, 18:08
The reason why I don't use the road system from the picture so often is that wares don't get easily rerouted, which looks like a bug for me: often all wares go over one route while no wares go over the equivalent route at the other side (for example at the picture right at the warehouse, if the warehouse would put out a lot of wares into one direction - and this is inefficient) Wanted to save the world, then I got widetracked ![]() ![]() |