Topic: Game suddenly very slow
Nordfriese![]() |
Posted at: 2020-07-02, 17:57
The underlying issue is known: https://github.com/widelands/widelands/issues/3671 But this is not good, not good at all… ![]() ![]() |
hessenfarmer![]() |
Posted at: 2020-07-02, 18:09
the culprit is https://github.com/widelands/widelands/pull/3933 Sorry I didn't think about savegame compatibility. My idea for a quick fix will be to use the on failure fail parameter. I need to test this though. ![]() ![]() |
Nordfriese![]() |
Posted at: 2020-07-02, 18:11
I opened a pull request to just start the main program when this happens: https://github.com/widelands/widelands/pull/3960 ![]() ![]() |
hessenfarmer![]() |
Posted at: 2020-07-02, 19:14
Compiled and tested it. works as desired. ![]() ![]() |
GunChleoc![]() |
Posted at: 2020-07-03, 07:06
Handling savegame compatibility while loading the game is better performance rather than doing it continuously throughout the game. Could you please test your savegame with https://github.com/widelands/widelands/pull/3961 Thanks! Busy indexing nil values ![]() ![]() |
niektory![]() |
Posted at: 2020-07-04, 02:05
I checked some b20 savegames and they load fine except for the scenario Surprise, Surprise! which throws this error:
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niektory![]() |
Posted at: 2020-07-04, 02:07
A save from the scenario The Great Stormflood loads but on mission completion shows this error:
Tested in r24654[c8ca093@master] (Release) ![]() ![]() |
GunChleoc![]() |
Posted at: 2020-07-04, 06:21
Thanks! I'm on it. Busy indexing nil values ![]() ![]() |
niektory![]() |
Posted at: 2020-07-04, 06:44
And on the topic of game being slow, the performance does seem to have degraded noticeably since build 20. ![]() ![]() |
GunChleoc![]() |
Posted at: 2020-07-04, 06:50
Pull request is up: https://github.com/widelands/widelands/pull/3963 Busy indexing nil values ![]() ![]() |