Topic: [Immovable] Reed field
fraang Topic Opener |
Posted at:
2019-09-15, 01:01 UTC+2.0
I have created new reed field graphics: Feedback is welcome. Any ideas on how to make them better visible? If anyone wants to try them out: https://github.com/fraang/widelands ![]() ![]() |
WorldSavior![]() |
Posted at:
2019-09-15, 01:11 UTC+2.0
If one would leave them like they are, they would be better visible True, their visibility is not so good. Wanted to save the world, then I got widetracked ![]() ![]() |
GunChleoc![]() |
Posted at:
2019-09-15, 09:53 UTC+2.0
Some ideas
Busy indexing nil values ![]() ![]() |
Nordfriese![]() |
Posted at:
2019-09-15, 13:28 UTC+2.0
I´d suggest making the plants less transparent. And the ponds should be smaller – unlike farm fields, they can be planted on nodes without space around. ![]() ![]() |
fraang Topic Opener |
Posted at:
2019-09-15, 19:15 UTC+2.0
What do you think of the changes? ![]() ![]() |
GunChleoc![]() |
Posted at:
2019-09-15, 19:30 UTC+2.0
That's a lot easier to see The way they are leaning, maybe make them sway in the wind a bit? Movement also makes things easier to see. Busy indexing nil values ![]() ![]() |
fraang Topic Opener |
Posted at:
2019-09-15, 19:35 UTC+2.0
I have already animated them. ![]() ![]() |